diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index 54462742..701816d7 100755 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -2354,8 +2354,6 @@ class Automation { /** * SECOND CATAPULTS ROW */ - // reload resource levels, since they've changed now - $bdo = $database->getResourceLevel($basearray, false); // we're manually targetting 2nd row of catapults if (!$catapults2TargetRandom) @@ -2372,6 +2370,7 @@ class Automation { // 2nd row of catapults pre-selected target calculations, if needed if (!$catapults2TargetRandom && !$catapults2WillNotShoot && $bdo['f'.$i.'t'] == $catapultTarget2 && $bdo['f'.$i] > 0 && $catapultTarget2 != 31 && $catapultTarget2 != 32 && $catapultTarget2 != 33) { + $j++; $_catapultsTarget2Levels[$j]=$bdo['f'.$i]; $__catapultsTarget2AltTargets[$j]=$i; }