diff --git a/GameEngine/Database/db_MYSQL.php b/GameEngine/Database/db_MYSQL.php
index 16775fcb..3589d8b2 100644
--- a/GameEngine/Database/db_MYSQL.php
+++ b/GameEngine/Database/db_MYSQL.php
@@ -1868,12 +1868,24 @@ class MYSQL_DB {
$result = mysql_query($q, $this->connection);
return $this->mysql_fetch_all($result);
}
+
+ function getBuildingByField2($wid,$field) {
+ $q = "SELECT * FROM " . TB_PREFIX . "bdata where wid = $wid and field = $field and master = 0";
+ $result = mysql_query($q, $this->connection);
+ return mysql_num_rows($result);
+ }
function getBuildingByType($wid,$type) {
$q = "SELECT * FROM " . TB_PREFIX . "bdata where wid = $wid and type = $type and master = 0";
$result = mysql_query($q, $this->connection);
return $this->mysql_fetch_all($result);
}
+
+ function getBuildingByType2($wid,$type) {
+ $q = "SELECT * FROM " . TB_PREFIX . "bdata where wid = $wid and type = $type and master = 0";
+ $result = mysql_query($q, $this->connection);
+ return mysql_num_rows($result);
+ }
function getDorf1Building($wid) {
$q = "SELECT * FROM " . TB_PREFIX . "bdata where wid = $wid and field < 19 and master = 0";
diff --git a/Templates/Build/avaliable.tpl b/Templates/Build/avaliable.tpl
index 796da1f7..fd49a14e 100644
--- a/Templates/Build/avaliable.tpl
+++ b/Templates/Build/avaliable.tpl
@@ -43,25 +43,60 @@ $greatwarehouse = $building->getTypeLevel(38);
$greatgranary = $building->getTypeLevel(39);
$greatworkshop = $building->getTypeLevel(42);
-foreach ($database->getJobs($_SESSION['wid']) as $bdata) {
- $UnderConstruction = strtolower(str_replace(array(" ","'"),"",$building->procResType($bdata['type'])));
- $$UnderConstruction = ($$UnderConstruction == 0 ? -1 : $$UnderConstruction);
-}
-
+$mainbuilding1 = $database->getBuildingByType2($village->wid,15);
+$cranny1 = $database->getBuildingByType2($village->wid,23);
+$granary1 = $database->getBuildingByType2($village->wid,11);
+$warehouse1 = $database->getBuildingByType2($village->wid,10);
+$embassy1 = $database->getBuildingByType2($village->wid,18);
+$wall1 = $database->getBuildingByField2($village->wid,40);
+$rallypoint1 = $database->getBuildingByType2($village->wid,16);
+$hero1 = $database->getBuildingByType2($village->wid,37);
+$market1 = $database->getBuildingByType2($village->wid,17);
+$barrack1 = $database->getBuildingByType2($village->wid,19);
+$cropland1 = $database->getBuildingByType2($village->wid,4);
+$grainmill1 = $database->getBuildingByType2($village->wid,8);
+$residence1 = $database->getBuildingByType2($village->wid,25);
+$academy1 = $database->getBuildingByType2($village->wid,22);
+$armoury1 = $database->getBuildingByType2($village->wid,13);
+$woodcutter1 = $database->getBuildingByType2($village->wid,1);
+$palace1 = $database->getBuildingByType2($village->wid,26);
+$claypit1 = $database->getBuildingByType2($village->wid,2);
+$ironmine1 = $database->getBuildingByType2($village->wid,3);
+$blacksmith1 = $database->getBuildingByType2($village->wid,12);
+$stable1 = $database->getBuildingByType2($village->wid,20);
+$trapper1 = $database->getBuildingByType2($village->wid,36);
+$treasury1 = $database->getBuildingByType2($village->wid,27);
+$sawmill1 = $database->getBuildingByType2($village->wid,5);
+$brickyard1 = $database->getBuildingByType2($village->wid,6);
+$ironfoundry1 = $database->getBuildingByType2($village->wid,7);
+$workshop1 = $database->getBuildingByType2($village->wid,21);
