<?php
if(isset($_GET['refresh'])){
	$village->unitarray = $database->getUnit($village->wid, false);
}
?><div id="build" class="gid16">
	<a href="#" onClick="return Popup(16,4);" class="build_logo"> <img
		class="g16" src="img/x.gif" alt="Rally point"
		title="<?php echo RALLYPOINT;?>" />
	</a>
	<h1><?php echo RALLYPOINT;?> <span class="level"><?php echo LEVEL;?> <?php echo $village->resarray['f'.$id]; ?></span>
	</h1>
	<p class="build_desc"><?php echo RALLYPOINT_DESC;?></p>

<?php
if($village->resarray['f39'] > 0){
	include_once ("16_menu.tpl");
	$units_type = $database->getMovement(34, $village->wid, 1);
	$settlers = $database->getMovement(7, $village->wid, 1);
	$oasis_incoming = 0;
	$array = $database->getOasis($village->wid);
	foreach($array as $conqured) $oasis_incoming += count($database->getMovement(6, $conqured['wref'], 0));
	
	$units_incoming = count($units_type);
	$settlers_incoming = count($settlers);
	for($i = 0; $i < $units_incoming; $i++){
		if($units_type[$i]['attack_type'] == 1 && $units_type[$i]['sort_type'] == 3) $units_incoming -= 1;
	}
	if($units_incoming > 0 || $settlers_incoming > 0 || $oasis_incoming > 0){
		?>
	<h4><?php echo INCOMING_TROOPS;?> (<?php echo $units_incoming+$settlers_incoming+$oasis_incoming; ?>)</h4>
	<?php
		
		include ("16_incomming.tpl");
	}
	?>

	<h4><?php echo TROOPS_IN_THE_VILLAGE;?></h4>
	<table class="troop_details" cellpadding="1" cellspacing="1">
		<thead>
			<tr>
				<td class="role"><a
					href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
				<td
					colspan="<?php echo $village->unitarray['hero'] == 0 ? 10 : 11; ?>">
					<a href="spieler.php?uid=<?php echo $session->uid; ?>"><?php echo OWN_TROOPS;?></a>
				</td>
			</tr>
		</thead>
		<tbody class="units">
<?php
	
