diff --git a/GameEngine/Lang/en.php b/GameEngine/Lang/en.php index b006d0d0..147d9dae 100755 --- a/GameEngine/Lang/en.php +++ b/GameEngine/Lang/en.php @@ -1031,7 +1031,7 @@ define('CRANNY', 'Cranny'); define('CURRENT_HIDDEN_UNITS', 'Currently hidden units per resource:'); define('HIDDEN_UNITS_LEVEL', 'Hidden units per resource at level'); define('UNITS', 'units'); -define('CRANNY_DESC', 'The cranny hides some of your resources in case the village gets attacked. These resources cannot get stolen.
At level 1 the cranny can hold 200 of each resource. The capacity of Gallic crannies is 1.5 times larger.
If a Teutonic hero attacks a village, crannies can hide only 80% of their normal capacity'); +define('CRANNY_DESC', 'The cranny hides some of your resources in case the village gets attacked. These resources cannot get stolen.
At level 1 the cranny can hold '.(100*((int)CRANNY_CAPACITY)).' of each resource. The capacity of Gallic crannies is 1.5 times larger.
If a Teutonic hero attacks a village, crannies can hide only 80% of their normal capacity'); define('TOWNHALL', 'Town Hall'); define('CELEBRATIONS_COMMENCE_TOWNHALL', 'Celebrations can commence when the town hall is completed.');