+$stonemasonslodge1 = $database->getBuildingByType2($village->wid,34);
+$townhall1 = $database->getBuildingByType2($village->wid,24);
+$tournamentsquare1 = $database->getBuildingByType2($village->wid,14);
+$bakery1 = $database->getBuildingByType2($village->wid,9);
+$tradeoffice1 = $database->getBuildingByType2($village->wid,28);
+$greatbarracks1 = $database->getBuildingByType2($village->wid,29);
+$greatstable1 = $database->getBuildingByType2($village->wid,30);
+$brewery1 = $database->getBuildingByType2($village->wid,35);
+$horsedrinkingtrough1 = $database->getBuildingByType2($village->wid,41);
+$herosmansion1 = $database->getBuildingByType2($village->wid,37);
+$greatwarehouse1 = $database->getBuildingByType2($village->wid,38);
+$greatgranary1 = $database->getBuildingByType2($village->wid,39);
+$greatworkshop1 = $database->getBuildingByType2($village->wid,42);
?>
Construct new building
= 1 && $id != 39 && $id != 40) {
+if((($cranny == 0 && $cranny1 == 0) || $cranny == 10) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
include("avaliable/cranny.tpl");
}
-if(($granary == 0 || $granary == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40 ) {
+if((($granary == 0 && $granary1 == 0) || $granary == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40 ) {
include("avaliable/granary.tpl");
}
-if($wall == 0) {
+if($wall == 0 && $wall1 == 0) {
if($session->tribe == 1 && $id != 39) {
include("avaliable/citywall.tpl");
}
@@ -78,7 +113,7 @@ if($wall == 0) {
include("avaliable/citywall.tpl");
}
}
-if(($warehouse == 0 || $warehouse == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
+if((($warehouse == 0 && $warehouse1 == 0) || $warehouse == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
include("avaliable/warehouse.tpl");
}
if($mainbuilding >= 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid ) {
@@ -86,43 +121,43 @@ if($mainbuilding >= 10 && $village->capital == 0 && $largeA['owner'] == $session
}
if($mainbuilding >= 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid ) {
include("avaliable/greatgranary.tpl");
-}
-if(($trapper ==0 || $trapper == 20) && $rallypoint >= 1 && $session->tribe == 3 && $id != 39 && $id != 40) {
+}
+if((($trapper == 0 && $trapper1 == 0) || $trapper == 20) && $rallypoint >= 1 && $session->tribe == 3 && $id != 39 && $id != 40) {
include("avaliable/trapper.tpl");
}
-if($rallypoint == 0 && $id != 40) {
+if($rallypoint == 0 && $rallypoint1 == 0 && $id != 40) {
include("avaliable/rallypoint.tpl");
}
-if($embassy == 0 && $id != 39 && $id != 40) {
+if($embassy == 0 && $embassy1 == 0 && $id != 39 && $id != 40) {
include("avaliable/embassy.tpl");
}
//fix hero
-if($hero == 0 && $mainbuilding >= 3 && $rallypoint >= 1 && $$UnderConstruction <> -1 && $id != 39 && $id != 40) {
+if($hero == 0 && $hero1 == 0 && $mainbuilding >= 3 && $rallypoint >= 1 && $id != 39 && $id != 40) {
include("avaliable/hero.tpl");
}
//fix barracks
-if($rallypoint >= 1 && $mainbuilding >= 3 && $barrack == 0 && $$UnderConstruction <> -1 && $id != 39 && $id != 40) {
+if($rallypoint >= 1 && $mainbuilding >= 3 && $barrack == 0 && $barrack1 == 0 && $id != 39 && $id != 40) {
include("avaliable/barracks.tpl");
}
-if($mainbuilding >= 3 && $academy >= 1 && $armoury == 0 && $id != 39 && $id != 40) {
+if($mainbuilding >= 3 && $academy >= 1 && $armoury == 0 && $armoury1 == 0 && $id != 39 && $id != 40) {
include("avaliable/armoury.tpl");
}
