diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php
index 29c07631..5cce27de 100755
--- a/GameEngine/Automation.php
+++ b/GameEngine/Automation.php
@@ -3219,7 +3219,8 @@ class Automation {
,$troopsdead9
,$troopsdead10
,$troopsdead11
- ,$DefenderUnit);
+ ,$DefenderUnit
+ ,$info_trap);
#################################################
diff --git a/GameEngine/Building.php b/GameEngine/Building.php
index 81254cd5..7078ae07 100755
--- a/GameEngine/Building.php
+++ b/GameEngine/Building.php
@@ -42,29 +42,6 @@ class Building {
}
}
- public function residenceOfPalaceBuildInProgress() {
- global $database, $village;
-
- $residenceOrPalaceInProgress = $database->getBuildingByType2($village->wid, '25, 26');
- $residenceBuildInProgress = false;
- $palaceBuildInProgress = false;
-
- if (count($residenceOrPalaceInProgress)) {
- foreach ($residenceOrPalaceInProgress as $record) {
- if ($record == 25) {
- $residenceBuildInProgress = true;
- } else {
- $palaceBuildInProgress = true;
- }
- }
- }
-
- return [
- 'residence' => $residenceBuildInProgress,
- 'palace' => $palaceBuildInProgress
- ];
- }
-
/*
* Checks whether to allow building Wonder of the World
* above current level. This includes checks for WW upgrade
@@ -144,19 +121,9 @@ class Building {
exit;
} else {
$levels = $database->getResourceLevel($village->wid);
- $progresses = $this->residenceOfPalaceBuildInProgress();
if (
!(
- // check if we're not trying to hack-build residence and palace together
- (
- !in_array($tid, [25, 26]) ||
- (
- ($tid == 25 && $progresses['palace'] === false) ||
- ($tid == 26 && $progresses['residence'] === false)
- )
- ) &&
-
// don't allow building WW to level 51 with a waiting loop
(
$tid != 99 ||
@@ -183,6 +150,11 @@ class Building {
(
$levels['f'.$tid.'t'] == $id ||
$levels['f'.$tid.'t'] == 0
+ ) &&
+ // check that we're not trying to build in the walls id
+ (
+ ($tid == 40 && in_array($id, [31, 32, 33])) ||
+ $tid != 40
)
) {
if ( !isset($_GET['master']) && $this->checkResource( $id, $tid ) != 4 ) {
@@ -589,59 +561,64 @@ class Building {
private function constructBuilding($id,$tid) {
global $database,$village,$session,$logging;
- if($this->allocated < $this->maxConcurrent) {
- // check if we're not trying to hack-build residence and palace together
- if (
- ($progresses = $this->residenceOfPalaceBuildInProgress()) &&
- (
- !in_array($tid, [25, 26]) ||
- (
- ($tid == 25 && $progresses['palace'] === false) ||
- ($tid == 26 && $progresses['residence'] === false)
- )
- )
- ) {
-
- if ( $tid == 16 ) {
- $id = 39;
- } else if ( $tid == 31 || $tid == 32 || $tid == 33 ) {
- $id = 40;
- }
- $uprequire = $this->resourceRequired( $id, $tid );
- $time = time() + $uprequire['time'];
- $bindicate = $this->canBuild( $id, $tid );
- $loop = ( $bindicate == 9 ? 1 : 0 );
- if ( $loop == 1 ) {
- foreach ( $this->buildArray as $build ) {
- if ( $build['field'] >= 19 || ( $session->tribe <> 1 && ! ALLOW_ALL_TRIBE ) ) {
- $time = $build['timestamp'] + ceil( 60 / SPEED ) + $uprequire['time'];
- }
- }
- }
- if ( $this->meetRequirement( $tid ) ) {
- if ( $session->access != BANNED ) {
- $level = $database->getResourceLevel( $village->wid );
- if ( $database->addBuilding( $village->wid, $id, $tid, $loop, $time, 0, $level[ 'f' . $id ] + 1 + count( $database->getBuildingByField( $village->wid, $id ) ) ) ) {
- $logging->addBuildLog( $village->wid, $this->procResType( $tid ), ( $village->resarray[ 'f' . $id ] + 1 ), 1 );
- $database->modifyResource( $village->wid, $uprequire['wood'], $uprequire['clay'], $uprequire['iron'], $uprequire['crop'], 0 );
- header( "Location: dorf2.php" );
- exit;
- }
- } else {
- header( "Location: banned.php" );
- exit;
- }
- } else {
- header("location: dorf2.php");
- exit;
- }
- } else {
- header( "Location: dorf2.php" );
- exit;
- }
+ if($this->allocated < $this->maxConcurrent) {
