From 933285bb7ea25c4a1326b003de876490ab67ee1e Mon Sep 17 00:00:00 2001 From: unknown Date: Mon, 28 May 2012 22:59:13 +0300 Subject: [PATCH] fix some text problem for quests --- Templates/Ajax/quest_core.tpl | 174 +++++++++++++++++----------------- 1 file changed, 87 insertions(+), 87 deletions(-) diff --git a/Templates/Ajax/quest_core.tpl b/Templates/Ajax/quest_core.tpl index a0d49f66..ef7ddd7f 100644 --- a/Templates/Ajax/quest_core.tpl +++ b/Templates/Ajax/quest_core.tpl @@ -341,7 +341,7 @@ if($session->access!=BANNED){ if($_SESSION['qst']== 0){ ?> -{"markup":"\n\t\t

\"\" Welcome to !<\/h1>
„As I see you have been made chieftain of this little village. I will be your counselor for the first few days and never leave your (right hand) side.”<\/i>

To the first task.<\/a>Look\u00a0around\u00a0on\u00a0your\u00a0own.<\/a>


Play no tasks.<\/a><\/span><\/div>\n\t\t
<\/div>\n\t\t","number":null,"reward":false,"qgsrc":"q_luserinfo['tribe'];?>g","msrc":"","altstep":1} +{"markup":"\n\t\t

\"\" Welcome to !<\/h1>
”As I see you have been made chieftain of this little village. I will be your counselor for the first few days and never leave your (right hand) side.”<\/i>

To the first task.<\/a>Look\u00a0around\u00a0on\u00a0your\u00a0own.<\/a>


Play no tasks.<\/a><\/span><\/div>\n\t\t
<\/div>\n\t\t","number":null,"reward":false,"qgsrc":"q_luserinfo['tribe'];?>g","msrc":"","altstep":1} -{"markup":"\n\t\t

\"\" Task 1: Woodcutter<\/h1>
„There are four green forests around your village. Construct a woodcutter on one of them. Lumber is an important resource for our new settlement.”<\/i>

Order:<\/p>Construct a woodcutter.<\/div>
<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\" Task 1: Woodcutter<\/h1>
”There are four green forests around your village. Construct a woodcutter on one of them. Lumber is an important resource for our new settlement.”<\/i>

Order:<\/p>Construct a woodcutter.<\/div>
<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} -{"markup":"\n\t\t

\"\" Task 1: Woodcutter<\/h1>
„Yes, that way you gain more lumber.I helped a bit and completed the order instantly.”<\/i>

Your reward:<\/p>Woodcutter instantly completed.
<\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\" Task 1: Woodcutter<\/h1>
”Yes, that way you gain more lumber.I helped a bit and completed the order instantly.”<\/i>

Your reward:<\/p>Woodcutter instantly completed.
<\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} $tRes = $database->getResourceLevel($session->villages[0]); $cropL=$tRes['f2']+$tRes['f8']+$tRes['f9']+$tRes['f12']+$tRes['f13']+$tRes['f15']; if ($cropL<1){?> -{"markup":"\n\t\t

\"\" Task 2: Crop<\/h1>
„Now your subjects are hungry from working all day. Extend a cropland to improve your subjects' supply. Come back here once the building is complete.”<\/i>

Order:<\/p>Extend one cropland.<\/div>
<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-2","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\" Task 2: Crop<\/h1>
”Now your subjects are hungry from working all day. Extend a cropland to improve your subjects' supply. Come back here once the building is complete.”<\/i>

Order:<\/p>Extend one cropland.<\/div>
<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-2","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} -{"markup":"\n\t\t

\"\" Task 2: Crop<\/h1>
„Very good. Now your subjects have enough to eat again...”<\/i>

Your reward:<\/p>1 day Travian Plus<\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t

<\/div>\n\t\t","number":2,"reward":{"plus":1},"qgsrc":"q_luserinfo['tribe'];?>g","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\" Task 2: Crop<\/h1>
”Very good. Now your subjects have enough to eat again...”<\/i>

