diff --git a/README-old.md b/README-old.md
new file mode 100644
index 00000000..7f3355e0
--- /dev/null
+++ b/README-old.md
@@ -0,0 +1,224 @@
+[](https://www.codetriage.com/shadowss/travianz) [](https://gitter.im/TravianZ-V8/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
+
+TravianZ Version v.8.3.3 BETA b3
+
+Download and updates : https://github.com/Shadowss/TravianZ
+
+Thank you to : Shadowss , advocaite , brainiacX , MisterX , yi12345 , ronix , Elio , martinambrus and many others that make that version posible.
+
+First i want to say THANKS for all who worked on that version , will find a list on Version file.
+
+TravianZ is based on TravianX v6.0.0 or TravianZ or TravianX with some grapich changes from ZravianX.
+
+
+martinambrus changes:
+1. PHP7 compatibility (mysql functions converted to mysqli)
+2. a lot of database optimizations (not in code but in MySQL tables themselves, mostly adding indexes to speed things up)
+3. fix for a nasty JavaScript bug which was killing the browser with any number of countdown(s) running on page (even one!)
+4. large map not centered fix
+5. WW Buildings have no aliance (PHP warning removed)
+6. password in Admin area for deletion of user is now really a password field
+7. Multihunter couldn't progress beyond Quest level 4
+8. PLUS settings (including PayPal options) can be configured in Admin
+9. installation timeouting fix
+10. extra settings in admin save config correctly
+11. security tightened to try and prevent MySQL injections from in-game
+12. assigning link to alliance forum now works
+13. alliance description now really editable
+14. Admin SQL injection fixes
+15. fix for map not showing natar villages
+16. weak MD5 password in database converted into strong bcrypt ones
+17. newsbox 1 best player can also show admin if they are enabled in config
+18. Natar random attacks show attacker as ?? as intended now
+19. System Message can contain quotes and no longer inserts BOM characters at the beginning
+20. front-end + Admin page titles now correctly reflect where we really are (so browsing history can be navigated easily instead of showing Travian on every page)
+21. Return to Server link in Admin works fine if homepage in config does not end with a slash
+22. Great Workshop no longer shows as "Error" in Admin when editing Village
+23. Great Workshop added to manual pages
+24. new Combat Simulator link when showing details of oasis for quicker determination if we can win that fight
+25. Support, Taskmaster & Multihunter no longer shown in statistics as last players with 0 villages
+26. invalid `
` tags no longer added to description textboxes when editing User in Admin
+27. editing additional user data in Admin now saves them when Enter is used instead of clicking on "Save" as well
+28. fixed reports pagination always staying on "All" tab
+29. fix for the "fixed" :) self-kicking from an alliance
+30. fixed sending messages to player via Admin
+31. Support user is now a part of the installation and can be logged into Admin and in-game (albeit in game, they have no village, so can not access fields or village views)
+32. messages sent to Multihunter now have the correct recepient shown next to them (was empty)
+33. new links in Admin to access in-game messages + Mass Message & System Message dialogs
+34. mass messages sent out under Support rather than Multihunter (we should not be scaring people :D)
+35. fixed displaying of current Quest in Admin
+36. fixed OK message in Admin when resetting All Players' PLUS
+37. new config option to show Support messages in Admin's mailbox
+38. new feature: allowing messages to be sent as Support from in-game when user is Admin + it's allowed in config
+39. not allowing installation if old data are still in database to prevent multiple worlds generation and game misbehavior
+40. fixed quest 1 to reload the page and allow for immediate completion of the woodcutter
+41. NPC links added to units in Hero Mansion
+42. fixed random attacks attacker tribe (Natars) when building Wonder of the World
+43. players who post in an Alliance forum are now notified of each subsequent post in that topic via messages
+44. editing troops in Admin now saves them when Enter is used instead of clicking on "Save" as well
+45. added option into Admin config to allow Administrative accounts to be raided and attacked (which also permits trading with them via Market)
+46. vastly improved speed of world and oasis generation steps
+47. Multihunter & Support password fields are now really password fields
+48. login & logout pages redirect to install if game is not installed yet
+49. Multihunter can no longer build beyond level 20
+50. installation final screen shows info to remove install folder and CHMOD folders on Linux
