diff --git a/GameEngine/Lang/en.php b/GameEngine/Lang/en.php index 39fca93a..13f3342c 100755 --- a/GameEngine/Lang/en.php +++ b/GameEngine/Lang/en.php @@ -151,7 +151,7 @@ define("MS","ms"); define("SERVER_TIME","Server time:"); define("REMAINING_GOLD","Remaining gold"); -// HEADER && MENU && Messages +// HEADER && MENU && Messages && Reports define("REPORTS", "Reports"); define("MESSAGES", "Messages"); define("PLUS_MENU", "Plus menu"); @@ -190,6 +190,21 @@ define("ONLINE_S5", "Inactive"); define("WAIT_FOR_CONFIRM", "Wait for confirm"); define("CONFIRM", "Confirm"); define("WRITE_MESS_WARN", "Warning: you can't use the values [message] or [/message] in your message because it can cause problem with bbcode system"); +define("NO_REPORTS", "There are no reports available"); +define("ATTACKER", "Attacker"); +define("NATAR_COUNTERFORCE", "Natar Counterforce"); +define("FROM_THE_VILL", "from the village"); +define("CASUALTIES", "Casualties"); +define("INFORMATION", "Information"); +define("CARRY", "carry"); +define("DEFENDER", "Defender"); +define("VISITED", "visited"); +define("HIS_TROOPS", "'s troops"); +define("WISHES_YOU", "wishes you"); +define("X_MAS", "Merry Christmas"); +define("NEW_YEAR", "Happy New Year"); +define("EASTER", "Happy Easter"); +define("PEACE", "Peace"); //QUEST define("Q_CONTINUE","Continue with the next task."); @@ -712,6 +727,7 @@ define("FROM","From"); define("SEND_TROOPS","Send troops"); define("TASKMASTER","Taskmaster"); define("TO_THE_TASK","To the task"); +define("VILLAGE_OF_THE_ELDERS","village of the elders"); define("VILLAGE_OF_THE_ELDERS_TROOPS","village of the elders troops"); //SEND TROOP @@ -1192,6 +1208,46 @@ define("CONSTRUCT_NEW_BUILDING","Construct new building"); define("SHOWSOON_AVAILABLE_BUILDINGS","show soon available buildings"); define("HIDESOON_AVAILABLE_BUILDINGS","hide soon available buildings"); +// gold plus +define("GOLD_SHOP", "Gold Shop"); +define("PACKAGE_A", "Package A"); +define("PACKAGE_B", "Package B"); +define("PACKAGE_C", "Package C"); +define("PACKAGE_D", "Package D"); +define("PACKAGE_E", "Package E"); +define("PAYMENT_METHOD", "Payment Method"); +define("PACKAGES_NOT_REFUND", "None of the packages are refundable"); +define("PLUS_FUNC", "Plus function"); +define("REMAINING", "Remaining"); +define("MINS", "mins"); +define("ACTIVATE", "Activate"); +define("TOO_LITTLE_GOLD", "Too little gold"); +define("GOLD_ON", "On"); // "attack on" and "gold feature on" can be not the same in different languages +define("PLUS_END", "Your PLUS advantage has ended"); +define("NPC", "NPC"); +define("NO_GOLD", "You currently don't own gold"); +define("GOLD_CLUB", "Gold Club"); +define("NOW", "now"); +define("NPC_TRADE_GOLD", "Trade with the NPC merchant"); +define("COMPLETE_CONSTRUCTION_R_GOLD", "Complete construction orders and researches in this village now (does not work for Palace and Residence)"); +define("FOR_GAME_SERVER", "Whole game round"); +define("HAVE_NO_INVITED", "You have not brought in any new players yet"); +define("INVITE_FRIENDS_GOLD", "Invite friends and receive free Gold"); +define("NEED_MORE_GOLD", "You need more gold"); +define("ADD_PLUS_FAIL", "Failed plus attempt"); +define("ADD_BONUS_LUMBER_FAIL", "Failed lumber attempt"); +define("ADD_BONUS_CLAY_FAIL", "Failed clay attempt"); +define("ADD_BONUS_IRON_FAIL", "Failed iron attempt"); +define("ADD_BONUS_CROP_FAIL", "Failed crop attempt"); +define("SELECT_GOLD_OPTION", "Please select the option you wish to activate or extend"); +define("GET_NOW", "Get Now"); +define("BUY_NOW", "Buy Now"); +define("SELECT_REWARD", "Select reward"); +define("VIP_ACCOUNT", "VIP Account"); +define("USER_NOT_EXISTS", "The account name you entered does not exist"); +define("STATUS_UPDATED", "Your Status has been updated"); + +define("ARTEFACT1", "Artefact"); //artefact define("ARCHITECTS_DESC","All buildings in the area of effect are stronger. This means that you will need more catapults to damage buildings protected by this artifacts