diff --git a/GameEngine/Lang/zh_tw.php b/GameEngine/Lang/zh_tw.php new file mode 100644 index 00000000..5d1e7c7a --- /dev/null +++ b/GameEngine/Lang/zh_tw.php @@ -0,0 +1,371 @@ +Plus"); +define("CONTACT","Contact us!"); + +//MENU +define("REG","Register"); +define("FORUM","Forum"); +define("CHAT","Chat"); +define("IMPRINT","Imprint"); +define("MORE_LINKS","More Links"); +define("TOUR","Game Tour"); + + +//ERRORS +define("USRNM_EMPTY","(Username empty)"); +define("USRNM_TAKEN","(Name is already in use.)"); +define("USRNM_SHORT","(min. ".USRNM_MIN_LENGTH." figures)"); +define("USRNM_CHAR","(Invalid Characters)"); +define("PW_EMPTY","(Password empty)"); +define("PW_SHORT","(min. ".PW_MIN_LENGTH." figures)"); +define("PW_INSECURE","(Password insecure. Please choose a more secure one.)"); +define("EMAIL_EMPTY","(Email Empty)"); +define("EMAIL_INVALID","(Invalid email address)"); +define("EMAIL_TAKEN","(Email is already in use)"); +define("TRIBE_EMPTY","
  • Please choose a tribe.
  • "); +define("AGREE_ERROR","
  • You have to agree to the game rules and the general terms & conditions in order to register.
  • "); +define("LOGIN_USR_EMPTY","Enter name."); +define("LOGIN_PASS_EMPTY","Enter password."); +define("EMAIL_ERROR","Email does not match existing"); +define("PASS_MISMATCH","Passwords do not match"); +define("ALLI_OWNER","Please appoint an alliance owner before deleting"); +define("SIT_ERROR","Sitter already set"); +define("USR_NT_FOUND","Name does not exist."); +define("LOGIN_PW_ERROR","The password is wrong."); +define("WEL_TOPIC","Useful tips & information "); +define("ATAG_EMPTY","Tag empty"); +define("ANAME_EMPTY","Name empty"); +define("ATAG_EXIST","Tag taken"); +define("ANAME_EXIST","Name taken"); +define("NOT_OPENED_YET","Server not started yet."); +define("REGISTER_CLOSED","The register is closed. You can't register to this server."); +define("NAME_EMPTY","Please insert name"); +define("NAME_NO_EXIST","There is no user with the name "); +define("ID_NO_EXIST","There is no user with the id "); +define("SAME_NAME","You can't invite yourself"); +define("ALREADY_INVITED"," already invited"); +define("ALREADY_IN_ALLY"," already in this alliance"); + +//COPYRIGHT +define("TRAVIAN_COPYRIGHT","TravianZ 100% Open Source Travian Clone."); + +//BUILD.TPL +define("CUR_PROD","Current production"); +define("NEXT_PROD","Production at level "); + +//BUILDINGS +define("B1","Woodcutter"); +define("B1_DESC","The Woodcutter cuts down trees in order to produce lumber. The further you extend the woodcutter the more lumber is produced by him."); +define("B2","Clay Pit"); +define("B2_DESC","Clay is produced here. By increasing its level you increase its clay production."); +define("B3","Iron Mine"); +define("B3_DESC","Here miners produce the precious resource iron. By increasing the mine`s level you increase its iron production."); +define("B4","Cropland"); +define("B4_DESC","Your population`s food is produced here. By increasing the farm`s level you increase its crop production."); + +//DORF1 +define("LUMBER","Lumber"); +define("CLAY","Clay"); +define("IRON","Iron"); +define("CROP","Crop"); +define("LEVEL","Level"); +define("CROP_COM",CROP." consumption"); +define("PER_HR","per hour"); +define("PROD_HEADER","Production"); +define("MULTI_V_HEADER","Villages"); +define("ANNOUNCEMENT","Announcement"); +define("GO2MY_VILLAGE","Go to my village"); +define("VILLAGE_CENTER","Village centre"); +define("FINISH_GOLD","Finish all construction and research orders in this village immediately for 2 Gold?"); +define("WAITING_LOOP","(waiting loop)"); +define("HRS","(hrs.)"); +define("DONE_AT","done at"); +define("CANCEL","cancel"); +define("LOYALTY","Loyalty:"); +define("CALCULATED_IN","Calculated in"); +define("SEVER_TIME","Server time:"); + +//QUEST +define("Q_CONTINUE","Continue with the next task."); +define("Q_REWARD","Your reward:"); +define("Q0","Welcome to "); +define("Q0_DESC","As I see you have been made chieftain of this little village. I will be your counselor for the first few days and never leave your (right hand) side."); +define("Q0_OPT1","To the first task."); +define("Q0_OPT2","Look around on your own."); +define("Q0_OPT3","Play no tasks."); + +define("Q1","Task 1: Woodcutter"); +define("Q1_DESC","There are four green forests around your village. Construct a woodcutter on one of them. Lumber is an important resource for our new settlement."); +define("Q1_ORDER","Order:<\/p>Construct a woodcutter."); +define("Q1_RESP","Yes, that way you gain more lumber.I helped a bit and completed the order instantly."); +define("Q1_REWARD","Woodcutter instantly completed."); + +define("Q2","Task 2: Crop"); +define("Q2_DESC","Now your subjects are hungry from working all day. Extend a cropland to improve your subjects' supply. Come back here once the building is complete."); +define("Q2_ORDER","Order:<\/p>Extend one cropland."); +define("Q2_RESP","Very good. Now your subjects have enough to eat again..."); + +define("Q3","Task 3: Your Village's Name"); +define("Q3_DESC","Creative as you are you can grant your village the ultimate name.\r\n

    \r\nClick on 'profile' in the left hand menu and then select 'change profile'..."); +define("Q3_ORDER","Order:<\/p>Change your village's name to something nice."); +define("Q3_RESP","Wow, a great name for their village. It could have been the name of my village!..."); + +define("Q4","Task 4: Other Players"); +define("Q4_DESC","In ". SERVER_NAME ." you play along with billions of other players. Click 'statistics' in the top menu to look up your rank and enter it here."); +define("Q4_ORDER","Order:<\/p>Look for your rank in the statistics and enter it here."); +define("Q4_BUTN","complete task"); +define("Q4_RESP","Exactly! That's your rank."); + +define("Q5","Task 5: Two Building Orders"); +define("Q5_DESC","Build an iron mine and a clay pit. Of iron and clay one can never have enough."); +define("Q5_ORDER","Order:<\/p>