diff --git a/GameEngine/Lang/en.php b/GameEngine/Lang/en.php
index 09c41960..779b253c 100755
--- a/GameEngine/Lang/en.php
+++ b/GameEngine/Lang/en.php
@@ -26,6 +26,7 @@ define("TRIBE6","Monsters");
define("HOME","Homepage");
define("INSTRUCT","Instructions");
define("ADMIN_PANEL","Admin Panel");
+define("MH_PANEL","Multihunter Panel");
define("MASS_MESSAGE","Mass Message");
define("LOGOUT","Logout");
define("PROFILE","Profile");
@@ -138,14 +139,57 @@ define("VILLAGE_CENTER","Village centre");
define("FINISH_GOLD","Finish all construction and research orders in this village immediately for 2 Gold?");
define("WAITING_LOOP","(waiting loop)");
define("CROP_NEGATIVE","Your crop production is negative, you'll neaver reach the amount of requested resources.");
+define("HR","h.");
define("HRS","(hrs.)");
define("DONE_AT","done at");
define("CANCEL","cancel");
define("LOYALTY","Loyalty");
define("CALCULATED_IN","Calculated in");
-define("SERVER_TIME","Server time:");
define("HI","HI");
define("P_IN","in");
+define("MS","ms");
+define("SERVER_TIME","Server time:");
+define("REMAINING_GOLD","Remaining gold");
+
+// HEADER && MENU && Messages
+define("REPORTS", "Reports");
+define("MESSAGES", "Messages");
+define("PLUS_MENU", "Plus menu");
+define("LINKS", "Links");
+define("CANCEL_PROCESS", "Cancel process");
+define("ACCOUNT_DELETING", "The account will be deleted in");
+define("INBOX", "Inbox");
+define("WRITE", "Write");
+define("SENT", "Sent");
+define("SEND", "Send");
+define("ARCHIVE", "Archive");
+define("NOTES", "Notes");
+define("SUBJECT", "Subject");
+define("SENDER", "Sender");
+define("RECIPIENT", "Recipient");
+define("BACK", "Back");
+define("NEW", "new");
+define("UNREAD", "unread");
+define("NO_MESS", "There are no messages available");
+define("NO_MESS_IN_ARCHIVE", NO_MESS." in the archive");
+define("NO_MESS_SENT", "There are no sent messages available");
+define("MESS_FOR_SUP", "Message for Support");
+define("MESS_FOR_MH", "Message for Multihunter");
+define("SEND_AS_SUP", "Send as Support");
+define("SEND_AS_MH", "Send as Multihunter");
+define("SAVE", "Save");
+define("ANSWER", "Answer");
+define("REPLY", "Reply");
+define("ADDRESSBOOK", "Addressbook");
+define("CLOSE_ADDRESSBOOK", "Close Addressbook");
+define("ONLINE_S1", "Now online");
+define("ONLINE_S2", "Offline");
+define("ONLINE_S3", "Last 3 days");
+define("ONLINE_S4", "Last 7 days");
+define("ONLINE_S5", "Inactive");
+define("WAIT_FOR_CONFIRM", "Wait for confirm");
+define("CONFIRM", "Confirm");
+define("WRITE_MESS_WARN", "Warning: you can't use the values [message] or [/message] in your message because it can cause problem with bbcode system");
//QUEST
define("Q_CONTINUE","Continue with the next task.");
@@ -675,6 +719,7 @@ define("KILL","Kill");
define("FROM","From");
define("SEND_TROOPS","Send troops");
define("TASKMASTER","Taskmaster");
+define("TO_THE_TASK","To the task");
define("VILLAGE_OF_THE_ELDERS_TROOPS","village of the elders troops");
//SEND TROOP
@@ -719,9 +764,11 @@ define("EAST","East");
define("SOUTH","South");
define("WEST","West");
define("CLOSE_MAP", "Close Map");
+define("AND", "and");
//other
define("VILLAGE","Village");
+define("STATISTICS","Statistics");
define("OASIS","Oasis");
define("NO_OASIS", "You do not own any oases.");
define("NO_VILLAGES", "There are no villages.");
@@ -808,7 +855,7 @@ define("MAXIMUM_LEVEL","Maximum