+51. fixed farms generation via Admin - these will be created all over map, not only where new players are currently being placed (players are positioned like this: middle section for first 20 days, then corners, then in between)
+52. fixed logged-in check (no longer redirects to login.php from admin when not logged-in to the game itself)
+53. horse drinking trough now decreases crop usage by real the amounts of how much crop Roman horse units really consume
+54. fixed ability to build Great Warehouse and Great Granary in non-Natar villages
+55. fixed ability to build buildings not belonging to player's tribe (trapper, brewery, horse drinking trough)
+56. fixed admin help for editing village not showing IDs for all buildings
+57. new feature: access log (only in config.php file to be used by advanced users to log game traffic and reveal URL hacks)
+58. fixed ability to go back in quests and gain gold and resources all over again when using default quests set
+59. fix for "finish immediatelly" PLUS button to decrease gold amount even when demolition alone has been insta-completed
+60. fixed maximum of 3 heroes in the Hero's Mansion (+ update of the Admin interface to account for it)
+61. new feature: Embassy mechanics overhaul - check out our [Wiki Page](https://github.com/Shadowss/TravianZ/wiki/New-Alliance-&-Embassy-Mechanics) or this [Google Presentation](https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit?usp=sharing) to learn more about it
+666. there's just a lot of stuff being worked on in this project and I'm too lazy to be writing all of it down... when the project is at lease stable, I think this will make sense... for now, it's just an "I did this" shoutout and people can see that in commits
+
+
+Shadowss changes:
+1. Modified Plus System with packages.
+2. Modified in Plus System and added Account Statement.
+3. Enabled Report Player in Profile. Send message to Multihunter.
+4. Enabled Graphic Pack in Profile (NOT CODED YET).
+5. Enabled in Profile : Auto Completation , Large Map , Report Filter and Time Preferences (NOT CODED YET).
+6. Integrate Support Section in game.
+7. Modified footer and menu and added version and bugs (I mean detailed version.php and bugs.php).
+8. Modified all admin page , now all pictures appers correctly.
+9. Added night / day pictures. (thanks to advocaite).
+10. Activate inactive player in Admin Panel.
+11. Added Server Maintenence in Admin Panel (Not working 100% , i mean mode ban all players).
+12. Activate Player Report in Admin Panel (NOT CODED YET).
+13. Many bug fixed in Admin Panel.
+14. Negative crop fixed , now units die (starvation). WORKS LIKE REAL TRAVIAN !!!
+15. Medal fixed.
+16. Added new quests (alliance , main building 5 , granary level 3 , warehouse level 5 , palace or residence , 3 settlers , new village , wall).
+17. Winner decoded end time fixed , 403 , 404 , 500 errors are now decoded.
+18. Populate and regenerate oasis automation function added and fixed.
+19. Fixed palace , now cannot be build more than one palace / accout.
+20. Now you need a warehouse and granary level 20 to build great granary and great warehouse.
+21. Cannot send attacks and send resource to banned players.
+22. Now banned palyer cannot recive resource from marketplace.
+23. Fix message replay , now can be viwed from who came message.
+24. Added in instalation Nature Regeneration Time.
+25. Fix oasis.tpl in instalation files.
+26. Fix ranking search from everyware.
+27. Fix "Finish all constructions for 2 gold." now you dont lose gold when you simply click.
+28. Fix bonus on artefacts , now show what bonus gives you.(thanks to brainiacX)
+29. Fix settler bug , now you cannot train settlers if you dont have resource. And also modifyResource function updated. (thanks to brainiacX)
+30. Fix brewerey now can be build only on capital.
+31. Fix treasurey and palace , now cannot be build on WW village.
+32. Fix greatbarraks.
+33. Fix eraseble hero , now you can delete your hero.
+34. Fix desapear hero when you send as reinforcement.
+35. Fix message problem with '
+36. Fix train hero for unit pretorian
+37. Fix merchant quantity
+38. Fix battle system for catapults
+39. Fix delete player in admin panel
+40. Added automated system for give medals and also added in instalation file
+41. Fix special characters when send troops
+45. Fix bug 10 from NarcisRO list : If you have plus account activated you cannot see the attck/deff/scout images when you attack a village (i mean img on villages : red swords etc..)
+43. Fix forum surveys - NOT DONE
+44. Fix wall image when spy someone for every tribe
+45. Fix the top romans/teutons/gauls icon must show you the first rank of each race,not the whole page
+46. Fix destroy village bug
+47. Fix conquer oasis.
+48. Fix movements.tpl (now show purple sword if your oasis is attacked or if you found new village)
+49. Fixed movements on rally point if your oasis is under attack
+50. Fixed vulnerability attack on message.
