From ca8fef52f7d0c349589caf1132c3fd35f843887c Mon Sep 17 00:00:00 2001 From: Shadow Date: Tue, 8 Mar 2016 11:19:00 +0200 Subject: [PATCH] update test --- GameEngine/Automation.php | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index 26bfd0ed..e05069b5 100644 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -1397,7 +1397,7 @@ class Automation { //to battle.php //fix by ronix //MUST TO BE FIX : You need to filter these values - $battlepart = $battle->calculateBattle($Attacker,$Defender,$def_wall,$att_tribe,$def_tribe,$residence,$attpop,$defpop,$type,$def_ab,$att_ab1,$att_ab2,$att_ab3,$att_ab4,$att_ab5,$att_ab6,$att_ab7,$att_ab8,$tblevel,$stonemason,$walllevel,0,0,0,$AttackerID,$DefenderID,$AttackerWref,$DefenderWref,$conqureby); + filter_var($battlepart = $battle->calculateBattle($Attacker,$Defender,$def_wall,$att_tribe,$def_tribe,$residence,$attpop,$defpop,$type,$def_ab,$att_ab1,$att_ab2,$att_ab3,$att_ab4,$att_ab5,$att_ab6,$att_ab7,$att_ab8,$tblevel,$stonemason,$walllevel,0,0,0,$AttackerID,$DefenderID,$AttackerWref,$DefenderWref,$conqureby)); //units attack string for battleraport $unitssend_att = ''.$data['t1'].','.$data['t2'].','.$data['t3'].','.$data['t4'].','.$data['t5'].','.$data['t6'].','.$data['t7'].','.$data['t8'].','.$data['t9'].','.$data['t10'].'';