diff --git a/GameEngine/Account.php b/GameEngine/Account.php
index e498ee17..b730be41 100755
--- a/GameEngine/Account.php
+++ b/GameEngine/Account.php
@@ -218,6 +218,8 @@ class Account {
if ( $activateData != "" ) {
$form->addError( "activate", $_POST['user'] );
+ } else {
+ $form->addError("pw",LOGIN_PW_ERROR);
}
} else {
$form->addError("pw",LOGIN_PW_ERROR);
diff --git a/GameEngine/Admin/database.php b/GameEngine/Admin/database.php
index c3a08562..f47c4bdc 100755
--- a/GameEngine/Admin/database.php
+++ b/GameEngine/Admin/database.php
@@ -181,7 +181,7 @@ class adm_DB {
$username = $database->getUserArray($uid,1);
$username = $username['username'];
$database->addVillage($wid,$uid,$username,'0');
- $database->addResourceFields($wid,$database->getVillageType($wid));
+ $database->addResourceFields($wid,$database->getVillageType($wid, false));
$database->addUnits($wid);
$database->addTech($wid);
$database->addABTech($wid);
diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php
index fcc2878e..95b437f9 100755
--- a/GameEngine/Automation.php
+++ b/GameEngine/Automation.php
@@ -1090,8 +1090,8 @@ class Automation {
}
// oasis cannot be destroyed
+ $pop=$this->recountPop($data['to'], false);
if ($isoasis == 0) {
- $pop=$this->recountPop($data['to'], false);
if($pop==0 && $can_destroy==1){
$village_destroyed = 1;
// this will ensure the right $info_cat text
@@ -2267,6 +2267,9 @@ class Automation {
else
{
// village stands, let's do the damage
+ /**
+ * FIRST CATAPULTS ROW
+ */
$basearray = $data['to'];
$bdo = $database->getResourceLevel($basearray, false);
$catapultTarget = $data['ctar1'];
@@ -2277,15 +2280,12 @@ class Automation {
$catapults2TargetRandom = ($catapults2WillNotShoot || $catapultTarget2 == 99);
// we're manually targetting 1st and/or 2nd row of catapults
- if (!$catapults1TargetRandom || !$catapults2TargetRandom)
+ if (!$catapults1TargetRandom)
{
$_catapultsTarget1Levels=array();
$__catapultsTarget1AltTargets=array();
- $_catapultsTarget2Levels=array();
- $__catapultsTarget2AltTargets=array();
-
- // calculate targets for 1st and 2nd rows of catapults
+ // calculate targets for 1st rows of catapults
$j=0;
for ($i=1;$i<=41;$i++)
{
@@ -2298,13 +2298,6 @@ class Automation {
$_catapultsTarget1Levels[$j]=$bdo['f'.$i];
$__catapultsTarget1AltTargets[$j]=$i;
}
-
- // 2nd row of catapults pre-selected target calculations, if needed
- if (!$catapults2TargetRandom && !$catapults2WillNotShoot && $bdo['f'.$i.'t'] == $catapultTarget2 && $bdo['f'.$i] > 0 && $catapultTarget2 != 31 && $catapultTarget2 != 32 && $catapultTarget2 != 33)
- {
- $_catapultsTarget2Levels[$j]=$bdo['f'.$i];
- $__catapultsTarget2AltTargets[$j]=$i;
- }
}
// if we couldn't find a suitable target for 1st row of catapults,
@@ -2321,6 +2314,54 @@ class Automation {
$catapults1TargetRandom = true;
}
}
+ }
+
+ // 1st row of catapults set to target randomly
+ if ($catapults1TargetRandom)
+ {
+ $list=array();
+ for ($i=1;$i<=41;$i++)
+ {
+ if ($i==41) $i=99;
+ if ($bdo['f'.$i] > 0 && $catapultTarget != 31 && $catapultTarget != 32 && $catapultTarget != 33)
+ {
+ $list[]=$i;
+ }
+ }
+ $catapultTarget = $list[ rand(0, count($list) - 1) ];
+ }
+
+ /**
+ * resolve 1st row of catapults
+ */
+ $village_destroyed = 0;
+ $this->resolveCatapultsDestruction($bdo, $battlepart, $info_cat, $data, $catapultTarget, !$catapults2WillNotShoot, false, $catp_pic, $can_destroy, $isoasis, $village_destroyed);
+
+ /**
+ * SECOND CATAPULTS ROW
+ */
+ // reload resource levels, since they've changed now
+ $bdo = $database->getResourceLevel($basearray, false);
+
+ // we're manually targetting 2nd row of catapults
+ if (!$catapults2TargetRandom)
+ {
+ $_catapultsTarget2Levels=array();
+ $__catapultsTarget2AltTargets=array();
+
+ // calculate targets for 2nd rows of catapults
+ $j=0;
+ for ($i=1;$i<=41;$i++)
+ {
+ if ($i==41) $i=99;
+
+ // 2nd row of catapults pre-selected target calculations, if needed