+51. Fixed scouting all player when create natars.
+52. Fixed catapult if have artefact for random target. Now can target WW even have that artefact like says.
+53. Fix special characters on message (script alert not work now).
+54. Fix mightiest bug of travian , double troops , now you won`t have any problems with double troops. Works for own units and for enforcement units.
+55. Fix catapult target on brewerey , now you can target brewerey.
+56. Added loss protection if you have beginner protection and want to attack a player you loss protection.
+57. Fix artefacts, will not win more artifacts from the same village.
+58. Fix UTF8 in database and sql.sql file.
+59. Fixed Username HACK on register.
+60. Fixed Village hack in profile .
+61. Fixed a Bug where Founder or a user in alliance can kick himself.
+62. Fixed new village must build a rally point.
+63. Fix sorting distance artefact village .
+64. Fix to conquer oasis: can conquer 1 attack if nature troop die.
+65. Fix report scout by Natars. Now report player can see..
+66. Fix area and location like real travian.
+67. Fix field natar village set to type=3.
+68. Fix natar village area 400/400 or WORLD_MAX not the random area.
+69. Fix create_account : cannot create natar if already exist.
+70. Fix counter timer if timer < 0 = display 0:00:00 and not display like your time pc.
+71. Fix quest_core , now is like real travian.
+72. Fix update oasis unit.
+73. Fixed Registration hack.
+74. Fixed Village hack hidden village and !
+75. Fixed hidden Alliance name and fixed the bug of kicking your self if you are founder or anything else.
+76. Fix conquer artefact.
+77. Fix ranking and Quest 4.
+78. Fix finishAll building/demolition/tecknology.
+79. Fix conquer Occupied Oasis.
+80. Fix NPC trade on settler in village or palace.
+81. Fix bug when paste address to update building or resource , now not possible to upgrade.
+82. Fix spy : When defender has no spy's in his village, an incomming spy attack should be unnoticed, and the defender shouldn't get a report and also there shouldn't appear red swords in dorf.1 when there are no own spy's in village.
+83. Fix village to destroy and less query.
+84. Fix settler to raid (1 unit of settler can carry 3000 resource...wow!!)
+85. Fix dorf3 , now timer works corectly.
+86. Added timezone in instalation file , and can be edited after installation on config.
+87. The damage must be calculate for all troops as a defender.
+88. Battle system is fixed and it`s work like real travian.
+89. War Simulator system is fixed and it`s work like real travian.
+90. Fix calculation culturepoint according to the speed server.
+91. Fix to delete hero table when delete user from admin.
+92. Fix link to coor village from admin.
+93. Fix return troops if village destroy.
+94. Fix link list multivillage.
+95. Fix rally point to list troops own/other village/oasis.
+96. Fix recive report when other player send me reinforcement to my oasis
+97. Fix calculate defender hero
+98. Fix enforcement oasis
+99. Fix hero XP calculation by crop consumed and share point hero xp
+100. Fix chiefting village only normal attack can reduce loyalty
+101. Fix conquered oasis. Hero must use normal attack if oasis is conquered by other player
+102. Fix destroy village.
+103. Fix returntroop in oasis when destroy village
+104. Fix total point hero and statistics calculation by crop consumption
+105. Fix hero reinfocement sometimes mising in action
+106. Fix total of trapper bug is full trapp if 1 troop only you send.
+107. Fix invalid argument supplied if using masterbuilder
+108. Change entire database to InnoDB.
+
+TienTN changes:
+1. Change install/templates/config.tpl to deal with deprecated warning from new PHP version.
+2. Fix install/data/sql.sql, to be executable in current MySQL version.
+3. Fix db_MYSQL.php
+ with safe_mysql_fetch_all, and safe_mysqli_fetch_array wrappers, to avoid
+ Warning: mysql_fetch_all/array() expects parameter 1 to be resource, boolean given
+4. Fix the db_MYSQLi.php in class object declaration(if anybody want to use db_MYSQLi.php again)
+5. Fix the unx.js file for error:
+ VM5051:1 Uncaught SyntaxError: Unexpected token )
+ jd.onreadystatechange @ unx.js?0ac36:170
+ This error arises when moving to the border of the map.
+6. Fix the map loop moving bug:
+ Symptom: For map not set to size 400x400, on the map page,
+ when moving on and on in one direction, cross the map border(loop) two times,
+ the moving function will be crashed(freeze, you can't move any more).
