diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php
index 2351cafb..c0395ac6 100644
--- a/GameEngine/Automation.php
+++ b/GameEngine/Automation.php
@@ -2498,7 +2498,9 @@ class Automation {
} else {
$xp=" but gained ".$heroxp." XP from the battle";
}
- $info_hero = $hero_pic.",Your hero die".$xp;
+ if ($traped11>0) {
+ $info_hero = $hero_pic.",Your hero has trapped".$xp;
+ }else $info_hero = $hero_pic.",Your hero die".$xp;
}
if ($DefenderID==0) {
$natar=0;
@@ -2779,7 +2781,7 @@ $wallimg = "
modifyPointsAlly($ownally,'RR',$totalstolengain);
}
}else{ //fix by ronix if only 1 chief left to conqured - don't add with zero enforces
- if($totalsend_att - ($totaldead_att+$totaltraped_att) > 0) {
+ if($totalsend_att - ($totaldead_att+$totaltraped_att) > 1) {
$database->addEnforce2($data,$owntribe,$troopsdead1,$troopsdead2,$troopsdead3,$troopsdead4,$troopsdead5,$troopsdead6,$troopsdead7,$troopsdead8,$troopsdead9,$troopsdead10,$troopsdead11);
}
}
@@ -4392,7 +4394,7 @@ $wallimg = "
query_return($q);
- if(count($enforcearray)>0){
+ if(count($enforcearray)==0){
foreach ($enforcearray as $enforce){
for($i = 0 ; $i <= 50 ; $i++){
$units = $enforce['u'.$i];
@@ -4450,21 +4452,16 @@ $wallimg = "
0 && $oldcrop <=0) {
+ if ($hungry['crop']>0) {
$killunits = intval($difcrop/$hungry['crop']);
}else $killunits=0;
if($killunits > 0){
- $pskolko = abs($skolko);
- if($killunits > $pskolko && $skolko <0){
- $killunits = $pskolko;
- }
if (isset($enf)){
if($killunits < $maxcount){
$database->modifyEnforce($enf, $maxtype, $killunits, 0);
$database->setVillageField($starv['wref'], 'starv', $upkeep);
$database->setVillageField($starv['wref'], 'starvupdate', $time);
- $database->modifyResource($starv['wref'],0,0,0,$hungry['crop'],1);
if($maxtype == "hero"){
$heroid = $database->getHeroField($database->getVillageField($enf,"owner"),"heroid");
$database->modifyHero("dead", 1, $heroid);
@@ -4479,7 +4476,6 @@ $wallimg = "
modifyUnit($starv['wref'], array($maxtype), array($killunits), array(0));
$database->setVillageField($starv['wref'], 'starv', $upkeep);
$database->setVillageField($starv['wref'], 'starvupdate', $time);
- $database->modifyResource($starv['wref'],0,0,0,$hungry['crop'],1);
if($maxtype == "hero"){
$heroid = $database->getHeroField($starv['owner'],"heroid");
$database->modifyHero("dead", 1, $heroid);