+ if ( $tid == 16 ) {
+ $id = 39;
+ } else if ( $tid == 31 || $tid == 32 || $tid == 33 ) {
+ $id = 40;
+ }
+ $uprequire = $this->resourceRequired( $id, $tid );
+ $time = time() + $uprequire['time'];
+ $bindicate = $this->canBuild( $id, $tid );
+ $loop = ( $bindicate == 9 ? 1 : 0 );
+ if ( $loop == 1 ) {
+ foreach ( $this->buildArray as $build ) {
+ if ( $build['field'] >= 19 || ( $session->tribe <> 1 && ! ALLOW_ALL_TRIBE ) ) {
+ $time = $build['timestamp'] + ceil( 60 / SPEED ) + $uprequire['time'];
+ }
+ }
+ }
+ if ( $this->meetRequirement( $tid ) ) {
+ if ( $session->access != BANNED ) {
+ $level = $database->getResourceLevel( $village->wid );
+ if ( $database->addBuilding( $village->wid, $id, $tid, $loop, $time, 0, $level[ 'f' . $id ] + 1 + count( $database->getBuildingByField( $village->wid, $id ) ) ) ) {
+ $logging->addBuildLog( $village->wid, $this->procResType( $tid ), ( $village->resarray[ 'f' . $id ] + 1 ), 1 );
+ $database->modifyResource( $village->wid, $uprequire['wood'], $uprequire['clay'], $uprequire['iron'], $uprequire['crop'], 0 );
+ header( "Location: dorf2.php" );
+ exit;
+ }
+ } else {
+ header( "Location: banned.php" );
+ exit;
+ }
+ } else {
+ header("location: dorf2.php");
+ exit;
+ }
+ } else {
+ header( "Location: dorf2.php" );
+ exit;
}
}
+ /**
+ * Search through all user's villages if the castle is built or not
+ *
+ * @return boolean Returns true if the castle is already built in the whole account, otherwise returns false
+ */
+
+ public function isCastleBuilt(){
+ global $database, $session;
+
+ $villages = $database->getProfileVillages($session->uid);
+ foreach ($villages as $vil){
+ if(in_array(26, $database->getResourceLevel($vil['wref']))){
+ return true;
+ }
+ }
+ return false;
+ }
+
private function meetRequirement($id) {
global $village,$session,$database;
@@ -677,8 +654,8 @@ class Building {
case 22: return $this->getTypeLevel(15) >= 3 && $this->getTypeLevel(19) >= 3 && !$isBuilt;
case 23: return !$isBuilt || $this->getTypeLevel($id) == 10;
case 24: return $this->getTypeLevel(22) >= 10 && $this->getTypeLevel(15) >= 10 && !$isBuilt;
- case 25: return $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(26) == 0 && !$isBuilt;
- case 26: return $this->getTypeLevel(18) >= 1 && $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(25) == 0 && !$isBuilt;
+ case 25: return $this->getTypeLevel(15) >= 5 && !$isBuilt && !$this->getTypeField(26);
+ case 26: return $this->getTypeLevel(18) >= 1 && $this->getTypeLevel(15) >= 5 && !$isBuilt && !$this->isCastleBuilt() && !$this->getTypeField(25);
case 27: return $this->getTypeLevel(15) >= 10 && !$isBuilt;
case 28: return $this->getTypeLevel(17) == 20 && $this->getTypeLevel(20) >= 10 && !$isBuilt;
case 29: return $this->getTypeLevel(19) == 20 && $village->capital == 0 && !$isBuilt;
diff --git a/Templates/Build/avaliable.tpl b/Templates/Build/avaliable.tpl
index 36b99618..d93f079c 100644
--- a/Templates/Build/avaliable.tpl
+++ b/Templates/Build/avaliable.tpl
@@ -98,12 +98,8 @@ $greatwarehouse1 = getTypeCount(38);
$greatgranary1 = getTypeCount(39);
$greatworkshop1 = getTypeCount(42);
-$residenceOrPalaceInProgress = $building->residenceOfPalaceBuildInProgress();
-$residenceBuildInProgress = $residenceOrPalaceInProgress['residence'];
-$palaceBuildInProgress = $residenceOrPalaceInProgress['palace'];
-
?>
-
+
= 1 &
}
if($wall == 0 && $wall1 == 0) {
if($session->tribe == 1 && $id != 39) {
- include("avaliable/citywall.tpl");
+ include("avaliable/citywall.tpl");
}
-if($session->tribe == 2 && $id != 39) {
- include("avaliable/earthwall.tpl");
+ if($session->tribe == 2 && $id != 39) {
+ include("avaliable/earthwall.tpl");
}
-if($session->tribe == 3 && $id != 39) {
- include("avaliable/palisade.tpl");
+ if($session->tribe == 3 && $id != 39) {
+ include("avaliable/palisade.tpl");
}
