diff --git a/GameEngine/Lang/en.php b/GameEngine/Lang/en.php index fcb95500..c9a3fd57 100755 --- a/GameEngine/Lang/en.php +++ b/GameEngine/Lang/en.php @@ -275,12 +275,12 @@ define("Q11_RESP1"," Village! As many resources as you reach this village. Well, define("Q11_BUTN","complete task"); define("Q12","Task 12: Cranny"); -define("Q12_DESC","It's getting time to erect a cranny. The world of is dangerous.

Many players live by stealing other players' resources. Build a cranny to hide some of your resources from enemies."); +define("Q12_DESC","It's getting time to erect a cranny. The world of ".SERVER_NAME." is dangerous.

Many players live by stealing other players' resources. Build a cranny to hide some of your resources from enemies."); define("Q12_ORDER","Order:

Construct a Cranny."); define("Q12_RESP","Well done, now it's way harder for your mean fellow players to plunder your village.

If under attack, your villagers will hide the resources in the Cranny all on their own."); define("Q13","Task 13: To Two."); -define("Q13_DESC","In there is always something to do! Extend one woodcutter, one clay pit, one iron mine and one cropland to level 2 each."); +define("Q13_DESC","In ".SERVER_NAME." there is always something to do! Extend one woodcutter, one clay pit, one iron mine and one cropland to level 2 each."); define("Q13_ORDER","Order:

Extend one of each resource tile to level 2."); define("Q13_RESP","Very good, your village grows and thrives!"); diff --git a/GameEngine/Lang/zh_tw.php b/GameEngine/Lang/zh_tw.php index e22dec66..facf113d 100644 --- a/GameEngine/Lang/zh_tw.php +++ b/GameEngine/Lang/zh_tw.php @@ -275,12 +275,12 @@ define("Q11_RESP1"," Village! As many resources as you reach this village. Well, define("Q11_BUTN","complete task"); define("Q12","任务 12: Cranny"); -define("Q12_DESC","It's getting time to erect a cranny. The world of is dangerous.

Many players live by stealing other players' resources. Build a cranny to hide some of your resources from enemies."); +define("Q12_DESC","It's getting time to erect a cranny. The world of ".SERVER_NAME." is dangerous.

Many players live by stealing other players' resources. Build a cranny to hide some of your resources from enemies."); define("Q12_ORDER","Order:

Construct a Cranny."); define("Q12_RESP","Well done, now it's way harder for your mean fellow players to plunder your village.

If under attack, your villagers will hide the resources in the Cranny all on their own."); define("Q13","任务 13: To Two."); -define("Q13_DESC","In there is always something to do! Extend one woodcutter, one clay pit, one iron mine and one cropland to level 2 each."); +define("Q13_DESC","In ".SERVER_NAME." there is always something to do! Extend one woodcutter, one clay pit, one iron mine and one cropland to level 2 each."); define("Q13_ORDER","Order:

Extend one of each resource tile to level 2."); define("Q13_RESP","Very good, your village grows and thrives!");