+ if (!$catapults2TargetRandom && !$catapults2WillNotShoot && $bdo['f'.$i.'t'] == $catapultTarget2 && $bdo['f'.$i] > 0 && $catapultTarget2 != 31 && $catapultTarget2 != 32 && $catapultTarget2 != 33)
+ {
+ $_catapultsTarget2Levels[$j]=$bdo['f'.$i];
+ $__catapultsTarget2AltTargets[$j]=$i;
+ }
+ }
// if we couldn't find a suitable target for 2nd row of catapults,
// select a random target instead
@@ -2338,46 +2379,21 @@ class Automation {
}
}
- // 1st row of catapults set to target randomly
- if ($catapults1TargetRandom)
- {
- $list=array();
- $j = 1;
- for ($i=1;$i<=41;$i++)
- {
- if ($i==41) $i=99;
- if ($bdo['f'.$i] > 0 && $catapultTarget != 31 && $catapultTarget != 32 && $catapultTarget != 33)
- {
- $list[$j]=$i;
- $j++;
- }
- }
- $catapultTarget = $list[ rand(1, $j - 1) ];
- }
-
// 2nd row of catapults set to target randomly
if ($catapults2TargetRandom && !$catapults2WillNotShoot)
{
$list=array();
- $j=1;
for ($i=1;$i<=41;$i++)
{
if ($i==41) $i=99;
if ($bdo['f'.$i] > 0)
{
- $j++;
- $list[$j]=$i;
+ $list[]=$i;
}
}
- $catapultTarget2 = $list[ rand(1, $j - 1) ];
+ $catapultTarget2 = $list[ rand(0, count($list) - 1) ];
}
- /**
- * resolve 1st row of catapults
- */
- $village_destroyed = 0;
- $this->resolveCatapultsDestruction($bdo, $battlepart, $info_cat, $data, $catapultTarget, !$catapults2WillNotShoot, false, $catp_pic, $can_destroy, $isoasis, $village_destroyed);
-
/**
* resolve 2nd row of catapults
*/
diff --git a/GameEngine/Database.php b/GameEngine/Database.php
index eb46c265..f6ced345 100755
--- a/GameEngine/Database.php
+++ b/GameEngine/Database.php
@@ -5535,7 +5535,7 @@ References: User ID/Message ID, Mode
$t11 = [$t11];
$type = [$type];
$ctar1 = [$ctar1];
- $ctar2 = [$ctar1];
+ $ctar2 = [$ctar2];
$spy = [$spy];
$b1 = [$b1];
$b2 = [$b2];
diff --git a/GameEngine/Session.php b/GameEngine/Session.php
index e66ed563..abff455c 100755
--- a/GameEngine/Session.php
+++ b/GameEngine/Session.php
@@ -180,7 +180,7 @@ class Session {
if($user && ($admin || isset($_SESSION['sessid']))) {
// check if this is not a support user, for who only messages and statistics are available
- if ($user == 1) {
+ if ($user == 'Support') {
$req_file = basename($_SERVER['PHP_SELF']);
if (!in_array($req_file, ['nachrichten.php', 'logout.php', 'statistiken.php', 'rules.php', 'karte.php', 'karte2.php', 'spieler.php'])) {
header('Location:nachrichten.php');
@@ -269,7 +269,9 @@ class Session {
if($this->userarray['b4'] > $this->time) {
$this->bonus4 = 1;
}
- $this->CheckHeroReal();
+ if (!in_array($this->username, ['Support', 'Multihunter'])) {
+ $this->CheckHeroReal();
+ }
}
private function SurfControl(){
diff --git a/Templates/Build/37.tpl b/Templates/Build/37.tpl
index c9ac1231..c7abd466 100644
--- a/Templates/Build/37.tpl
+++ b/Templates/Build/37.tpl
@@ -8,7 +8,8 @@
| Copyright: TravianX Project All rights reserved |
\*-------------------------------------------------------*/
- $hero_info = $units->Hero($session->uid, 0, true);
+ $hero_info = $units->Hero($session->uid);
+ $heroes = $units->Hero($session->uid, 1);
$define['reset_level'] = 3; // Until which level you are able to reset your points
?>
@@ -22,47 +23,70 @@
- getTimeFormat($hero_info['trainingtime'] - time());
+ $include_training = true;
+ $include_revive = false;
+ foreach ($heroes as $hdata) {
+ if ($hdata['dead'] == 1) {
+ $include_revive = true;
+ }
+
+ if ($hdata['inrevive'] == 1) {
+ $name1 = $hdata['name'];
+ $include_training = false;
+ }
+ }
+
+ if($hero_info === false && $include_revive){
+ include_once("37_revive.tpl");
+ }
+
+ if ($hero_info === false && $include_training) {
+ include_once("37_train.tpl");
+ } else if($hero_info['intraining'] == 1) {
+
+ $timeleft = $generator->getTimeFormat($hero_info['trainingtime'] - time());
?>
escape($_POST['name']))."' where `uid`='".$database->escape($session->uid)."' AND dead = 0") or die("ERROR:".mysqli_error($database->dblink));