level");
define("EXPAND_WAREHOUSE","Expand
warehouse");
define("EXPAND_GRANARY","Expand
granary");
define("ENOUGH_RESOURCES","Enough resources");
-define("CROP_NEGATIVE ","Crop production is negative so you will never reach the required resources");
+define("CROP_NEGATIVE ","Crop production is negative so you will never reach the required resources"); // todo rm doubling
define("TOO_FEW_RESOURCES","Too few
resources");
define("UPGRADING","Upgrading");
define("DURATION","Duration");
@@ -842,6 +889,7 @@ define("SEND_TROOPS_AWAY_MAX","Send troops away a maximum of");
define("TIMES","times");
define("PER_EVASION","per evasion");
define("RALLYPOINT_DESC","Your village's troops meet here. From here you can send them out to conquer, raid or reinforce other villages.");
+define("COMBAT_SIMULATOR", "Combat Simulator");
define("MARKETPLACE","Marketplace");
define("MERCHANT","Merchants");
@@ -876,7 +924,8 @@ define("MAX_TIME_TRANSPORT","max. time of transport");
define("OWN_ALLIANCE_ONLY","own alliance only");
define("INVALID_OFFER","Invalid offer");
define("INVALID_MERCHANTS_REPETITION","Invalid merchants repetition rate");
-define("USER_ON_VACATION","User is on vacation mode");
+define("USER_ON_VACATION","Player is on vacation mode");
+define("VACATION_MODE", "Vacation mode");
define("NOT_ENOUGH_RESOURCES","Not enough resources");
define("OFFER","Offer");
define("SEARCH","Search");
@@ -1080,7 +1129,7 @@ define("CURRENT_TRAPS","Currect maximum traps to train:");
define("TRAPS_LEVEL","Maximum traps to train at level");
define("TRAPS","Traps");
define("TRAP","Trap");
-define("CURRENT_HAVE","Your currently have");
+define("CURRENT_HAVE","You currently have");
define("WHICH_OCCUPIED","of which are occupied.");
define("TRAINING_COMMENCE_TRAPPER","Training can commence when trapper is completed.");
define("TRAPPER_DESC","The trapper protects your village with well hidden traps. This means that unwary enemies can be imprisoned and won't be able to harm your village anymore.");
@@ -1258,6 +1307,7 @@ The construction plans are conquerable immediately when they appear to the serve
There will be a countdown in game, showing the exact time of the release, ".(5 / SPEED)." days prior to the launch. ");
//Building Plans
+define("WILL_SPAWN_IN","will spawn in");
define("PLAN","Ancient Construction Plan");
define("PLANVILLAGE","WW Buildingplan");
define("PLAN_DESC","With this ancient construction plan you will able to build World Wonder to level 50. to build further, your alliance must hold at least two plans.");
diff --git a/GameEngine/Lang/zh_tw.php b/GameEngine/Lang/zh_tw.php
index c4831eed..1369400a 100644
--- a/GameEngine/Lang/zh_tw.php
+++ b/GameEngine/Lang/zh_tw.php
@@ -26,6 +26,7 @@ define("TRIBE6","野兽");
define("HOME","主页");
define("INSTRUCT","说明");
define("ADMIN_PANEL","管理员面板");
+define("MH_PANEL","Multihunter Panel");
define("MASS_MESSAGE","群发消息");
define("LOGOUT","登出");
define("PROFILE","档案");
@@ -138,14 +139,57 @@ define("VILLAGE_CENTER","村庄大楼");
define("FINISH_GOLD","将使用 2 金币瞬间完成本村的所有建筑和研究队列");
define("WAITING_LOOP","(队列中)");
define("CROP_NEGATIVE","你的粮食产量为负,因此不可能抵达需求的粮食数目。");
+define("HR","h.");
define("HRS","(小时)");
define("DONE_AT","完成于");
define("CANCEL","取消");
define("LOYALTY","忠诚度");
define("CALCULATED_IN","响应延迟");
-define("SERVER_TIME","服务器时间:");
define("HI","嗨");
define("P_IN","在");
