From 5fb25fd1376884828792241254a479e83f37987d Mon Sep 17 00:00:00 2001 From: KFCSpike Date: Sat, 25 Jan 2014 14:44:21 +0000 Subject: [PATCH] Task12 - Tweak message to correctly show server name --- GameEngine/Lang/en.php | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GameEngine/Lang/en.php b/GameEngine/Lang/en.php index 3f3ccb3f..0dc4cf93 100644 --- a/GameEngine/Lang/en.php +++ b/GameEngine/Lang/en.php @@ -198,7 +198,7 @@ define("Q11_RESP1"," is! Your reward is how many resources this village has. Wel define("Q11_BUTN","complete task"); define("Q12","Task 12: Cranny"); -define("Q12_DESC","It's getting time to erect a cranny. The world of is dangerous.

Many players live by stealing other players' resources. Build a cranny to hide some of your resources from enemies."); +define("Q12_DESC","It's getting time to erect a cranny. The world of " . SERVER_NAME. " is dangerous.

Many players live by stealing other players' resources. Build a cranny to hide some of your resources from enemies."); define("Q12_ORDER","Order:<\/p>Construct a Cranny."); define("Q12_RESP","Well done, now it's way harder for your mean fellow players to plunder your village.

If under attack, your villagers will hide the resources in the Cranny all on their own.");