echo "".NAME_CHANGED."";
-}
- $hero_info = $units->Hero($session->uid);
+}
?>
@@ -172,12 +171,12 @@ if (isset($_POST['name'])) {
if($_GET['add'] == "reset") {
if($hero_info['level'] <= 3){
if($hero_info['attack'] != 0 OR $hero_info['defence'] != 0 OR $hero_info['attackbonus'] != 0 OR $hero_info['defencebonus'] != 0 OR $hero_info['regeneration'] != 0){
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = '".(($hero_info['level']*5)+5)."' WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attack` = '0' WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defence` = '0' WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attackbonus` = '0' WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defencebonus` = '0' WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `regeneration` = '0' WHERE `uid` = '" . $database->escape($session->uid) . "'");
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = '".(($hero_info['level']*5)+5)."' WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attack` = '0' WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defence` = '0' WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attackbonus` = '0' WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defencebonus` = '0' WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `regeneration` = '0' WHERE `heroid` = " . $hero_info['heroid']);
header("Location: build.php?id=".$id."");
exit;
}
@@ -185,40 +184,40 @@ if (isset($_POST['name'])) {
}
if($_GET['add'] == "off" && $hero_info['attack'] < 100) {
if($hero_info['points'] > 0) {
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attack` = `attack` + 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attack` = `attack` + 1 WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `heroid` = " . $hero_info['heroid']);
header("Location: build.php?id=".$id."");
exit;
}
}
if($_GET['add'] == "deff" && $hero_info['defence'] < 100) {
if($hero_info['points'] > 0) {
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defence` = `defence` + 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defence` = `defence` + 1 WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `heroid` = " . $hero_info['heroid']);
header("Location: build.php?id=".$id."");
exit;
}
}
if($_GET['add'] == "obonus" && $hero_info['attackbonus'] < 100) {
if($hero_info['points'] > 0) {
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attackbonus` = `attackbonus` + 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `attackbonus` = `attackbonus` + 1 WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `heroid` = " . $hero_info['heroid']);
header("Location: build.php?id=".$id."");
exit;
}
}
if($_GET['add'] == "dbonus" && $hero_info['defencebonus'] < 100) {
if($hero_info['points'] > 0) {
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defencebonus` = `defencebonus` + 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `defencebonus` = `defencebonus` + 1 WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `heroid` = " . $hero_info['heroid']);
header("Location: build.php?id=".$id."");
exit;
}
}
if($_GET['add'] == "reg" && $hero_info['regeneration'] < 100) {
if($hero_info['points'] > 0) {
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `regeneration` = `regeneration` + 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
- mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `uid` = '" . $database->escape($session->uid) . "'");
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `regeneration` = `regeneration` + 1 WHERE `heroid` = " . $hero_info['heroid']);
+ mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "hero SET `points` = `points` - 1 WHERE `heroid` = " . $hero_info['heroid']);
header("Location: build.php?id=".$id."");
exit;
}
diff --git a/Templates/Build/37_revive.tpl b/Templates/Build/37_revive.tpl
index d8378058..fd9c8d1c 100644
--- a/Templates/Build/37_revive.tpl