-if($session->tribe == 4 && $id != 39) {
- include("avaliable/earthwall.tpl");
+ if($session->tribe == 4 && $id != 39) {
+ include("avaliable/earthwall.tpl");
}
-if($session->tribe == 5 && $id != 39) {
- include("avaliable/citywall.tpl");
+ if($session->tribe == 5 && $id != 39) {
+ include("avaliable/citywall.tpl");
}
}
if((($warehouse == 0 && $warehouse1 == 0) || $warehouse == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
-include("avaliable/warehouse.tpl");
+ include("avaliable/warehouse.tpl");
}
if((($greatwarehouse == 0 && $greatwarehouse1 == 0) || $greatwarehouse == 20) && $mainbuilding >= 10 && ($largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid || $village->natar==1) && ($id != 39 && $id != 40)) {
include("avaliable/greatwarehouse.tpl");
@@ -141,96 +137,64 @@ if((($greatgranary == 0 && $greatgranary1 == 0) || $greatgranary == 20) && $main
include("avaliable/greatgranary.tpl");
}
if((($trapper == 0 && $trapper1 == 0) || $trapper == 20) && $rallypoint >= 1 && $session->tribe == 3 && $id != 39 && $id != 40) {
-include("avaliable/trapper.tpl");
+ include("avaliable/trapper.tpl");
}
if($rallypoint == 0 && $rallypoint1 == 0 && $id != 40) {
-include("avaliable/rallypoint.tpl");
+ include("avaliable/rallypoint.tpl");
}
if($embassy == 0 && $embassy1 == 0 && $id != 39 && $id != 40 && $mainbuilding >= 1) {
-include("avaliable/embassy.tpl");
+ include("avaliable/embassy.tpl");
}
//fix hero
if($hero == 0 && $hero1 == 0 && $mainbuilding >= 3 && $rallypoint >= 1 && $id != 39 && $id != 40) {
-include("avaliable/hero.tpl");
+ include("avaliable/hero.tpl");
}
//fix barracks
if($rallypoint >= 1 && $mainbuilding >= 3 && $barrack == 0 && $barrack1 == 0 && $id != 39 && $id != 40) {
-include("avaliable/barracks.tpl");
+ include("avaliable/barracks.tpl");
}
if($mainbuilding >= 3 && $academy >= 1 && $armoury == 0 && $armoury1 == 0 && $id != 39 && $id != 40) {
-include("avaliable/armoury.tpl");
+ include("avaliable/armoury.tpl");
}
if($cropland >= 5 && $grainmill == 0 && $grainmill1 == 0 && $id != 39 && $id != 40) {
-include("avaliable/grainmill.tpl");
+ include("avaliable/grainmill.tpl");
}
//fix marketplace
if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $market1 == 0 && $id != 39 && $id != 40) {
-include("avaliable/marketplace.tpl");
+ include("avaliable/marketplace.tpl");
}
-if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && !$palaceBuildInProgress) {
-include("avaliable/residence.tpl");
+if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && $palace1 == 0) {
+ include("avaliable/residence.tpl");
}
if($academy == 0 && $academy1 == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) {
-include("avaliable/academy.tpl");
+ include("avaliable/academy.tpl");
}
-
-if($palace == 0 && $palace1 == 0 && $village->natar == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) {
-
-//Fix Castle
-//id user
-$user = $session->uid;
-
-
-//loop search village user
-$villages = $database->getProfileVillages($user);
-foreach ($villages as $villaggi_array){
-
- //loop structure village
- $query1 = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".(int) $villaggi_array['wref']."");
- $strutture= mysqli_fetch_array($query1);
- if($strutture == false)
- $strutture = [];
-//search Castle in array structure village
-$test = in_array(26,$strutture);
-
-if ($test){
- break;
+if($palace == 0 && $palace1 == 0 && !$building->isCastleBuilt() && $village->natar == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) {
+ include("avaliable/palace.tpl");
}
-
-}
-
-//if Castle no ready include palace.tpl
-if (!$test && !$residenceBuildInProgress){
- include("avaliable/palace.tpl");
-}
-
-//end Fix
-}
-
-
if($blacksmith == 0 && $blacksmith1 == 0 && $academy >= 3 && $mainbuilding >= 3 && $id != 39 && $id != 40) {
-include("avaliable/blacksmith.tpl");
+ include("avaliable/blacksmith.tpl");
