From 3907e1bab75b26fe69504382e703be0e4b1bf6df Mon Sep 17 00:00:00 2001 From: 221V <221v92@gmail.com> Date: Wed, 11 Dec 2024 15:17:04 +0200 Subject: [PATCH] tr -- add keys --- GameEngine/Lang/en.php | 58 ++++++++++++++++++++++++++++++++++++--- GameEngine/Lang/zh_tw.php | 52 ++++++++++++++++++++++++++++++++++- 2 files changed, 105 insertions(+), 5 deletions(-) diff --git a/GameEngine/Lang/en.php b/GameEngine/Lang/en.php index 09c41960..779b253c 100755 --- a/GameEngine/Lang/en.php +++ b/GameEngine/Lang/en.php @@ -26,6 +26,7 @@ define("TRIBE6","Monsters"); define("HOME","Homepage"); define("INSTRUCT","Instructions"); define("ADMIN_PANEL","Admin Panel"); +define("MH_PANEL","Multihunter Panel"); define("MASS_MESSAGE","Mass Message"); define("LOGOUT","Logout"); define("PROFILE","Profile"); @@ -138,14 +139,57 @@ define("VILLAGE_CENTER","Village centre"); define("FINISH_GOLD","Finish all construction and research orders in this village immediately for 2 Gold?"); define("WAITING_LOOP","(waiting loop)"); define("CROP_NEGATIVE","Your crop production is negative, you'll neaver reach the amount of requested resources."); +define("HR","h."); define("HRS","(hrs.)"); define("DONE_AT","done at"); define("CANCEL","cancel"); define("LOYALTY","Loyalty"); define("CALCULATED_IN","Calculated in"); -define("SERVER_TIME","Server time:"); define("HI","HI"); define("P_IN","in"); +define("MS","ms"); +define("SERVER_TIME","Server time:"); +define("REMAINING_GOLD","Remaining gold"); + +// HEADER && MENU && Messages +define("REPORTS", "Reports"); +define("MESSAGES", "Messages"); +define("PLUS_MENU", "Plus menu"); +define("LINKS", "Links"); +define("CANCEL_PROCESS", "Cancel process"); +define("ACCOUNT_DELETING", "The account will be deleted in"); +define("INBOX", "Inbox"); +define("WRITE", "Write"); +define("SENT", "Sent"); +define("SEND", "Send"); +define("ARCHIVE", "Archive"); +define("NOTES", "Notes"); +define("SUBJECT", "Subject"); +define("SENDER", "Sender"); +define("RECIPIENT", "Recipient"); +define("BACK", "Back"); +define("NEW", "new"); +define("UNREAD", "unread"); +define("NO_MESS", "There are no messages available"); +define("NO_MESS_IN_ARCHIVE", NO_MESS." in the archive"); +define("NO_MESS_SENT", "There are no sent messages available"); +define("MESS_FOR_SUP", "Message for Support"); +define("MESS_FOR_MH", "Message for Multihunter"); +define("SEND_AS_SUP", "Send as Support"); +define("SEND_AS_MH", "Send as Multihunter"); +define("SAVE", "Save"); +define("ANSWER", "Answer"); +define("REPLY", "Reply"); +define("ADDRESSBOOK", "Addressbook"); +define("CLOSE_ADDRESSBOOK", "Close Addressbook"); +define("ONLINE_S1", "Now online"); +define("ONLINE_S2", "Offline"); +define("ONLINE_S3", "Last 3 days"); +define("ONLINE_S4", "Last 7 days"); +define("ONLINE_S5", "Inactive"); +define("WAIT_FOR_CONFIRM", "Wait for confirm"); +define("CONFIRM", "Confirm"); +define("WRITE_MESS_WARN", "Warning: you can't use the values [message] or [/message] in your message because it can cause problem with bbcode system"); //QUEST define("Q_CONTINUE","Continue with the next task."); @@ -675,6 +719,7 @@ define("KILL","Kill"); define("FROM","From"); define("SEND_TROOPS","Send troops"); define("TASKMASTER","Taskmaster"); +define("TO_THE_TASK","To the task"); define("VILLAGE_OF_THE_ELDERS_TROOPS","village of the elders troops"); //SEND TROOP @@ -719,9 +764,11 @@ define("EAST","East"); define("SOUTH","South"); define("WEST","West"); define("CLOSE_MAP", "Close Map"); +define("AND", "and"); //other define("VILLAGE","Village"); +define("STATISTICS","Statistics"); define("OASIS","Oasis"); define("NO_OASIS", "You do not own any oases."); define("NO_VILLAGES", "There are no villages."); @@ -808,7 +855,7 @@ define("MAXIMUM_LEVEL","Maximum
