From 64377c5fa467983317907a19f3ffc0a2ef8686b3 Mon Sep 17 00:00:00 2001 From: fanmuchen <33544612+fanmuchen@users.noreply.github.com> Date: Fri, 1 Apr 2022 14:52:18 +0800 Subject: [PATCH] Chinese localization created and partially done Chinese localization created and partially done --- GameEngine/Lang/zh_tw.php | 1516 +++++++++++++++++++++++++++++++++++++ 1 file changed, 1516 insertions(+) create mode 100644 GameEngine/Lang/zh_tw.php diff --git a/GameEngine/Lang/zh_tw.php b/GameEngine/Lang/zh_tw.php new file mode 100644 index 00000000..4e358961 --- /dev/null +++ b/GameEngine/Lang/zh_tw.php @@ -0,0 +1,1516 @@ +Plus"); +define("CONTACT","联系我们"); +define("GAME_RULES","游戏规则"); + +//MENU +define("REG","注册"); +define("FORUM","论坛"); +define("CHAT","聊天"); +define("IMPRINT","信息"); +define("MORE_LINKS","更多链接"); +define("TOUR","观光"); + + +//ERRORS +define("USRNM_EMPTY","(用户名为空)"); +define("USRNM_TAKEN","(用户名已被占用)"); +define("USRNM_SHORT","(用户名最少 ".USRNM_MIN_LENGTH." 个字符)"); +define("USRNM_CHAR","(含有不可用字符)"); +define("PW_EMPTY","(密码为空)"); +define("PW_SHORT","(用户名最少 ".PW_MIN_LENGTH." 个字符)"); +define("PW_INSECURE","(密码不安全,请采用更复杂的密码)"); +define("EMAIL_EMPTY","(邮箱地址为空)"); +define("EMAIL_INVALID","(不可用的邮箱地址)"); +define("EMAIL_TAKEN","(邮箱地址已被使用)"); +define("TRIBE_EMPTY","
  • 请选择一个种族。
  • "); +define("AGREE_ERROR","
  • 若要注册,请先同意游戏规则和T&C。
  • "); +define("LOGIN_USR_EMPTY","请输入用户名。"); +define("LOGIN_PASS_EMPTY","请输入密码。"); +define("EMAIL_ERROR","邮箱地址未知。"); +define("PASS_MISMATCH","密码不匹配。"); +define("ALLI_OWNER","在删除前,请先指派新盟主。"); +define("SIT_ERROR","代管人已经设置或不存在。"); +define("USR_NT_FOUND","用户名不存在。"); +define("LOGIN_PW_ERROR","密码错误。"); +define("WEL_TOPIC","实用讯息"); +define("ATAG_EMPTY","标签为空"); +define("ANAME_EMPTY","名称为空"); +define("ATAG_EXIST","标签已占用"); +define("ANAME_EXIST","名称已占用"); +define("ALREADY_ALLY_MEMBER","你已经在联盟中"); +define("ALLY_TOO_LOW", "你必须拥有3级或更高等级的大使馆"); +define("USER_NOT_IN_YOUR_ALLY","该用户不在你的联盟中。"); +define("CANT_EDIT_YOUR_PERMISSIONS","你不能更改自己的权限"); +define("CANT_EDIT_LEADER_PERMISSIONS","盟主的权限不能更改。"); +define("NO_PERMISSION", "你的权限不够。"); +define("NAME_OR_DIPL_EMPTY", "名称或外交关系为空"); +define("ALLY_DOESNT_EXISTS","联盟不存在"); +define("CANNOT_INVITE_SAME_ALLY","你不能邀请你自己的联盟"); +define("WRONG_DIPLOMACY","选择错误"); +define("INVITE_ALREADY_SENT","协定邀请已发出、或对方已发出邀请、或你已经与对方存在协定关系。"); +define("INVITE_SENT","邀请已发出"); +define("DECLARED_WAR_ON","宣告战争,向"); +define("OFFERED_NON_AGGRESION_PACT_TO","发出互不侵略协定邀请,向"); +define("OFFERED_CONFED_TO","发出联合邀请,向"); +define("ALLY_TOO_MUCH_PACTS","你不能发出更多此类协定的邀请、或联盟已经到达签订此种协定数量的上限。"); +define("ALLY_PERMISSIONS_UPDATED","权限已更新"); +define("ALLY_FORUM_LINK_UPDATED", "论坛链接已更新"); +define("NO_FORUMS_YET","目前还没有论坛"); +define("ALLY_USER_KICKED"," 已经被踢出联盟"); +define("NOT_OPENED_YET","服务器尚未启动"); +define("REGISTER_CLOSED","注册已关闭,你不能在此服务器上注册。"); +define("NAME_EMPTY","请输入名称"); +define("NAME_NO_EXIST","该名称不存在 "); +define("ID_NO_EXIST","该ID不存在 "); +define("SAME_NAME","你不能邀请你自己"); +define("ALREADY_INVITED"," 已被邀请"); +define("ALREADY_IN_ALLY"," 已经在联盟中"); +define("ALREADY_IN_AN_ALLY"," 已经在其他联盟中"); +define("NAME_OR_TAG_CHANGED","名称或标签已被更改"); +define("VAC_MODE_WRONG_DAYS","你输入了错误的天数"); + +//COPYRIGHT +define("TRAVIAN_COPYRIGHT","TravianZ 100% 开源 Travian 克隆。"); + +//BUILD.TPL +define("CUR_PROD","当前产量"); +define("NEXT_PROD","产量,等级 "); +define("CONSTRUCT_BUILD","建造建筑"); + +//BUILDINGS +define("B1","伐木场"); +define("B1_DESC","伐木场的工人们砍倒树木,生产木材。