Your reward:<\/p>1 day Travian Plus<\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t

<\/div>\n\t\t","number":2,"reward":{"plus":1},"qgsrc":"q_luserinfo['tribe'];?>g","msrc":"","altstep":99} $vName=$village->vname; if ($vName==$session->userinfo['username']."'s village"){?> -{"markup":"\n\t\t

\"\"Task 3: Your Village's Name<\/h1>
„Creative as you are you can grant your village the ultimate name.\r\n

\r\nClick on 'profile' in the left hand menu and then select 'change profile'...”<\/i>

Order:<\/p>Change your village's name to something nice.<\/div>
<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\"Task 3: Your Village's Name<\/h1>
”Creative as you are you can grant your village the ultimate name.\r\n

\r\nClick on 'profile' in the left hand menu and then select 'change profile'...”<\/i>

Order:<\/p>Change your village's name to something nice.<\/div>
<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} -{"markup":"\n\t\t

\"\"Task 3: Your Village's Name<\/h1>
„Wow, a great name for their village. It could have been the name of my village!...”<\/i>

Your reward:<\/p>\"Lumber\"30  \"Clay\"60  \"Iron\"30  \"Crop\"20  <\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t

<\/div>\n\t\t","number":3,"reward":{"wood":30,"clay":60,"iron":30,"crop":20},"qgsrc":"q_luserinfo['tribe'];?>g","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\"Task 3: Your Village's Name<\/h1>
”Wow, a great name for their village. It could have been the name of my village!...”<\/i>

Your reward:<\/p>\"Lumber\"30  \"Clay\"60  \"Iron\"30  \"Crop\"20  <\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t

<\/div>\n\t\t","number":3,"reward":{"wood":30,"clay":60,"iron":30,"crop":20},"qgsrc":"q_luserinfo['tribe'];?>g","msrc":"","altstep":99} procRankReq($temp); $displayarray = $database->getUserArray($temp['uid'],1); $rRes=$ranking->searchRank($displayarray['username'],"username"); if ($rRes!=$rSubmited){?> -{"markup":"\n\t\t

\"\" Task 4: Other Players<\/h1>
„In you play along with billions of other players. Click 'statistics' in the top menu to look up your rank and enter it here.”<\/i>

Order:<\/p>Look for your rank in the statistics and enter it here.<\/div>

<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":-4,"reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} +{"markup":"\n\t\t

\"\" Task 4: Other Players<\/h1>
”In you play along with billions of other players. Click 'statistics' in the top menu to look up your rank and enter it here.”<\/i>

Order:<\/p>Look for your rank in the statistics and enter it here.<\/div>

<\/span><\/div>\n\t\t

<\/div>\n\t\t","number":-4,"reward":false,"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} {"markup":"\n\t\t

\"\" Task 4: Other Players<\/h1>
”Exactly! That's your rank.”<\/i>

Your reward:<\/p>\"Lumber\"40  \"Clay\"30  \"Iron\"20  \"Crop\"30  <\/div>
Continue with the next task.<\/a><\/span><\/div>\n\t\t","number":4,"reward":{"wood":40,"clay":30,"iron":20,"crop":30},"qgsrc":"q_luserinfo['tribe'];?>","msrc":"","altstep":99} @@ -402,22 +402,22 @@ $tRes = $database->getResourceLevel($session->villages[0]); $ironL=$tRes['f4']+$tRes['f7']+$tRes['f10']+$tRes['f11']; $clayL=$tRes['f5']+$tRes['f6']+$tRes['f16']+$tRes['f18']; if ($ironL<1 || $clayL<1){?> -{"markup":"\n\t\t

\"\" Task 5: Two Building Orders<\/h1>
„Build an iron mine and a clay pit. Of iron and clay one can never have enough.”<\/i>

Order:<\/p>