<?php
include_once("GameEngine/Data/unitdata.php");

$units = $database->getMovement(34, $village->wid, 1);
$total_for = count($units);
$send = $database->getMovement(1, $village->wid, 1);
$total_for2 = count($send);
$artifactsSum = $database->getArtifactsSumByKind($session->uid, $village->wid, 3);
for($y = 0; $y < $total_for; $y++){
	$session->timer++;
	if($units[$y]['sort_type'] == 3){
		if($units[$y]['attack_type'] == 2) $actionType = REINFORCEMENTFOR;
		elseif($units[$y]['attack_type'] == 3) $actionType = ATTACK_ON;		
		elseif($units[$y]['attack_type'] == 4) $actionType = RAID_ON;		
	
		$reinfowner = $database->getVillageField($units[$y]['from'], "owner");
		if($units[$y]['attack_type'] != 1){
			if($units[$y]['from'] != 0){
				if($units[$y]['t11'] > 0 && $reinfowner == $session->uid) $colspan = 11;
				else $colspan = 10;
				
				echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
                  <a href=\"karte.php?d=".$units[$y]['from']."&c=".$generator->getMapCheck($units[$y]['from'])."\">".$database->getVillageField($units[$y]['from'], "name")."</a></td>
                  <td colspan=\"$colspan\">";
				echo "<a href=\"karte.php?d=".$units[$y]['to']."&c=".$generator->getMapCheck($units[$y]['to'])."\">".$actionType." ".$database->getVillageField($units[$y]['to'], "name")."</a>";
				echo "</td></tr></thead><tbody class=\"units\">";
				$tribe = $database->getUserField($database->getVillageField($units[$y]['from'], "owner"), "tribe", 0);
				$start = ($tribe - 1) * 10 + 1;
				$end = ($tribe * 10);
				echo "<tr><th>&nbsp;</th>";
				for($i = $start; $i <= ($end); $i++){
					echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
				}
				if($units[$y]['t11'] != 0 && $reinfowner == $session->uid){
					echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
				}
				echo "</tr><tr><th>".TROOPS."</th>";
				for($i = 1; $i <= $colspan; $i++){
					$totalunits = $units[$y]['t1'] + $units[$y]['t2'] + $units[$y]['t3'] + $units[$y]['t4'] + $units[$y]['t5'] + $units[$y]['t6'] + $units[$y]['t7'] + $units[$y]['t8'] + $units[$y]['t9'] + $units[$y]['t10'] + $units[$y]['t11'];
					if($units[$y]['attack_type'] == 2){
						if($reinfowner != $session->uid) echo "<td class=\"none\">?</td>";						
						else
						{					
							if($units[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";							
							else
							{
								echo "<td>";
								echo $units[$y]['t'.$i]."</td>";
							}
						}
					}else{
						if($artifactsSum['totals'] == 0) echo "<td class=\"none\">?</td>";						
						else
						{
							if($units[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
							else echo "<td>?</td>";
						}
					}
				}
				echo "</tr></tbody>";
				echo '
                  <tbody class="infos">
									<tr>
										<th>'.ARRIVAL.'</th>
										<td colspan='.$colspan.'>
										<div class="in small"><span id=timer'.$session->timer.'>'.$generator->getTimeFormat($units[$y]['endtime'] - time()).'</span> h</div>';
				$datetime = $generator->procMtime($units[$y]['endtime']);
				echo "<div class=\"at small\">";
				if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
				echo "".AT." ".$datetime[1]." ".HRS."</div>
											</div>
										</td>
									</tr>
								</tbody>";
				echo "</table>";
			}else{
				echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
                  <a>village of the elders</a></td>
                  <td colspan=\"10\">";
				echo "<a>".VILLAGE_OF_THE_ELDERS_TROOPS."</a>";
				echo "</td></tr></thead><tbody class=\"units\">";
				$tribe = 4;
				$start = ($tribe - 1) * 10 + 1;
				$end = ($tribe * 10);
				echo "<tr><th>&nbsp;</th>";
				for($i = $start; $i <= ($end); $i++){
					echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
				}
				echo "</tr><tr><th>".TROOPS."</th>";
				for($i = 1; $i <= 10; $i++){
					echo "<td class=\"none\">?</td>";
				}
				echo "</tr></tbody>";
				echo '
                  <tbody class="infos">
									<tr>
										<th>'.ARRIVAL.'</th>
										<td colspan="10">
										<div class="in small"><span id=timer'.$session->timer.'>'.$generator->getTimeFormat($units[$y]['endtime'] - time()).'</span> h</div>';
				$datetime = $generator->procMtime($units[$y]['endtime']);
				echo "<div class=\"at small\">";
				if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
				echo "".AT." ".$datetime[1]."</div>
											</div>
										</td>
									</tr>
								</tbody>";
				echo "</table>";
			}
		}
	}else if($units[$y]['sort_type'] == 4){
		$actionType = RETURNFROM;
		
