diff --git a/GameEngine/Units.php b/GameEngine/Units.php index 362b17c9..bf80043d 100644 --- a/GameEngine/Units.php +++ b/GameEngine/Units.php @@ -74,8 +74,8 @@ class Units { } private function loadUnits($post) { global $database,$village,$session,$generator,$logging,$form; - // Busqueda por nombre de pueblo - // Confirmamos y buscamos las coordenadas por nombre de pueblo + // Search by town name + // Coordinates and look confirm name people if(isset($post['x']) && isset($post['y']) && $post['x'] != "" && $post['y'] != "") { $vid = $database->getVilWref($post['x'],$post['y']); unset($post['dname']); @@ -141,8 +141,8 @@ class Units { } } - // Busqueda por coordenadas de pueblo - // Confirmamos y buscamos las coordenadas por coordenadas de pueblo + // People search by coordinates + // We confirm and seek coordinate coordinates Village if(isset($post['x']) && isset($post['y']) && $post['x'] != "" && $post['y'] != "") { $coor = array('x'=>$post['x'], 'y'=>$post['y']); $id = $generator->getBaseID($coor['x'],$coor['y']); @@ -191,14 +191,14 @@ class Units { $form->addError("error","You cant attack same village you are sending from."); //break; } - // Procesamos el array con los errores dados en el formulario + // We process the array with the errors given in the form if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); }else{ - // Debemos devolver un array con $post, que contiene todos los datos mas - // otra variable que definira que el flag esta levantado y se va a enviar y el tipo de envio + // We must return an array with $ post, which contains all the data more + // another variable that will define the flag is raised and is being sent and the type of shipping $villageName = $database->getVillageField($id,'name'); $speed= 300; $timetaken = $generator->procDistanceTime($coor,$village->coor,INCREASE_SPEED,1);