+ I found out that unx.js handle a static map size(400x400).
+ So I fixed this with a m_c.world_max variable from mapview.tpl and changed the unx.js accordingly.
+7. Fix the constructor global variable missing in Session.php
+
+
+TPLinux Changes:
+1. Fix FinishAll with two gold issue/bug
+2. Fix Reload crush issue after building construction finished
+3. Fix in_array bug in show more buldings in WWV
+4. Fix winner redirection
+5. Fix winner WW image path
+6. Convert '' To ' 5
+10. Fixing Quest not appears if press (play no tasks)
+11. Fix the redirection from rally point when attack is finished
+12. Remove Rally point advantage
+13. Fix fullscreen map in rtl layout
+14. Fix divesion by Zero bug in general statics
+--
diff --git a/README.md b/README.md
index 7f3355e0..0c06b5a5 100644
--- a/README.md
+++ b/README.md
@@ -1,224 +1,51 @@
-[](https://www.codetriage.com/shadowss/travianz) [](https://gitter.im/TravianZ-V8/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
+[](https://www.codetriage.com/shadowss/travianz)
+[](https://gitter.im/TravianZ-V8/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
+[](https://gratipay.com/~martinambrus/)
+[]()
-TravianZ Version v.8.3.3 BETA b3
+TravianZ Version **v.8.3.3 BETA b3**
+======
+**Note:** this game is still in a pre-release state, although at this point it is very playable, tested and found to be fairly stable
-Download and updates : https://github.com/Shadowss/TravianZ
+**Quick links:**
+* [Download and Updates](https://github.com/Shadowss/TravianZ) »» https://github.com/Shadowss/TravianZ
+* [Wiki](https://github.com/Shadowss/TravianZ/wiki)
+* [Game Mechanics](http://travian.wikia.com/wiki/Travian_Wiki)
-Thank you to : Shadowss , advocaite , brainiacX , MisterX , yi12345 , ronix , Elio , martinambrus and many others that make that version posible.
+**Minimum requirements:**
+* [PHP](http://php.net/) 5.6.32+
+* [MySQL Community Server](https://dev.mysql.com/downloads/mysql/) 5.5+
+ * or alternatively, [MariaDB](https://downloads.mariadb.org/) 5.5+
+ * please see also the compatibility notes on [this Wiki page](https://github.com/Shadowss/TravianZ/wiki/Known-Bugs)
-First i want to say THANKS for all who worked on that version , will find a list on Version file.
+**Dedicated or shared hosting?**
-TravianZ is based on TravianX v6.0.0 or TravianZ or TravianX with some grapich changes from ZravianX.
+We *strongly* recommend using a ***dedicated hosting*** for this game. Big Travian servers used to host
+thousands of players and the original servers still had about 300ms page display time. The legacy code
+in this clone (which was created in 2013) is right now doing about **400 MySQL queries** (questions
+to the database) per single page refresh - which is usually well beyond what most shared hostings can support
+with a big enough player base.
+**Support & Bug reports**
-martinambrus changes:
-1. PHP7 compatibility (mysql functions converted to mysqli)
-2. a lot of database optimizations (not in code but in MySQL tables themselves, mostly adding indexes to speed things up)
-3. fix for a nasty JavaScript bug which was killing the browser with any number of countdown(s) running on page (even one!)