}
if($stonemasonslodge == 0 && $stonemasonslodge1 == 0 && $palace >= 3 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
-include("avaliable/stonemason.tpl");
+ include("avaliable/stonemason.tpl");
}
if($stable == 0 && $stable1 == 0 && $blacksmith >= 3 && $academy >= 5 && $id != 39 && $id != 40) {
-include("avaliable/stable.tpl");
+ include("avaliable/stable.tpl");
}
if($treasury == 0 && $treasury1 == 0 && $village->natar == 0 && $mainbuilding >= 10 && $id != 39 && $id != 40) {
-include("avaliable/treasury.tpl");
+ include("avaliable/treasury.tpl");
}
if($brickyard == 0 && $brickyard1 == 0 && $claypit >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40 ) {
-include("avaliable/brickyard.tpl");
+ include("avaliable/brickyard.tpl");
}
if($sawmill == 0 && $sawmill1 == 0 && $woodcutter >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
- include("avaliable/sawmill.tpl");
- }
+ include("avaliable/sawmill.tpl");
+}
if($ironfoundry == 0 && $ironfoundry1 == 0 && $ironmine >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
- include("avaliable/ironfoundry.tpl");
+ include("avaliable/ironfoundry.tpl");
}
if($workshop == 0 && $workshop1 == 0 && $academy >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
- include("avaliable/workshop.tpl");
+ include("avaliable/workshop.tpl");
}
if($tournamentsquare == 0 && $tournamentsquare1 == 0 && $rallypoint >= 15 && $id != 39 && $id != 40) {
include("avaliable/tsquare.tpl");
@@ -284,76 +248,43 @@ if($armoury == 0 && ($mainbuilding <= 2 || $academy == 0)) {
include("soon/armoury.tpl");
}
if($cropland <= 4) {
- include("soon/grainmill.tpl");
+ include("soon/grainmill.tpl");
}
-if(isset($marketplace) && $marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
- include("soon/marketplace.tpl");
+if($marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
+ include("soon/marketplace.tpl");
}
if($residence == 0 && $mainbuilding <= 4) {
- include("soon/residence.tpl");
+ include("soon/residence.tpl");
}
if($academy == 0 && ($mainbuilding <= 2 || $barrack <= 2)) {
- include("soon/academy.tpl");
+ include("soon/academy.tpl");
}
-if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && $village->natar == 0) {
-//Fix Castle
-//id user
-$user = $session->uid;
-
-//connect to DB
-//mysqli_connect(SQL_SERVER, SQL_USER, SQL_PASS);
-//mysqli_select_db(SQL_DB);
-
-//loop search village user
-$villages = $database->getProfileVillages($user);
-foreach ($villages as $villaggi_array){
-
- //loop structure village
- $query1 = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".(int) $villaggi_array['wref']."");
- $strutture= mysqli_fetch_array($query1);
-
-//search Castle in array structure village
- if($strutture !== false)
- $test = in_array(26,$strutture);
- else
- $test = in_array(26,[]);
-if ($test){
- break;
- }
-
-}
-
-
-//if Castle no ready include palace.tpl
-if (!$test){
- include("soon/palace.tpl");
-}
-
-//end Fix
+if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && !$building->isCastleBuilt() && $village->natar == 0) {
+ include("soon/palace.tpl");
}
if($blacksmith == 0 && ($academy <= 2 || $mainbuilding <= 2)) {
- include("soon/blacksmith.tpl");
+ include("soon/blacksmith.tpl");
}
if($stonemasonslodge == 0 && $palace <= 2 && $palace != 0 && $mainbuilding >= 2 && $mainbuilding <= 4 && $residence == 0 && $village->capital == 1) {
- include("soon/stonemason.tpl");
+ include("soon/stonemason.tpl");
}
if($stable == 0 && (($blacksmith <= 2 && $blacksmith != 0) || ($academy >= 2 && $academy <= 4))) {
- include("soon/stable.tpl");
+ include("soon/stable.tpl");
}
if($treasury == 0 && $mainbuilding <= 9 && $mainbuilding >= 5 && $village->natar == 0) {
- include("soon/treasury.tpl");
+ include("soon/treasury.tpl");
}
if($brickyard == 0 && $claypit <= 9 && $claypit >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