level"); define("EXPAND_WAREHOUSE","Expand
warehouse"); define("EXPAND_GRANARY","Expand
granary"); define("ENOUGH_RESOURCES","Enough resources"); -define("CROP_NEGATIVE ","Crop production is negative so you will never reach the required resources"); +define("CROP_NEGATIVE ","Crop production is negative so you will never reach the required resources"); // todo rm doubling define("TOO_FEW_RESOURCES","Too few
resources"); define("UPGRADING","Upgrading"); define("DURATION","Duration"); @@ -842,6 +889,7 @@ define("SEND_TROOPS_AWAY_MAX","Send troops away a maximum of"); define("TIMES","times"); define("PER_EVASION","per evasion"); define("RALLYPOINT_DESC","Your village's troops meet here. From here you can send them out to conquer, raid or reinforce other villages."); +define("COMBAT_SIMULATOR", "Combat Simulator"); define("MARKETPLACE","Marketplace"); define("MERCHANT","Merchants"); @@ -876,7 +924,8 @@ define("MAX_TIME_TRANSPORT","max. time of transport"); define("OWN_ALLIANCE_ONLY","own alliance only"); define("INVALID_OFFER","Invalid offer"); define("INVALID_MERCHANTS_REPETITION","Invalid merchants repetition rate"); -define("USER_ON_VACATION","User is on vacation mode"); +define("USER_ON_VACATION","Player is on vacation mode"); +define("VACATION_MODE", "Vacation mode"); define("NOT_ENOUGH_RESOURCES","Not enough resources"); define("OFFER","Offer"); define("SEARCH","Search"); @@ -1080,7 +1129,7 @@ define("CURRENT_TRAPS","Currect maximum traps to train:"); define("TRAPS_LEVEL","Maximum traps to train at level"); define("TRAPS","Traps"); define("TRAP","Trap"); -define("CURRENT_HAVE","Your currently have"); +define("CURRENT_HAVE","You currently have"); define("WHICH_OCCUPIED","of which are occupied."); define("TRAINING_COMMENCE_TRAPPER","Training can commence when trapper is completed."); define("TRAPPER_DESC","The trapper protects your village with well hidden traps. This means that unwary enemies can be imprisoned and won't be able to harm your village anymore."); @@ -1258,6 +1307,7 @@ The construction plans are conquerable immediately when they appear to the serve There will be a countdown in game, showing the exact time of the release, ".(5 / SPEED)." days prior to the launch. "); //Building Plans +define("WILL_SPAWN_IN","will spawn in"); define("PLAN","Ancient Construction Plan"); define("PLANVILLAGE","WW Buildingplan"); define("PLAN_DESC","With this ancient construction plan you will able to build World Wonder to level 50. to build further, your alliance must hold at least two plans."); diff --git a/GameEngine/Lang/zh_tw.php b/GameEngine/Lang/zh_tw.php index c4831eed..1369400a 100644 --- a/GameEngine/Lang/zh_tw.php +++ b/GameEngine/Lang/zh_tw.php @@ -26,6 +26,7 @@ define("TRIBE6","野兽"); define("HOME","主页"); define("INSTRUCT","说明"); define("ADMIN_PANEL","管理员面板"); +define("MH_PANEL","Multihunter Panel"); define("MASS_MESSAGE","群发消息"); define("LOGOUT","登出"); define("PROFILE","档案"); @@ -138,14 +139,57 @@ define("VILLAGE_CENTER","村庄大楼"); define("FINISH_GOLD","将使用 2 