-4. large map not centered fix
-5. WW Buildings have no aliance (PHP warning removed)
-6. password in Admin area for deletion of user is now really a password field
-7. Multihunter couldn't progress beyond Quest level 4
-8. PLUS settings (including PayPal options) can be configured in Admin
-9. installation timeouting fix
-10. extra settings in admin save config correctly
-11. security tightened to try and prevent MySQL injections from in-game
-12. assigning link to alliance forum now works
-13. alliance description now really editable
-14. Admin SQL injection fixes
-15. fix for map not showing natar villages
-16. weak MD5 password in database converted into strong bcrypt ones
-17. newsbox 1 best player can also show admin if they are enabled in config
-18. Natar random attacks show attacker as ?? as intended now
-19. System Message can contain quotes and no longer inserts BOM characters at the beginning
-20. front-end + Admin page titles now correctly reflect where we really are (so browsing history can be navigated easily instead of showing Travian on every page)
-21. Return to Server link in Admin works fine if homepage in config does not end with a slash
-22. Great Workshop no longer shows as "Error" in Admin when editing Village
-23. Great Workshop added to manual pages
-24. new Combat Simulator link when showing details of oasis for quicker determination if we can win that fight
-25. Support, Taskmaster & Multihunter no longer shown in statistics as last players with 0 villages
-26. invalid `
` tags no longer added to description textboxes when editing User in Admin
-27. editing additional user data in Admin now saves them when Enter is used instead of clicking on "Save" as well
-28. fixed reports pagination always staying on "All" tab
-29. fix for the "fixed" :) self-kicking from an alliance
-30. fixed sending messages to player via Admin
-31. Support user is now a part of the installation and can be logged into Admin and in-game (albeit in game, they have no village, so can not access fields or village views)
-32. messages sent to Multihunter now have the correct recepient shown next to them (was empty)
-33. new links in Admin to access in-game messages + Mass Message & System Message dialogs
-34. mass messages sent out under Support rather than Multihunter (we should not be scaring people :D)
-35. fixed displaying of current Quest in Admin
-36. fixed OK message in Admin when resetting All Players' PLUS
-37. new config option to show Support messages in Admin's mailbox
-38. new feature: allowing messages to be sent as Support from in-game when user is Admin + it's allowed in config
-39. not allowing installation if old data are still in database to prevent multiple worlds generation and game misbehavior
-40. fixed quest 1 to reload the page and allow for immediate completion of the woodcutter
-41. NPC links added to units in Hero Mansion
-42. fixed random attacks attacker tribe (Natars) when building Wonder of the World
-43. players who post in an Alliance forum are now notified of each subsequent post in that topic via messages
-44. editing troops in Admin now saves them when Enter is used instead of clicking on "Save" as well
-45. added option into Admin config to allow Administrative accounts to be raided and attacked (which also permits trading with them via Market)
-46. vastly improved speed of world and oasis generation steps
-47. Multihunter & Support password fields are now really password fields
-48. login & logout pages redirect to install if game is not installed yet
-49. Multihunter can no longer build beyond level 20
-50. installation final screen shows info to remove install folder and CHMOD folders on Linux
-51. fixed farms generation via Admin - these will be created all over map, not only where new players are currently being placed (players are positioned like this: middle section for first 20 days, then corners, then in between)
-52. fixed logged-in check (no longer redirects to login.php from admin when not logged-in to the game itself)
-53. horse drinking trough now decreases crop usage by real the amounts of how much crop Roman horse units really consume
-54. fixed ability to build Great Warehouse and Great Granary in non-Natar villages
-55. fixed ability to build buildings not belonging to player's tribe (trapper, brewery, horse drinking trough)
-56. fixed admin help for editing village not showing IDs for all buildings
-57. new feature: access log (only in config.php file to be used by advanced users to log game traffic and reveal URL hacks)
-58. fixed ability to go back in quests and gain gold and resources all over again when using default quests set
-59. fix for "finish immediatelly" PLUS button to decrease gold amount even when demolition alone has been insta-completed
-60. fixed maximum of 3 heroes in the Hero's Mansion (+ update of the Admin interface to account for it)
-61. new feature: Embassy mechanics overhaul - check out our [Wiki Page](https://github.com/Shadowss/TravianZ/wiki/New-Alliance-&-Embassy-Mechanics) or this [Google Presentation](https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit?usp=sharing) to learn more about it
-666. there's just a lot of stuff being worked on in this project and I'm too lazy to be writing all of it down... when the project is at lease stable, I think this will make sense... for now, it's just an "I did this" shoutout and people can see that in commits
+We are usually available to chat at our [Gitter channel](https://gitter.im/TravianZ-V8/Lobby), if you like to ask
+any questions or just talk to the developers about how great their day is today :) As for bug reports, please use
+the [Issues tab](https://github.com/Shadowss/TravianZ/issues) and create new issue, whether it's an error in game
+or you have a feature request to be included in the play.
+**The team**
+* [Shadowss](https://github.com/Shadowss) - project owner and an occasional developer / tester
+* [martinambrus](https://github.com/martinambrus) - lead developer
+* [Vladyslav](https://github.com/velhbxtyrj) - rigorous game tester
-Shadowss changes:
-1. Modified Plus System with packages.
-2. Modified in Plus System and added Account Statement.
-3. Enabled Report Player in Profile. Send message to Multihunter.
-4. Enabled Graphic Pack in Profile (NOT CODED YET).