伐木场的等级越高,木材的产能越高。"); +define("B2","黏土坑"); +define("B2_DESC","黏土坑生产黏土。黏土坑的等级越高,黏土的产能越高。"); +define("B3","铁矿场"); +define("B3_DESC","在这里,矿工们挖出宝贵的金属。铁矿场的等级越高,铁矿的产能越高。"); +define("B4","农田"); +define("B4_DESC","你的人民和士兵的食物在这里产出。农田的等级越高,粮食的产能越高。"); + +//DORF1 +define("LUMBER","木材"); +define("CLAY","黏土"); +define("IRON","铁矿"); +define("CROP","粮食"); +define("LEVEL","等级"); +define("CROP_COM",CROP."消耗"); +define("PER_HR","每小时"); +define("PROD_HEADER","产量"); +define("MULTI_V_HEADER","村民"); +define("ANNOUNCEMENT","公告"); +define("GO2MY_VILLAGE","返回我的村庄"); +define("VILLAGE_CENTER","村庄大楼"); +define("FINISH_GOLD","将使用 2 金币瞬间完成本村的所有建筑和研究队列"); +define("WAITING_LOOP","(队列中)"); +define("CROP_NEGATIVE","你的粮食产量为负,因此不可能抵达需求的粮食数目。"); +define("HRS","(小时)"); +define("DONE_AT","完成于"); +define("CANCEL","取消"); +define("LOYALTY","忠诚度"); +define("CALCULATED_IN","响应延迟"); +define("SEVER_TIME","服务器时间:"); +define("HI","嗨"); +define("P_IN","在"); + +//QUEST +define("Q_CONTINUE","继续下一个任务。"); +define("Q_REWARD","你的奖励:"); +define("Q_BUTN","完成任务"); +define("Q0","欢迎来到"); +define("Q0_DESC","嘿,看起来你就是这座小村庄的首领。在刚开始的这段时间里我来指导你如何发展你的部落。"); +define("Q0_OPT1","开始任务"); +define("Q0_OPT2","我想自己看看"); +define("Q0_OPT3","跳过任务"); + +define("Q1","任务 1: 伐木场"); +define("Q1_DESC","你的村庄里有四片绿色的森林。在一片森林中建造一个伐木场,因为木材是我们新聚居点的重要资源。"); +define("Q1_ORDER","目标:<\/p>建造一个伐木场。"); +define("Q1_RESP","就是这样,现在村庄能生产更多木材了。我帮点小忙,把建造瞬间完成。"); +define("Q1_REWARD","伐木场瞬间建造完成。"); + +define("Q2","任务 2: 粮食"); +define("Q2_DESC","你的人民辛勤劳作,他们的伙食保障至关重要。开发一片农田来满足粮食需求。当建筑完成了再回来。"); +define("Q2_ORDER","目标:<\/p>开发一片农田。"); +define("Q2_RESP","很好,你的人民吃得饱饭了。"); +define("Q2_REWARD","你的奖励:<\/p>1 天 Travian"); + +define("Q3","任务 3: 你村庄的名字"); +define("Q3_DESC","Creative as you are you can grant your village the ultimate name.

    Click on 'profile' in the left hand menu and then select 'change profile'..."); +define("Q3_ORDER","Order:<\/p>Change your village's name to something nice."); +define("Q3_RESP","Wow, a great name for their village. It could have been the name of my village!..."); + +define("Q4","任务 4: Other Players"); +define("Q4_DESC","In ". SERVER_NAME ." you play along with billions of other players. Click 'statistics' in the top menu to look up your rank and enter it here."); +define("Q4_ORDER","Order:<\/p>Look for your rank in the statistics and enter it here."); +define("Q4_BUTN","complete task"); +define("Q4_RESP","Exactly! That's your rank."); + +define("Q5","任务 5: Two Building Orders"); +define("Q5_DESC","Build an iron mine and a clay pit. Of iron and clay one can never have enough."); +define("Q5_ORDER","Order:<\/p>