金币瞬间完成本村的所有建筑和研究队列"); define("WAITING_LOOP","(队列中)"); define("CROP_NEGATIVE","你的粮食产量为负,因此不可能抵达需求的粮食数目。"); +define("HR","h."); define("HRS","(小时)"); define("DONE_AT","完成于"); define("CANCEL","取消"); define("LOYALTY","忠诚度"); define("CALCULATED_IN","响应延迟"); -define("SERVER_TIME","服务器时间:"); define("HI","嗨"); define("P_IN","在"); +define("MS","ms"); +define("SERVER_TIME","服务器时间:"); +define("REMAINING_GOLD","Remaining gold"); + +// HEADER && MENU && Messages +define("REPORTS", "Reports"); +define("MESSAGES", "Messages"); +define("PLUS_MENU", "Plus menu"); +define("LINKS", "Links"); +define("CANCEL_PROCESS", "Cancel process"); +define("ACCOUNT_DELETING", "The account will be deleted in"); +define("INBOX", "Inbox"); +define("WRITE", "Write"); +define("SENT", "Sent"); +define("SEND", "Send"); +define("ARCHIVE", "Archive"); +define("NOTES", "Notes"); +define("SUBJECT", "Subject"); +define("SENDER", "Sender"); +define("RECIPIENT", "Recipient"); +define("BACK", "Back"); +define("NEW", "new"); +define("UNREAD", "unread"); +define("NO_MESS", "There are no messages available"); +define("NO_MESS_IN_ARCHIVE", NO_MESS." in the archive"); +define("NO_MESS_SENT", "There are no sent messages available"); +define("MESS_FOR_SUP", "Message for Support"); +define("MESS_FOR_MH", "Message for Multihunter"); +define("SEND_AS_SUP", "Send as Support"); +define("SEND_AS_MH", "Send as Multihunter"); +define("SAVE", "Save"); +define("ANSWER", "Answer"); +define("REPLY", "Reply"); +define("ADDRESSBOOK", "Addressbook"); +define("CLOSE_ADDRESSBOOK", "Close Addressbook"); +define("ONLINE_S1", "Now online"); +define("ONLINE_S2", "Offline"); +define("ONLINE_S3", "Last 3 days"); +define("ONLINE_S4", "Last 7 days"); +define("ONLINE_S5", "Inactive"); +define("WAIT_FOR_CONFIRM", "Wait for confirm"); +define("CONFIRM", "Confirm"); +define("WRITE_MESS_WARN", "Warning: you can't use the values [message] or [/message] in your message because it can cause problem with bbcode system"); //QUEST define("Q_CONTINUE","继续下一个任务。"); @@ -675,6 +719,7 @@ define("KILL","击杀"); define("FROM","从"); define("SEND_TROOPS","派遣部队"); define("TASKMASTER","任务官"); +define("TO_THE_TASK","To the task"); define("VILLAGE_OF_THE_ELDERS_TROOPS","旧部队的村庄"); //SEND TROOP @@ -719,9 +764,11 @@ define("EAST","东"); define("SOUTH","南"); define("WEST","西"); define("CLOSE_MAP", "Close Map"); +define("AND", "and"); //other define("VILLAGE","村庄"); +define("STATISTICS","Statistics"); define("OASIS","绿洲"); define("NO_OASIS", "你尚未占领绿洲。"); define("NO_VILLAGES", "那里没有村庄。"); @@ -842,6 +889,7 @@ define("SEND_TROOPS_AWAY_MAX","Send troops away a maximum of"); define("TIMES","times"); define("PER_EVASION","per evasion"); define("RALLYPOINT_DESC","村庄的部队在这里集合。你可以在这里派遣部队去征服、掠夺、侦查或增援其他地方。"); +define("COMBAT_SIMULATOR", "Combat Simulator"); define("MARKETPLACE","市场"); define("MERCHANT","商人"); @@ -877,6 +925,7 @@ define("OWN_ALLIANCE_ONLY","仅限联盟"); define("INVALID_OFFER","报价不再可用"); define("INVALID_MERCHANTS_REPETITION","不可用的商人重复次数"); define("USER_ON_VACATION","用户正在度假"); +define("VACATION_MODE", "Vacation mode"); define("NOT_ENOUGH_RESOURCES","资源不足"); define("OFFER","报价"); define("SEARCH","搜索"); @@ -1258,6 +1307,7 @@ The construction plans are conquerable immediately when they appear to the serve There will be a countdown in game, showing the exact time of the release, ".(5 / SPEED)." days prior to the launch. "); //Building Plans +define("WILL_SPAWN_IN","will spawn in"); define("PLAN","Ancient Construction Plan"); define("PLANVILLAGE","WW Buildingplan"); define("PLAN_DESC","With this ancient construction plan you will able to build World Wonder to level 50. to build further, your alliance must hold at least two plans.");