+define("MS","ms");
+define("SERVER_TIME","服务器时间:");
+define("REMAINING_GOLD","Remaining gold");
+
+// HEADER && MENU && Messages
+define("REPORTS", "Reports");
+define("MESSAGES", "Messages");
+define("PLUS_MENU", "Plus menu");
+define("LINKS", "Links");
+define("CANCEL_PROCESS", "Cancel process");
+define("ACCOUNT_DELETING", "The account will be deleted in");
+define("INBOX", "Inbox");
+define("WRITE", "Write");
+define("SENT", "Sent");
+define("SEND", "Send");
+define("ARCHIVE", "Archive");
+define("NOTES", "Notes");
+define("SUBJECT", "Subject");
+define("SENDER", "Sender");
+define("RECIPIENT", "Recipient");
+define("BACK", "Back");
+define("NEW", "new");
+define("UNREAD", "unread");
+define("NO_MESS", "There are no messages available");
+define("NO_MESS_IN_ARCHIVE", NO_MESS." in the archive");
+define("NO_MESS_SENT", "There are no sent messages available");
+define("MESS_FOR_SUP", "Message for Support");
+define("MESS_FOR_MH", "Message for Multihunter");
+define("SEND_AS_SUP", "Send as Support");
+define("SEND_AS_MH", "Send as Multihunter");
+define("SAVE", "Save");
+define("ANSWER", "Answer");
+define("REPLY", "Reply");
+define("ADDRESSBOOK", "Addressbook");
+define("CLOSE_ADDRESSBOOK", "Close Addressbook");
+define("ONLINE_S1", "Now online");
+define("ONLINE_S2", "Offline");
+define("ONLINE_S3", "Last 3 days");
+define("ONLINE_S4", "Last 7 days");
+define("ONLINE_S5", "Inactive");
+define("WAIT_FOR_CONFIRM", "Wait for confirm");
+define("CONFIRM", "Confirm");
+define("WRITE_MESS_WARN", "Warning: you can't use the values [message] or [/message] in your message because it can cause problem with bbcode system");
//QUEST
define("Q_CONTINUE","继续下一个任务。");
@@ -675,6 +719,7 @@ define("KILL","击杀");
define("FROM","从");
define("SEND_TROOPS","派遣部队");
define("TASKMASTER","任务官");
+define("TO_THE_TASK","To the task");
define("VILLAGE_OF_THE_ELDERS_TROOPS","旧部队的村庄");
//SEND TROOP
@@ -719,9 +764,11 @@ define("EAST","东");
define("SOUTH","南");
define("WEST","西");
define("CLOSE_MAP", "Close Map");
+define("AND", "and");
//other
define("VILLAGE","村庄");
+define("STATISTICS","Statistics");
define("OASIS","绿洲");
define("NO_OASIS", "你尚未占领绿洲。");
define("NO_VILLAGES", "那里没有村庄。");
@@ -842,6 +889,7 @@ define("SEND_TROOPS_AWAY_MAX","Send troops away a maximum of");
define("TIMES","times");
define("PER_EVASION","per evasion");
define("RALLYPOINT_DESC","村庄的部队在这里集合。你可以在这里派遣部队去征服、掠夺、侦查或增援其他地方。");
+define("COMBAT_SIMULATOR", "Combat Simulator");
define("MARKETPLACE","市场");
define("MERCHANT","商人");
@@ -877,6 +925,7 @@ define("OWN_ALLIANCE_ONLY","仅限联盟");
define("INVALID_OFFER","报价不再可用");
define("INVALID_MERCHANTS_REPETITION","不可用的商人重复次数");
define("USER_ON_VACATION","用户正在度假");
+define("VACATION_MODE", "Vacation mode");
define("NOT_ENOUGH_RESOURCES","资源不足");
define("OFFER","报价");
define("SEARCH","搜索");
@@ -1258,6 +1307,7 @@ The construction plans are conquerable immediately when they appear to the serve
There will be a countdown in game, showing the exact time of the release, ".(5 / SPEED)." days prior to the launch. ");
//Building Plans
+define("WILL_SPAWN_IN","will spawn in");
define("PLAN","Ancient Construction Plan");
define("PLANVILLAGE","WW Buildingplan");
define("PLAN_DESC","With this ancient construction plan you will able to build World Wonder to level 50. to build further, your alliance must hold at least two plans.");