+++ b/Templates/Build/37_revive.tpl
@@ -29,7 +29,6 @@
| Dzoki < dzoki.travian@gmail.com > |
| Copyright: TravianX Project All rights reserved |
\*-------------------------------------------------------*/
- $heroes = $units->Hero($session->uid, 1);
// check if there is a hero in revive already
$reviving = false;
diff --git a/Templates/Build/37_train.tpl b/Templates/Build/37_train.tpl
index 4806dc77..7c2c34bb 100644
--- a/Templates/Build/37_train.tpl
+++ b/Templates/Build/37_train.tpl
@@ -34,8 +34,8 @@
//check if there is unit needed in the village
-$result = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."units WHERE `vref` = ".(int) $village->wid."");
-$units = mysqli_fetch_array($result);
+$result = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."units WHERE `vref` = ".(int) $village->wid."");
+$units_array = mysqli_fetch_array($result);
$count_hero = mysqli_fetch_array(mysqli_query($GLOBALS['link'],"SELECT Count(*) as Total FROM " . TB_PREFIX . "hero WHERE `uid` = " . $database->escape($session->uid) . ""), MYSQLI_ASSOC);
$count_hero = $count_hero['Total'];
@@ -75,7 +75,7 @@ if($session->tribe == 1) {
if($village->awood < $u1['wood'] || $village->aclay < $u1['clay'] || $village->airon < $u1['iron'] || $village->acrop < $u1['crop'])
$output.="".NOT."".ENOUGH_RESOURCES."";
- elseif($units['u1'] == 0)
+ elseif( $units_array['u1'] == 0)
$output.="".NOT_UNITS."";
else $output.="".TRAIN."";
@@ -112,7 +112,7 @@ if($session->tribe == 1) {
if($village->awood < $u2['wood'] OR $village->aclay < $u2['clay'] OR $village->airon < $u2['iron'] OR $village->acrop < $u2['crop'])
$output.="".NOT."".ENOUGH_RESOURCES."";
- elseif($units['u2'] == 0)
+ elseif( $units_array['u2'] == 0)
$output.="".NOT_UNITS."";
else
$output.="".TRAIN."";
@@ -150,7 +150,7 @@ if($session->tribe == 1) {
if($village->awood < $u3['wood'] OR $village->aclay < $u3['clay'] OR $village->airon < $u3['iron'] OR $village->acrop < $u3['crop']) {
$output.="".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u3'] == 0){
+ }else if( $units_array['u3'] == 0){
$output.="".NOT_UNITS."";
}else {
$output.="".TRAIN."";
@@ -187,7 +187,7 @@ if($session->tribe == 1) {
if($village->awood < $u5['wood'] OR $village->aclay < $u5['clay'] OR $village->airon < $u5['iron'] OR $village->acrop < $u5['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u5'] == 0){
+ }else if( $units_array['u5'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -224,7 +224,7 @@ if($session->tribe == 1) {
if($village->awood < $u6['wood'] OR $village->aclay < $u6['clay'] OR $village->airon < $u6['iron'] OR $village->acrop < $u6['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u6'] == 0){
+ }else if( $units_array['u6'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -264,7 +264,7 @@ $output.="
if($village->awood < $u11['wood'] OR $village->aclay < $u11['clay'] OR $village->airon < $u11['iron'] OR $village->acrop < $u11['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u11'] == 0){
+ }else if( $units_array['u11'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -301,7 +301,7 @@ $output.="
if($village->awood < $u12['wood'] OR $village->aclay < $u12['clay'] OR $village->airon < $u12['iron'] OR $village->acrop < $u12['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u12'] == 0){
+ }else if( $units_array['u12'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -340,7 +340,7 @@ $output.="
if($village->awood < $u13['wood'] OR $village->aclay < $u13['clay'] OR $village->airon < $u13['iron'] OR $village->acrop < $u13['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u13'] == 0){
+ }else if( $units_array['u13'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -377,7 +377,7 @@ $output.="
if($village->awood < $u15['wood'] OR $village->aclay < $u15['clay'] OR $village->airon < $u15['iron'] OR $village->acrop < $u15['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u15'] == 0){