		$isoasis = $database->isVillageOases($units[$y]['from']);
		if($isoasis == 0) $from = $database->getMInfo($units[$y]['from']);		
		else $from = $database->getOMInfo($units[$y]['from']);
		
		$to = $database->getMInfo($units[$y]['vref']);
		?>
<table class="troop_details" cellpadding="1" cellspacing="1">
	<thead>
		<tr>
			<td class="role"><a
				href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
			<td colspan="<?php echo $units[$y]['t11'] > 0 ? 11 : 10 ?>"><a
				href="karte.php?d=<?php echo $from['wref']."&c=".$generator->getMapCheck($from['wref']); ?>"><?php echo $actionType." ".$from['name']; ?></a></td>
		</tr>
	</thead>
	<tbody class="units">
		<tr>
			<?php
		$tribe = $session->tribe;
		$start = ($tribe - 1) * 10 + 1;
		$end = ($tribe * 10);
		echo "<th>&nbsp;</th>";
		for($i = $start; $i <= ($end); $i++){
			echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
		}
		if($units[$y]['t11'] != 0){
			echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
		}
		?>
			</tr>
		<tr>
			<th><?php echo TROOPS;?></th>
            <?php
		for($i = 1; $i < ($units[$y]['t11'] != 0 ? 12 : 11); $i++){
			if($units[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";			
			else
			{
				echo "<td>";
				echo $units[$y]['t'.$i]."</td>";
			}
		}
		?>
           </tr>
	</tbody>
            <?php
        $totalres = $units[$y]['wood'] + $units[$y]['clay'] + $units[$y]['iron'] + $units[$y]['crop'];		
		if($units[$y]['attack_type'] != 2 && $units[$y]['attack_type'] != 1 && $totalres > 0){
			?>
 			<tbody class="goods">
		<tr>
			<th><?php echo BOUNTY;?></th>

			<td colspan="<?php echo $units[$y]['t11'] == 0 ? 10 : 11; ?>">
			<?php
			$totalcarry = 0;
			for($i = 0; $i <= 9; $i++) $totalcarry += $units[$y]['t'.($i + 1)] * ${'u'.($start + $i)}['cap'];
			echo "<div class=\"res\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".$units[$y]['wood']." | <img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".$units[$y]['clay']." | <img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".$units[$y]['iron']." | <img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".$units[$y]['crop']."</div>";
			echo "<div class=\"carry\"><img class=\"car\" src=\"img/x.gif\" alt=\"carry\" title=\"carry\"/>".$totalres."/".$totalcarry."</div>";
			?>	
		</tr>
	</tbody>
		   <?php } ?>
		   				    
		<tbody class="infos">
		<tr>
			<th><?php echo ARRIVAL;?></th>
			<td colspan="<?php echo $units[$y]['t11'] == 0 ? 10 : 11 ?>">
				<?php
		echo "<div class=\"in small\"><span id=timer".$session->timer.">".$generator->getTimeFormat($units[$y]['endtime'] - time())."</span> h</div>";
		$datetime = $generator->procMtime($units[$y]['endtime']);
		echo "<div class=\"at\">";
		if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
		echo "".AT." ".$datetime[1]."</div>";
		?>
					</div>
			</td>
		</tr>
	</tbody>
</table>
<?php
	}
}
$array = $database->getOasis($village->wid);
foreach($array as $conqured){
	$oasis = $database->getMovement("6", $conqured['wref'], 0);
	$total_for = count($oasis);
	for($y = 0; $y < $total_for; $y++){
		$session->timer++;
		$to = $database->getOMInfo($oasis[$y]['to']);
		if($oasis[$y]['attack_type'] == 2) $actionType = REINFORCEMENTFOR;		
		else if($oasis[$y]['attack_type'] == 3) $actionType = ATTACK_ON;		
		else if($oasis[$y]['attack_type'] == 4) $actionType = RAID_ON;
		
