diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index f70bcb45..cafb3ef2 100644 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -1191,7 +1191,14 @@ class Automation { } } } - + + if ($isoasis == 0) { + $database->modifyResource($data["to"], $steal[0], $steal[1], $steal[2], $steal[3], false); + $this->pruneResource(); + } else { + $database->modifyOasisResource($data["to"], $steal[0], $steal[1], $steal[2], $steal[3], false); + $this->pruneOResource(); + } //work out time of return $start = ($owntribe-1)*10+1; @@ -1996,9 +2003,9 @@ $crannyimg = "sendResource($steal[0],$steal[1],$steal[2],$steal[3],0,0); $isoasis1 = $database->isVillageOases($to['wref']); if ($isoasis1 == 0){ - $database->modifyResource($to['wref'],$steal[0],$steal[1],$steal[2],$steal[3],0); + //$database->modifyResource($to['wref'],$steal[0],$steal[1],$steal[2],$steal[3],0); }else{ - $database->modifyOasisResource($to['wref'],$steal[0],$steal[1],$steal[2],$steal[3],0); + //$database->modifyOasisResource($to['wref'],$steal[0],$steal[1],$steal[2],$steal[3],0); } $database->addMovement(6,$to['wref'],$from['wref'],$reference,time(),$endtime); //$database->updateVillage($to['wref']);