- include("soon/brickyard.tpl");
+ include("soon/brickyard.tpl");
}
if($sawmill == 0 && $woodcutter <= 9 && $woodcutter >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
- include("soon/sawmill.tpl");
+ include("soon/sawmill.tpl");
}
if($ironfoundry == 0 && $ironmine <= 9 && $ironmine >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
- include("soon/ironfoundry.tpl");
+ include("soon/ironfoundry.tpl");
}
if($workshop == 0 && $academy <= 9 && $academy >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
- include("soon/workshop.tpl");
+ include("soon/workshop.tpl");
}
if($tournamentsquare == 0 && $rallypoint <= 14 && $rallypoint >= 7) {
include("soon/tsquare.tpl");
@@ -369,7 +300,7 @@ if($tradeoffice == 0 && $market <= 19 && $market >= 10 || $stable >= 5 && $stabl
}
if($session->tribe == 1 && $horsedrinkingtrough == 0 && $rallypoint <= 9 && $rallypoint >= 5 || $stable <= 19 && $stable >= 10 && $session->tribe == 1) {
include("soon/horsedrinking.tpl");
- }
+}
if($brewery == 0 && $village->capital == 1 && $rallypoint <= 9 && $rallypoint >= 5 || $granary <= 19 && $granary >= 10 && $session->tribe == 2) {
include("soon/brewery.tpl");
}
@@ -388,64 +319,64 @@ href="javascript:show_build_list('all');">
natar == 0) {
- include("soon/palace.tpl");
- }
+ include_once("soon/palace.tpl");
+}
if($blacksmith == 0 && ($academy == 0 || $mainbuilding == 1)) {
- include("soon/blacksmith.tpl");
- }
+ include_once("soon/blacksmith.tpl");
+}
if($stonemason == 0 && ($palace == 0 || $mainbuilding <= 2) && $residence == 0) {
- include("soon/stonemason.tpl");
- }
+ include_once("soon/stonemason.tpl");
+}
if($stable == 0 && ($blacksmith == 0 || $academy <= 2)) {
- include("soon/stable.tpl");
- }
+ include_once("soon/stable.tpl");
+}
if($treasury == 0 && $mainbuilding <= 5) {
- include("soon/treasury.tpl");
- }
+ include_once("soon/treasury.tpl");
+}
if($brickyard == 0 && ($claypit <= 5 || $mainbuilding <= 2)) {
- include("soon/brickyard.tpl");
- }
+ include_once("soon/brickyard.tpl");
+}
if($sawmill == 0 && ($woodcutter <= 5 || $mainbuilding <= 2)) {
- include("soon/sawmill.tpl");
- }
+ include_once("soon/sawmill.tpl");
+}
if($ironfoundry == 0 && ($ironmine <= 5 || $mainbuilding <= 2)) {
- include("soon/ironfoundry.tpl");
- }
+ include_once("soon/ironfoundry.tpl");
+}
if($workshop == 0 && ($academy <= 5 || $mainbuilding <= 2)) {
- include("soon/workshop.tpl");
- }
+ include_once("soon/workshop.tpl");
+}
if($tournamentsquare == 0 && $rallypoint <= 7) {
- include("soon/tsquare.tpl");
- }
+ include_once("soon/tsquare.tpl");
+}
if($bakery == 0 && ($grainmill == 0 || $cropland <= 5 || $mainbuilding <= 2)) {
- include("soon/bakery.tpl");
- }
+ include_once("soon/bakery.tpl");
+}
if($townhall == 0 && ($mainbuilding <= 5 || $academy <= 5)) {
- include("soon/townhall.tpl");
- }
+ include_once("soon/townhall.tpl");
+}
if($tradeoffice == 0 && ($market <= 10 || $stable <= 5)) {
- include("soon/tradeoffice.tpl");
- }
+ include_once("soon/tradeoffice.tpl");
+}
if($session->tribe == 1 && $horsedrinkingtrough == 0 && ($rallypoint <= 5 || $stable <= 10)) {
- include("soon/horsedrinking.tpl");
- }
+ include_once("soon/horsedrinking.tpl");
+}
if($brewery == 0 && ($rallypoint <= 5 || $granary <= 10) && $session->tribe == 2 && $village->capital == 1) {
- include("soon/brewery.tpl");
- }
+ include_once("soon/brewery.tpl");
+}
if($greatbarracks == 0 && $barrack >= 15 && $village->capital == 0) {
- include("soon/greatbarracks.tpl");
- }
+ include_once("soon/greatbarracks.tpl");
+}
if($greatstable == 0 && $stable >= 15 && $village->capital == 0) {
- include("soon/greatstable.tpl");
- }
+ include_once("soon/greatstable.tpl");
+}
if($greatworkshop == 0 && $workshop >= 15 && $village->capital == 0 && GREAT_WKS) {
- include("soon/greatworkshop.tpl");
- }
+ include_once("soon/greatworkshop.tpl");
+}
?>
-