	include ("16_troops.tpl");
	?>
</tbody>
	</table>
	<?php
	if(count($village->enforcetome) > 0){
		foreach($village->enforcetome as $enforce){
			$colspan = 10 + $enforce['hero'];
			if($enforce['from'] != 0){
				echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a></td>
<td colspan=\"$colspan\">";
				if(LANG == "es"){
					echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".TROOPS." ".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." </a>";
				}else{
					echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." ".TROOPS."</a>";
				}
				echo "</td></tr></thead><tbody class=\"units\">";
				$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
				$start = ($tribe - 1) * 10 + 1;
				$end = ($tribe * 10);
				echo "<tr><th>&nbsp;</th>";
				for($i = $start; $i <= ($end); $i++){
					echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
				}
				if($enforce['hero'] != 0){
					echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
				}
				echo "</tr><tr><th>".TROOPS."</th>";
				for($i = $start; $i <= ($start + 9); $i++){
					if($enforce['u'.$i] == 0){
						echo "<td class=\"none\">";
					}else{
						echo "<td>";
					}
					echo $enforce['u'.$i]."</td>";
				}
				if($enforce['hero'] != 0){
					echo "<td>".$enforce['hero']."</td>";
				}
				echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?w=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
				echo "</tbody></table>";
			}else{
				echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a>".TASKMASTER."</a></td>
<td colspan=\"$colspan\">";
				echo "<a> ".VILLAGE_OF_THE_ELDERS_TROOPS."</a>";
				echo "</td></tr></thead><tbody class=\"units\">";
				$tribe = 4;
				$start = ($tribe - 1) * 10 + 1;
				$end = ($tribe * 10);
				echo "<tr><th>&nbsp;</th>";
				for($i = $start; $i <= ($end); $i++){
					echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
				}
				if($enforce['hero'] != 0){
					echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
				}
				echo "</tr><tr><th>".TROOPS."</th>";
				for($i = $start; $i <= ($start + 9); $i++){
					if($enforce['u'.$i] == 0){
						echo "<td class=\"none\">";
					}else{
						echo "<td>";
					}
					echo $enforce['u'.$i]."</td>";
				}
				if($enforce['hero'] != 0){
					echo "<td>".$enforce['hero']."</td>";
				}
				echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><span class=none><b>".SEND_BACK."</b></span></div></td></tr>";
				echo "</tbody></table>";
			}
		}
	}
	$enforcevill = array();
	$enforceoasis = array();
	$allenforce = $village->enforcetoyou;
	$enforcemeoasis = $village->enforceoasis;
	if(count($allenforce) > 0){
		foreach($allenforce as $enforce){
			$conquredvid = $database->getOasisField($enforce['vref'], "conqured");
			if($conquredvid > 0){
				$enforce['conqured'] = $conquredvid;
				array_push($enforceoasis, $enforce);
			}else{
				array_push($enforcevill, $enforce);
			}
		}
	}
	if(count($enforcemeoasis) > 0){
		foreach($enforcemeoasis as $enforce){
			array_push($enforceoasis, $enforce);
		}
	}
	if(count($enforcevill) > 0){
		echo "<h4>".TROOPS_IN_OTHER_VILLAGE."</h4>";
		foreach($enforcevill as $enforce){
			$colspan = 10 + $enforce['hero'];
			echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a></td>
<td colspan=\"$colspan\">";
			echo "<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".REINFORCEMENTFOR." ".$database->getVillageField($enforce['vref'], "name")." </a>";
			echo "</td></tr></thead><tbody class=\"units\">";
			$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
			$start = ($tribe - 1) * 10 + 1;
			$end = ($tribe * 10);
			echo "<tr><th>&nbsp;</th>";
			for($i = $start; $i <= ($end); $i++){
				echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
			}
			if($enforce['hero'] != 0){
				echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
			}
			echo "</tr><tr><th>".TROOPS."</th>";
			for($i = $start; $i <= ($start + 9); $i++){
				if($enforce['u'.$i] == 0){
					echo "<td class=\"none\">";
				}else{
					echo "<td>";
				}
				echo $enforce['u'.$i]."</td>";
			}
			if($enforce['hero'] != 0){
				echo "<td>".$enforce['hero']."</td>";
			}
			echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
			echo "</tbody></table>";
		}
	}
	if(count($enforceoasis) > 0){
		echo "<h4>".TROOPS_IN_OASIS."</h4>";
		foreach($enforceoasis as $enforce){
			$colspan = 10 + $enforce['hero'];
			echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".$database->getVillageField($enforce['conqured'], "name")."</a></td>
<td colspan=\"$colspan\">";
			if(LANG == "es"){
				echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".TROOPS." ".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." </a> ".FROM." <a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a>";
			}else{
				echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." ".TROOPS."</a> ".FROM." <a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a>";
			}
			echo "</td></tr></thead><tbody class=\"units\">";
			$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
			$start = ($tribe - 1) * 10 + 1;
			$end = ($tribe * 10);
			echo "<tr><th>&nbsp;</th>";
			for($i = $start; $i <= ($end); $i++){
				echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
			}
			if($enforce['hero'] != 0){
				echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
			}
			echo "</tr><tr><th>".TROOPS."</th>";
			for($i = $start; $i <= ($start + 9); $i++){
				if($enforce['u'.$i] == 0){
					echo "<td class=\"none\">";
				}else{
					echo "<td>";
				}
				echo $enforce['u'.$i]."</td>";
			}
			if($enforce['hero'] != 0){
				echo "<td>".$enforce['hero']."</td>";
			}
			echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
			echo "</tbody></table>";
		}
	}
	if(count($database->getPrisoners3($village->wid)) > 0){
		echo "<h4>".PRISONERS."</h4>";
		foreach($database->getPrisoners3($village->wid) as $prisoners){
			$colspan = 10 + $prisoners['t11'];
			$colspan2 = $colspan + 1;
			echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".$database->getVillageField($prisoners['wref'], "name")."</a></td>
<td colspan=\"$colspan\">";
			echo "<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".PRISONERSIN." ".$database->getVillageField($prisoners['wref'], "name")."</a>";
			echo "</td></tr></thead><tbody class=\"units\">";
			$tribe = $database->getUserField($database->getVillageField($prisoners['from'], "owner"), "tribe", 0);
			$start = ($tribe - 1) * 10 + 1;
			$end = ($tribe * 10);
			echo "<tr><th>&nbsp;</th>";
			for($i = $start; $i <= ($end); $i++){
				echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
			}
			if($prisoners['t11'] != 0){
				echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
			}
			echo "</tr><tr><th>".TROOPS."</th>";
			for($i = 1; $i <= 10; $i++){
				if($prisoners['t'.$i] == 0){
					echo "<td class=\"none\">";
				}else
					echo "<td>";
				echo $prisoners['t'.$i]."</td>";
			}
			if($prisoners['t11'] > 0) echo "<td>".$prisoners['t11']."</td>";
			echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan2\"><div class='sup'>".$technology->getUpkeep($prisoners, $tribe, 0, 1)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>".KILL."</a></div></td></tr>";
			echo "</tbody></table>";
		}
	}
	if(count($database->getPrisoners($village->wid)) > 0){
		echo "<h4>".PRISONERS."</h4>";
		foreach($database->getPrisoners($village->wid) as $prisoners){
			$colspan = 10 + $prisoners['t11'];
			$colspan2 = $colspan + 1;
			echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".$database->getVillageField($prisoners['from'], "name")."</a></td>
<td colspan=\"$colspan\">";
			echo "<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".PRISONERSFROM." ".$database->getVillageField($prisoners['from'], "name")."</a>";
			echo "</td></tr></thead><tbody class=\"units\">";
			$tribe = $database->getUserField($database->getVillageField($prisoners['from'], "owner"), "tribe", 0);
			$start = ($tribe - 1) * 10 + 1;
			$end = ($tribe * 10);
			echo "<tr><th>&nbsp;</th>";
			for($i = $start; $i <= ($end); $i++){
				echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
			}
			if($prisoners['t11'] != 0){
				echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
			}
			echo "</tr><tr><th>".TROOPS."</th>";
			for($i = 1; $i <= 10; $i++){
				if($prisoners['t'.$i] == 0){
					echo "<td class=\"none\">";
				}else
					echo "<td>";
				echo $prisoners['t'.$i]."</td>";
			}
			if($prisoners['t11'] > 0) echo "<td>".$prisoners['t11']."</td>";
			
			echo "</tr></tbody>
<tbody class=\"infos\"><tr><td colspan=\"$colspan2\"><div class='sup'><img class=\"r6\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" /></div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>".SEND_BACK."</a></div></td></tr>";
			echo "</tbody></table>";
		}
	}
	?>

<?php
	$units_type = $database->getMovement(3, $village->wid, 0);
	$settlers = $database->getMovement(5, $village->wid, 0);
	$units_incoming = count($units_type);
	for($i = 0; $i < $units_incoming; $i++){
		if($units_type[$i]['vref'] != $village->wid) $units_incoming -= 1;
	}
	$units_incoming += count($settlers);
	
	if($units_incoming >= 1){
		echo "<h4>".TROOPS_ON_THEIR_WAY."</h4>";
		include ("16_walking.tpl");
	}
}
else echo '<b>'.RALLYPOINT_COMMENCE.'</b><br>';

include ("upgrade.tpl");
?>
</p>
</div>