diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index aaedcf87..ab4bf603 100644 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -393,6 +393,8 @@ class Automation { $post['t11'] = $enforce['hero']; $reference = $database->addAttack($enforce['from'],$post['t1'],$post['t2'],$post['t3'],$post['t4'],$post['t5'],$post['t6'],$post['t7'],$post['t8'],$post['t9'],$post['t10'],$post['t11'],2,0,0,0,0); $database->addMovement(4,$enforce['vref'],$enforce['from'],$reference,$time,$time+$time2); + $q = "DELETE FROM ".TB_PREFIX."enforcement where id = ".$enforce['id']; + $database->query($q); } } for($i=0;$i<20;$i++){ @@ -2695,7 +2697,7 @@ $crannyimg = "query($q); $q = "DELETE FROM ".TB_PREFIX."bdata where wid = ".$data['to']; $database->query($q); - $q = "DELETE FROM ".TB_PREFIX."enforcement where vref = ".$data['to']; + $q = "DELETE FROM ".TB_PREFIX."enforcement where from = ".$data['to']; $database->query($q); $q = "DELETE FROM ".TB_PREFIX."fdata where vref = ".$data['to']; $database->query($q); @@ -2743,22 +2745,6 @@ $crannyimg = "modifyUnit($pris['wref'],array("99o"),array($troops),array(0)); $database->deletePrisoners($pris['id']); } - $enforcement = $database->getEnforceVillage($data['to'],0); - foreach($enforcement as $enforce) { - $time = time(); - $fromcoor = $database->getCoor($enforce['vref']); - $tocoor = $database->getCoor($enforce['from']); - $targettribe = $database->getUserField($database->getVillageField($enforce['from'],"owner"),"tribe",0); - $time2 = $this->procDistanceTime($tocoor,$fromcoor,$targettribe,0); - $start = 10*($targettribe-1); - for($i=1;$i<11;$i++){ - $unit = $start + $i; - $post['t'.$i] = $enforce['u'.$unit]; - } - $post['t11'] = $enforce['hero']; - $reference = $database->addAttack($enforce['from'],$post['t1'],$post['t2'],$post['t3'],$post['t4'],$post['t5'],$post['t6'],$post['t7'],$post['t8'],$post['t9'],$post['t10'],$post['t11'],2,0,0,0,0); - $database->addMovement(4,$enforce['vref'],$enforce['from'],$reference,$time,$time+$time2); - } } } }else{