-if($cropland >= 5 && $grainmill == 0 && $id != 39 && $id != 40) {
+if($cropland >= 5 && $grainmill == 0 && $grainmill1 == 0 && $id != 39 && $id != 40) {
include("avaliable/grainmill.tpl");
}
//fix marketplace
-if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $$UnderConstruction <> -1 && $id != 39 && $id != 40) {
+if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $market1 == 0 && $id != 39 && $id != 40) {
include("avaliable/marketplace.tpl");
}
//fix residence
-if($mainbuilding >= 5 && $residence == 0 && $$UnderConstruction <> -1 && $id != 39 && $id != 40 && $palace == 0) {
+if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && $palace1 == 0) {
include("avaliable/residence.tpl");
}
-if($academy == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) {
+if($academy == 0 && $academy1 == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) {
include("avaliable/academy.tpl");
}
//fix palace
-if($palace == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0) {
+if($palace == 0 && $palace1 == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) {
//Fix Castle
//id user
@@ -156,55 +191,55 @@ if (!$test){
//end Fix
}
-if($blacksmith == 0 && $academy >= 3 && $mainbuilding >= 3 && $id != 39 && $id != 40) {
+if($blacksmith == 0 && $blacksmith1 == 0 && $academy >= 3 && $mainbuilding >= 3 && $id != 39 && $id != 40) {
include("avaliable/blacksmith.tpl");
}
-if($stonemasonslodge == 0 && $palace >= 3 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $village->capital == 1) {
+if($stonemasonslodge == 0 && $stonemasonslodge1 == 0 && $palace >= 3 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $village->capital == 1) {
include("avaliable/stonemason.tpl");
}
-if($stable == 0 && $blacksmith >= 3 && $academy >= 5 && $id != 39 && $id != 40) {
+if($stable == 0 && $stable1 == 0 && $blacksmith >= 3 && $academy >= 5 && $id != 39 && $id != 40) {
include("avaliable/stable.tpl");
}
-if($treasury == 0 && $mainbuilding >= 10 && $id != 39 && $id != 40) {
+if($treasury == 0 && $treasury1 == 0 && $mainbuilding >= 10 && $id != 39 && $id != 40) {
include("avaliable/treasury.tpl");
}
-if($brickyard == 0 && $claypit >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40 ) {
+if($brickyard == 0 && $brickyard1 == 0 && $claypit >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40 ) {
include("avaliable/brickyard.tpl");
}
-if($sawmill == 0 && $woodcutter >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
+if($sawmill == 0 && $sawmill1 == 0 && $woodcutter >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
include("avaliable/sawmill.tpl");
}
-if($ironfoundry == 0 && $ironmine >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
+if($ironfoundry == 0 && $ironfoundry1 == 0 && $ironmine >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
include("avaliable/ironfoundry.tpl");
}
-if($workshop == 0 && $academy >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
+if($workshop == 0 && $workshop1 == 0 && $academy >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
include("avaliable/workshop.tpl");
}
-if($tournamentsquare == 0 && $rallypoint >= 15 && $id != 39 && $id != 40) {
+if($tournamentsquare == 0 && $tournamentsquare1 == 0 && $rallypoint >= 15 && $id != 39 && $id != 40) {
include("avaliable/tsquare.tpl");
}
-if($bakery == 0 && $grainmill >= 5 && $cropland >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