-5. Enabled in Profile : Auto Completation , Large Map , Report Filter and Time Preferences (NOT CODED YET).
-6. Integrate Support Section in game.
-7. Modified footer and menu and added version and bugs (I mean detailed version.php and bugs.php).
-8. Modified all admin page , now all pictures appers correctly.
-9. Added night / day pictures. (thanks to advocaite).
-10. Activate inactive player in Admin Panel.
-11. Added Server Maintenence in Admin Panel (Not working 100% , i mean mode ban all players).
-12. Activate Player Report in Admin Panel (NOT CODED YET).
-13. Many bug fixed in Admin Panel.
-14. Negative crop fixed , now units die (starvation). WORKS LIKE REAL TRAVIAN !!!
-15. Medal fixed.
-16. Added new quests (alliance , main building 5 , granary level 3 , warehouse level 5 , palace or residence , 3 settlers , new village , wall).
-17. Winner decoded end time fixed , 403 , 404 , 500 errors are now decoded.
-18. Populate and regenerate oasis automation function added and fixed.
-19. Fixed palace , now cannot be build more than one palace / accout.
-20. Now you need a warehouse and granary level 20 to build great granary and great warehouse.
-21. Cannot send attacks and send resource to banned players.
-22. Now banned palyer cannot recive resource from marketplace.
-23. Fix message replay , now can be viwed from who came message.
-24. Added in instalation Nature Regeneration Time.
-25. Fix oasis.tpl in instalation files.
-26. Fix ranking search from everyware.
-27. Fix "Finish all constructions for 2 gold." now you dont lose gold when you simply click.
-28. Fix bonus on artefacts , now show what bonus gives you.(thanks to brainiacX)
-29. Fix settler bug , now you cannot train settlers if you dont have resource. And also modifyResource function updated. (thanks to brainiacX)
-30. Fix brewerey now can be build only on capital.
-31. Fix treasurey and palace , now cannot be build on WW village.
-32. Fix greatbarraks.
-33. Fix eraseble hero , now you can delete your hero.
-34. Fix desapear hero when you send as reinforcement.
-35. Fix message problem with '
-36. Fix train hero for unit pretorian
-37. Fix merchant quantity
-38. Fix battle system for catapults
-39. Fix delete player in admin panel
-40. Added automated system for give medals and also added in instalation file
-41. Fix special characters when send troops
-45. Fix bug 10 from NarcisRO list : If you have plus account activated you cannot see the attck/deff/scout images when you attack a village (i mean img on villages : red swords etc..)
-43. Fix forum surveys - NOT DONE
-44. Fix wall image when spy someone for every tribe
-45. Fix the top romans/teutons/gauls icon must show you the first rank of each race,not the whole page
-46. Fix destroy village bug
-47. Fix conquer oasis.
-48. Fix movements.tpl (now show purple sword if your oasis is attacked or if you found new village)
-49. Fixed movements on rally point if your oasis is under attack
-50. Fixed vulnerability attack on message.
-51. Fixed scouting all player when create natars.
-52. Fixed catapult if have artefact for random target. Now can target WW even have that artefact like says.
-53. Fix special characters on message (script alert not work now).
-54. Fix mightiest bug of travian , double troops , now you won`t have any problems with double troops. Works for own units and for enforcement units.
-55. Fix catapult target on brewerey , now you can target brewerey.
-56. Added loss protection if you have beginner protection and want to attack a player you loss protection.
-57. Fix artefacts, will not win more artifacts from the same village.
-58. Fix UTF8 in database and sql.sql file.
-59. Fixed Username HACK on register.
-60. Fixed Village hack in profile .
-61. Fixed a Bug where Founder or a user in alliance can kick himself.
-62. Fixed new village must build a rally point.
-63. Fix sorting distance artefact village .
-64. Fix to conquer oasis: can conquer 1 attack if nature troop die.
-65. Fix report scout by Natars. Now report player can see..
-66. Fix area and location like real travian.
-67. Fix field natar village set to type=3.
-68. Fix natar village area 400/400 or WORLD_MAX not the random area.
-69. Fix create_account : cannot create natar if already exist.
-70. Fix counter timer if timer < 0 = display 0:00:00 and not display like your time pc.
-71. Fix quest_core , now is like real travian.
-72. Fix update oasis unit.
-73. Fixed Registration hack.
-74. Fixed Village hack hidden village and !
-75. Fixed hidden Alliance name and fixed the bug of kicking your self if you are founder or anything else.