		$reinfowner = $database->getVillageField($oasis[$y]['from'], "owner");
		if($oasis[$y]['t11'] != 0 && $reinfowner == $session->uid) $colspan = 11;
		else $colspan = 10;
		
		echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
                  <a href=\"karte.php?d=".$oasis[$y]['from']."&c=".$generator->getMapCheck($oasis[$y]['from'])."\">".$database->getVillageField($oasis[$y]['from'], "name")."</a></td>
                  <td colspan=\"$colspan\">";
		echo "<a href=\"karte.php?d=".$oasis[$y]['to']."&c=".$generator->getMapCheck($oasis[$y]['to'])."\">".$actionType." ".$to['name']."</a>";
		echo "</td></tr></thead><tbody class=\"units\">";
		$tribe = $database->getUserField($reinfowner, "tribe", 0);
		$start = ($tribe - 1) * 10 + 1;
		$end = ($tribe * 10);
		echo "<tr><th>&nbsp;</th>";
		for($i = $start; $i <= ($end); $i++){
			echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
		}
		if($oasis[$y]['t11'] != 0 && $reinfowner == $session->uid){
			echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
		}
		echo "</tr><tr><th>".TROOPS."</th>";
		for($i = 1; $i <= $colspan; $i++){
			$totalunits = $oasis[$y]['t1'] + $oasis[$y]['t2'] + $oasis[$y]['t3'] + $oasis[$y]['t4'] + $oasis[$y]['t5'] + $oasis[$y]['t6'] + $oasis[$y]['t7'] + $oasis[$y]['t8'] + $oasis[$y]['t9'] + $oasis[$y]['t10'] + $oasis[$y]['t11'];
			if($oasis[$y]['attack_type'] == 2){
				if($reinfowner != $session->uid) echo "<td class=\"none\">?</td>";				
				else
				{				
					if($oasis[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";					
					else
					{
						echo "<td>";
						echo $oasis[$y]['t'.$i]."</td>";
					}
				}
			}else{
				if($artifactsSum['totals'] == 0) echo "<td class=\"none\">?</td>";					
				else
				{
					if($oasis[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
					else echo "<td>?</td>";
				}
			}
		}
		echo "</tr></tbody>";
		echo '
                  <tbody class="infos">
									<tr>
										<th>'.ARRIVAL.'</th>
										<td colspan="'.$colspan.'">
										<div class="in small"><span id=timer'.$session->timer.'>'.$generator->getTimeFormat($oasis[$y]['endtime'] - time()).'</span> h</div>';
		$datetime = $generator->procMtime($oasis[$y]['endtime']);
		echo "<div class=\"at\">";
		if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
		echo "".AT." ".$datetime[1]." ".HRS."</div>
											</div>
										</td>
									</tr>
								</tbody>";
		echo "</table>";
	}
}

$settlers = $database->getMovement(7, $village->wid, 1);
$total_for3 = count($settlers);
for($x = 0; $x < $total_for3; $x++){
	$session->timer++;
	$to = $database->getMInfo($settlers[$x]['to']);
	?>
<table class="troop_details" cellpadding="1" cellspacing="1">
	<thead>
		<tr>
			<td class="role"><a
				href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
			<td colspan="10"><a
				href="karte.php?d=<?php echo $from['wref']."&c=".$generator->getMapCheck($from['wref']); ?>"><?php echo $actionType." ".$from['name']; ?></a></td>
		</tr>
	</thead>
	<tbody class="units">
			<?php
	$tribe = $session->tribe;
	$start = ($tribe - 1) * 10 + 1;
	$end = ($tribe * 10);
	echo "<tr><th>&nbsp;</th>";
	for($i = $start; $i <= ($end); $i++){
		echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
	}
	?>
			</tr>
		<tr>
			<th><?php echo TROOPS;?></th>
            <?php
	for($z = 1; $z <= 9; $z++) $settlers[$x]['t'.$z] = 0;	
	$settlers[$x]['t10'] = 3;
	
	for($i = 1; $i < 11; $i++){
		if($settlers[$x]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
		else
		{
			echo "<td>";
			echo $settlers[$x]['t'.$i]."</td>";
		}
	}
	?>
           </tr>
	
	
	<tbody class="infos">
		<tr>
			<th><?php echo ARRIVAL;?></th>
			<td colspan="10">
				<?php
	echo "<div class=\"in small\"><span id=timer".$session->timer.">".$generator->getTimeFormat($settlers[$x]['endtime'] - time())."</span> h</div>";
	$datetime = $generator->procMtime($settlers[$x]['endtime']);
	echo "<div class=\"at\">";
	if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
	echo "".AT." ".$datetime[1]."</div>";
	?>
					</div>
			</td>
		</tr>
	</tbody>
</table>
<?php } ?>