From bba46a3e6fc800f9b8385eca39aa16835c6e951a Mon Sep 17 00:00:00 2001 From: Pietro Date: Wed, 4 Apr 2018 20:49:17 +0200 Subject: [PATCH] Added some missing --- GameEngine/Automation.php | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index 5cce27de..ab3a14a6 100755 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -1118,7 +1118,7 @@ class Automation { if ($isSecondRow) { if ($tbid > 0 || ($tbid == 0 && strpos($info_cat, 'The village has') === false)) { $info_cat .= "
Information - \"Catapult\" " . $this->procResType( $tbgid, $can_destroy, $isoasis ) . " destroyed."; + \"Catapult\" " . $this->procResType( $tbgid, $can_destroy, $isoasis ) . " destroyed."; } // embassy level was changed @@ -1128,7 +1128,7 @@ class Automation { $info_cat .= ""; } else { - $info_cat = "" . $catp_pic . ", " . $this->procResType( $tbgid, $can_destroy, $isoasis ) . " destroyed."; + $info_cat = "" . $catp_pic . ", " . $this->procResType( $tbgid, $can_destroy, $isoasis ) . " destroyed."; // embassy level was changed if ($tbgid==18){ @@ -1175,7 +1175,7 @@ class Automation { if ($tblevel == 1 && $totallvl == 0) { // building was actually destroyed - recalculate population and remove village itself, if needed - $info_cata = " destroyed."; + $info_cata = " destroyed."; } else { // building was damaged to a lower level $info_cata = " damaged from level " . $tblevel . " to level " . $totallvl . ".";