+ }else if( $units_array['u15'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -415,7 +415,7 @@ $output.="
if($village->awood < $u16['wood'] OR $village->aclay < $u16['clay'] OR $village->airon < $u16['iron'] OR $village->acrop < $u16['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u16'] == 0){
+ }else if( $units_array['u16'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -455,7 +455,7 @@ $output.="
if($village->awood < $u21['wood'] OR $village->aclay < $u21['clay'] OR $village->airon < $u21['iron'] OR $village->acrop < $u21['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u21'] == 0){
+ }else if( $units_array['u21'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -492,7 +492,7 @@ $output.="
if($village->awood < $u22['wood'] OR $village->aclay < $u22['clay'] OR $village->airon < $u22['iron'] OR $village->acrop < $u22['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u22'] == 0){
+ }else if( $units_array['u22'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -530,7 +530,7 @@ $output.="
if($village->awood < $u24['wood'] OR $village->aclay < $u24['clay'] OR $village->airon < $u24['iron'] OR $village->acrop < $u24['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u24'] == 0){
+ }else if( $units_array['u24'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -567,7 +567,7 @@ $output.="
if($village->awood < $u25['wood'] OR $village->aclay < $u25['clay'] OR $village->airon < $u25['iron'] OR $village->acrop < $u25['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u25'] == 0){
+ }else if( $units_array['u25'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
@@ -605,7 +605,7 @@ $output.="
if($village->awood < $u26['wood'] OR $village->aclay < $u26['clay'] OR $village->airon < $u26['iron'] OR $village->acrop < $u26['crop']) {
$output.= "".NOT."".ENOUGH_RESOURCES."";
- }else if($units['u26'] == 0){
+ }else if( $units_array['u26'] == 0){
$output.= "".NOT_UNITS."";
}else {
$output.= "".TRAIN."";
diff --git a/var/db/struct.sql b/var/db/struct.sql
index bb472ef5..bcfb1f4b 100644
--- a/var/db/struct.sql
+++ b/var/db/struct.sql
@@ -1605,11 +1605,11 @@ CREATE TABLE IF NOT EXISTS `%PREFIX%users` (
-- Dumping data for table `%prefix%users`
--
-INSERT INTO `%PREFIX%users` (`id`, `username`, `password`, `email`, `tribe`, `access`, `gold`, `gender`, `birthday`, `location`, `desc1`, `desc2`, `plus`, `b1`, `b2`, `b3`, `b4`, `sit1`, `sit2`, `alliance`, `sessid`, `act`, `timestamp`, `ap`, `apall`, `dp`, `dpall`, `protect`, `quest`, `gpack`, `cp`, `lastupdate`, `RR`, `Rc`, `ok`) VALUES
-(5, 'Multihunter', '', 'multihunter@travianz.game', 0, 9, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0),
-(1, 'Support', '', 'support@travianz.game', 0, 8, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0),
-(2, 'Nature', '', 'nature@travianz.game', 4, 2, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0),
-(4, 'Taskmaster', '', 'taskmaster@travianz.game', 0, 8, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0);
+INSERT INTO `%PREFIX%users` (`id`, `username`, `password`, `email`, `tribe`, `access`, `gold`, `gender`, `birthday`, `location`, `desc1`, `desc2`, `plus`, `b1`, `b2`, `b3`, `b4`, `sit1`, `sit2`, `alliance`, `sessid`, `act`, `timestamp`, `ap`, `apall`, `dp`, `dpall`, `protect`, `quest`, `gpack`, `cp`, `lastupdate`, `RR`, `Rc`, `ok`, `is_bcrypt`) VALUES
+(5, 'Multihunter', '', 'multihunter@travianz.game', 0, 9, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0, 1),
+(1, 'Support', '', 'support@travianz.game', 0, 8, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0, 1),
+(2, 'Nature', '', 'nature@travianz.game', 4, 2, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0, 1),
+(4, 'Taskmaster', '', 'taskmaster@travianz.game', 0, 8, 0, 0, '1970-01-01', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 'gpack/travian_default/', 1, 0, 0, 0, 0, 1);
-- --------------------------------------------------------