+if($bakery == 0 && $bakery1 == 0 && $grainmill >= 5 && $cropland >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
include("avaliable/bakery.tpl");
}
-if($townhall == 0 && $mainbuilding >= 10 && $academy >= 10 && $id != 39 && $id != 40) {
+if($townhall == 0 && $townhall1 == 0 && $mainbuilding >= 10 && $academy >= 10 && $id != 39 && $id != 40) {
include("avaliable/townhall.tpl");
}
-if($tradeoffice == 0 && $market == 20 && $stable >= 10 && $id != 39 && $id != 40) {
+if($tradeoffice == 0 && $tradeoffice1 == 0 && $market == 20 && $stable >= 10 && $id != 39 && $id != 40) {
include("avaliable/tradeoffice.tpl");
}
-if($session->tribe == 1 && $horsedrinkingtrough == 0 && $rallypoint >= 10 && $stable == 20 && $id != 39 && $id != 40) {
+if($session->tribe == 1 && $horsedrinkingtrough == 0 && $horsedrinkingtrough1 == 0 && $rallypoint >= 10 && $stable == 20 && $id != 39 && $id != 40) {
include("avaliable/horsedrinking.tpl");
}
-if($session->tribe == 2 && $brewery == 0 && $rallypoint >= 10 && $granary == 20 && $id != 39 && $id != 40) {
+if($session->tribe == 2 && $brewery == 0 && $brewery1 == 0 && $rallypoint >= 10 && $granary == 20 && $id != 39 && $id != 40) {
include("avaliable/brewery.tpl");
}
-if($greatbarracks == 0 && $barrack == 20 && $village->capital == 0 && $id != 39 && $id != 40) {
+if($greatbarracks == 0 && $greatbarracks1 == 0 && $barrack == 20 && $village->capital == 0 && $id != 39 && $id != 40) {
include("avaliable/greatbarracks.tpl");
}
-if($greatstable == 0 && $stable == 20 && $village->capital == 0 && $id != 39 && $id != 40) {
+if($greatstable == 0 && $greatstable1 == 0 && $stable == 20 && $village->capital == 0 && $id != 39 && $id != 40) {
include("avaliable/greatstable.tpl");
}
-if($greatworkshop == 0 && $workshop == 20 && $village->capital == 0 && $id != 39 && $id != 40 && GREAT_WKS) {
+if($greatworkshop == 0 && $greatworkshop1 == 0 && $workshop == 20 && $village->capital == 0 && $id != 39 && $id != 40 && GREAT_WKS) {
include("avaliable/greatworkshop.tpl");
}
if($id != 39 && $id != 40) {
@@ -213,19 +248,19 @@ if($id != 39 && $id != 40) {
tribe == 3 && $trapper == 0 ) {
+if($rallypoint == 0 && $session->tribe == 3 && $trapper == 0) {
include("soon/trapper.tpl");
}
-if($mainbuilding < 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid ) {
+if($mainbuilding < 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid) {
include("soon/greatwarehouse.tpl");
}
-if($mainbuilding < 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid ) {
+if($mainbuilding < 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid) {
include("soon/greatgranary.tpl");
}
if($hero == 0 && ($mainbuilding <= 2 || $rallypoint == 0)){
include("soon/hero.tpl");
}
-if($barrack == 0 && ($rallypoint == 0 || $mainbuilding <= 2) ) {
+if($barrack == 0 && ($rallypoint == 0 || $mainbuilding <= 2)) {
include("soon/barracks.tpl");
}
if($armoury == 0 && ($mainbuilding <= 2 || $academy == 0)) {
@@ -237,13 +272,13 @@ if($cropland <= 4) {
if($marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
include("soon/marketplace.tpl");
}
-if($residence == 0 && $mainbuilding <= 4) {
+if($residence == 0 && $palace == 0 && $mainbuilding <= 4) {
include("soon/residence.tpl");
}
if($academy == 0 && ($mainbuilding <= 2 || $barrack <= 2)) {
include("soon/academy.tpl");
}
-if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4) {
+if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && $palace == 0 && $residence == 0) {
//Fix Castle
//id user