diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index 4602c2d5..225736ff 100644 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -145,7 +145,7 @@ class Automation { public function Automation() { - + $this->procClimbers(); $this->ClearUser(); $this->ClearInactive(); $this->oasisResoucesProduce(); @@ -410,7 +410,7 @@ class Automation { $newleader = $newowner['id']; $q = "UPDATE " . TB_PREFIX . "alidata set leader = ".$newleader." where id = ".$alliance.""; $database->query($q); - $database->updateAlliPermissions($newleader, 1, 1, 1, 1, 1, 1, 1, 1, 1); + $database->updateAlliPermissions($newleader, $alliance, "Leader", 1, 1, 1, 1, 1, 1, 1); } $database->deleteAlliance($alliance); $q = "DELETE FROM ".TB_PREFIX."hero where uid = ".$need['uid']; @@ -3837,7 +3837,7 @@ $crannyimg = "=1){ if($hdata['health']<100 and $hdata['health']>0){ - $reg = $hdata['health']+$hdata['regeneration']*5*SPEED/86400*(time()-$hdata['lastupdate']); + $reg = $hdata['health']+$hdata['regeneration']*5*ceil(SPEED/10)/86400*(time()-$hdata['lastupdate']); if($reg <= 100){ $database->modifyHero("health",$reg,$hdata['heroid']); }else{