-76. Fix conquer artefact.
-77. Fix ranking and Quest 4.
-78. Fix finishAll building/demolition/tecknology.
-79. Fix conquer Occupied Oasis.
-80. Fix NPC trade on settler in village or palace.
-81. Fix bug when paste address to update building or resource , now not possible to upgrade.
-82. Fix spy : When defender has no spy's in his village, an incomming spy attack should be unnoticed, and the defender shouldn't get a report and also there shouldn't appear red swords in dorf.1 when there are no own spy's in village.
-83. Fix village to destroy and less query.
-84. Fix settler to raid (1 unit of settler can carry 3000 resource...wow!!)
-85. Fix dorf3 , now timer works corectly.
-86. Added timezone in instalation file , and can be edited after installation on config.
-87. The damage must be calculate for all troops as a defender.
-88. Battle system is fixed and it`s work like real travian.
-89. War Simulator system is fixed and it`s work like real travian.
-90. Fix calculation culturepoint according to the speed server.
-91. Fix to delete hero table when delete user from admin.
-92. Fix link to coor village from admin.
-93. Fix return troops if village destroy.
-94. Fix link list multivillage.
-95. Fix rally point to list troops own/other village/oasis.
-96. Fix recive report when other player send me reinforcement to my oasis
-97. Fix calculate defender hero
-98. Fix enforcement oasis
-99. Fix hero XP calculation by crop consumed and share point hero xp
-100. Fix chiefting village only normal attack can reduce loyalty
-101. Fix conquered oasis. Hero must use normal attack if oasis is conquered by other player
-102. Fix destroy village.
-103. Fix returntroop in oasis when destroy village
-104. Fix total point hero and statistics calculation by crop consumption
-105. Fix hero reinfocement sometimes mising in action
-106. Fix total of trapper bug is full trapp if 1 troop only you send.
-107. Fix invalid argument supplied if using masterbuilder
-108. Change entire database to InnoDB.
+**Thanks**
-TienTN changes:
-1. Change install/templates/config.tpl to deal with deprecated warning from new PHP version.
-2. Fix install/data/sql.sql, to be executable in current MySQL version.
-3. Fix db_MYSQL.php
- with safe_mysql_fetch_all, and safe_mysqli_fetch_array wrappers, to avoid
- Warning: mysql_fetch_all/array() expects parameter 1 to be resource, boolean given
-4. Fix the db_MYSQLi.php in class object declaration(if anybody want to use db_MYSQLi.php again)
-5. Fix the unx.js file for error:
- VM5051:1 Uncaught SyntaxError: Unexpected token )
- jd.onreadystatechange @ unx.js?0ac36:170
- This error arises when moving to the border of the map.
-6. Fix the map loop moving bug:
- Symptom: For map not set to size 400x400, on the map page,
- when moving on and on in one direction, cross the map border(loop) two times,
- the moving function will be crashed(freeze, you can't move any more).
- I found out that unx.js handle a static map size(400x400).
- So I fixed this with a m_c.world_max variable from mapview.tpl and changed the unx.js accordingly.
-7. Fix the constructor global variable missing in Session.php
+Many thanks to all those who recently played around with the project and tested it both, locally and on their
+own servers. This includes [ZZJHONS](https://github.com/ZZJHONS), [DracoMilesX](https://github.com/DracoMilesX),
+[phaze1G](https://github.com/phaze1G) and many others who were too shy to let us know that they use and enjoy
+runnign this game :)
-
-TPLinux Changes:
-1. Fix FinishAll with two gold issue/bug
-2. Fix Reload crush issue after building construction finished
-3. Fix in_array bug in show more buldings in WWV
-4. Fix winner redirection
-5. Fix winner WW image path
-6. Convert '' To ' 5
-10. Fixing Quest not appears if press (play no tasks)
-11. Fix the redirection from rally point when attack is finished
-12. Remove Rally point advantage
-13. Fix fullscreen map in rtl layout
-14. Fix divesion by Zero bug in general statics
---
+Also, our thanks go to all both, the original and occasional developers, especially [yi12345](https://github.com/yi12345/),
+[advocaite](https://github.com/advocaite/), [brainiacX](https://github.com/brainiacX/), [ronix](https://github.com/ronix/),
+[MisterX](https://github.com/MisterX/), [Elio](https://github.com/Elio/) and many others who were part of this
+project's history.
\ No newline at end of file