powers."); define("ARCHITECTS_SMALL","The architects slight secret"); diff --git a/GameEngine/Lang/zh_tw.php b/GameEngine/Lang/zh_tw.php index 452b8825..55384071 100644 --- a/GameEngine/Lang/zh_tw.php +++ b/GameEngine/Lang/zh_tw.php @@ -151,7 +151,7 @@ define("MS","ms"); define("SERVER_TIME","服务器时间:"); define("REMAINING_GOLD","Remaining gold"); -// HEADER && MENU && Messages +// HEADER && MENU && Messages && Reports define("REPORTS", "Reports"); define("MESSAGES", "Messages"); define("PLUS_MENU", "Plus menu"); @@ -190,6 +190,21 @@ define("ONLINE_S5", "Inactive"); define("WAIT_FOR_CONFIRM", "Wait for confirm"); define("CONFIRM", "Confirm"); define("WRITE_MESS_WARN", "Warning: you can't use the values [message] or [/message] in your message because it can cause problem with bbcode system"); +define("NO_REPORTS", "There are no reports available"); +define("ATTACKER", "Attacker"); +define("NATAR_COUNTERFORCE", "Natar Counterforce"); +define("FROM_THE_VILL", "from the village"); +define("CASUALTIES", "Casualties"); +define("INFORMATION", "Information"); +define("CARRY", "carry"); +define("DEFENDER", "Defender"); +define("VISITED", "visited"); +define("HIS_TROOPS", "'s troops"); +define("WISHES_YOU", "wishes you"); +define("X_MAS", "Merry Christmas"); +define("NEW_YEAR", "Happy New Year"); +define("EASTER", "Happy Easter"); +define("PEACE", "Peace"); //QUEST define("Q_CONTINUE","继续下一个任务。"); @@ -712,6 +727,7 @@ define("FROM","从"); define("SEND_TROOPS","派遣部队"); define("TASKMASTER","任务官"); define("TO_THE_TASK","To the task"); +define("VILLAGE_OF_THE_ELDERS","village of the elders"); define("VILLAGE_OF_THE_ELDERS_TROOPS","旧部队的村庄"); //SEND TROOP @@ -1192,6 +1208,46 @@ define("CONSTRUCT_NEW_BUILDING","建造新建筑"); define("SHOWSOON_AVAILABLE_BUILDINGS","显示即将可用的建筑"); define("HIDESOON_AVAILABLE_BUILDINGS","隐藏即将可用的建筑"); +// gold plus +define("GOLD_SHOP", "Gold Shop"); +define("PACKAGE_A", "Package A"); +define("PACKAGE_B", "Package B"); +define("PACKAGE_C", "Package C"); +define("PACKAGE_D", "Package D"); +define("PACKAGE_E", "Package E"); +define("PAYMENT_METHOD", "Payment Method"); +define("PACKAGES_NOT_REFUND", "None of the packages are refundable"); +define("PLUS_FUNC", "Plus function"); +define("REMAINING", "Remaining"); +define("MINS", "mins"); +define("ACTIVATE", "Activate"); +define("TOO_LITTLE_GOLD", "Too little gold"); +define("GOLD_ON", "On"); // "attack on" and "gold feature on" can be not the same in different languages +define("PLUS_END", "Your PLUS advantage has ended"); +define("NPC", "NPC"); +define("NO_GOLD", "You currently don't own gold"); +define("GOLD_CLUB", "Gold Club"); +define("NOW", "now"); +define("NPC_TRADE_GOLD", "Trade with the NPC merchant"); +define("COMPLETE_CONSTRUCTION_R_GOLD", "Complete construction orders and researches in this village now (does not work for Palace and Residence)"); +define("FOR_GAME_SERVER", "Whole game round"); +define("HAVE_NO_INVITED", "You have not brought in any new players yet"); +define("INVITE_FRIENDS_GOLD", "Invite friends and receive free Gold"); +define("NEED_MORE_GOLD", "You need more gold"); +define("ADD_PLUS_FAIL", "Failed plus attempt"); +define("ADD_BONUS_LUMBER_FAIL", "Failed lumber attempt"); +define("ADD_BONUS_CLAY_FAIL", "Failed clay attempt"); +define("ADD_BONUS_IRON_FAIL", "Failed iron attempt"); +define("ADD_BONUS_CROP_FAIL", "Failed crop attempt"); +define("SELECT_GOLD_OPTION", "Please select the option you wish to activate or extend"); +define("GET_NOW", "Get Now"); +define("BUY_NOW", "Buy Now"); +define("SELECT_REWARD", "Select reward"); +define("VIP_ACCOUNT", "VIP Account"); +define("USER_NOT_EXISTS", "The account name you entered does not exist"); +define("STATUS_UPDATED", "Your Status has been updated"); + +define("ARTEFACT1", "Artefact"); //artefact define("ARCHITECTS_DESC","All buildings in the area of effect are stronger. This means that you will need more catapults to damage buildings protected by this artifacts powers."); define("ARCHITECTS_SMALL","The architects slight secret");