diff --git a/GameEngine/Automation.php b/GameEngine/Automation.php index 8aa9d6b6..fa9c3c40 100755 --- a/GameEngine/Automation.php +++ b/GameEngine/Automation.php @@ -2280,9 +2280,8 @@ class Automation { //no units can stay in the village itself $units2reset = []; - for ($u = 1; $u <= 50; $u++) { - $units2reset[] = 'u'.$u.' = 0'; - } + for ($u = 1; $u <= 50; $u++) $units2reset[] = 'u'.$u.' = 0'; + $units2reset[] = 'u99 = 0'; $units2reset[] = 'u99o = 0'; $units2reset[] = 'hero = 0'; @@ -2298,10 +2297,9 @@ class Automation { $pop2 = $poparray[1]['Total']; if($pop1 > $pop2){ $buildlevel = $database->getResourceLevel($data['to']); - - for ($i=1; $i<=39; $i++){ + for ($i = 1; $i <= 39; $i++){ if($buildlevel['f'.$i]!=0){ - if($buildlevel['f'.$i."t"]!=35 && $buildlevel['f'.$i."t"]!=36 && $buildlevel['f'.$i."t"]!=41){ + if($buildlevel['f'.$i."t"] != 35 && $buildlevel['f'.$i."t"] != 36 && $buildlevel['f'.$i."t"] != 41){ $leveldown = $buildlevel['f'.$i]-1; $newLevels_fieldNames[] = "f".$i; $newLevels_fieldValues[] = $leveldown; @@ -2321,8 +2319,8 @@ class Automation { } } - if ($buildlevel['f99']!=0) { - $leveldown = $buildlevel['f99']-1; + if ($buildlevel['f99'] != 0) { + $leveldown = $buildlevel['f99'] - 1; $newLevels_fieldNames[] = "f99"; $newLevels_fieldValues[] = $leveldown; } @@ -2381,12 +2379,12 @@ class Automation { $info_chief = "".$chief_pic.",Could not reduce cultural points during raid"; } - if(($data['t11'] - $dead11 - $traped11)> 0){ //hero + if(($data['t11'] - $dead11 - $traped11) > 0){ //hero if ($heroxp == 0) { - $xp=""; + $xp = ""; $info_hero = $hero_pic.",Your hero had nothing to kill therefore gains no XP at all."; } else { - $xp=" and gained ".$heroxp." XP from the battle."; + $xp = " and gained ".$heroxp." XP from the battle."; $info_hero = $hero_pic.",Your hero gained ".$heroxp." XP."; } @@ -2449,7 +2447,7 @@ class Automation { \"Clay\"".round($totclay)." | \"Iron\"".round($totiron)." | \"Crop\"".round($totcrop)." -
\"carry\"Total Resources : ".round($totwood+$totclay+$totiron+$totcrop)."
+
\"carry\"Total Resources: ".round($totwood+$totclay+$totiron+$totcrop)."
"; }else if($data['spy'] == 2){ if ($isoasis == 0){ @@ -3685,108 +3683,82 @@ class Automation { } private function bountyGetWoodProd() { - global $bid1,$bid5,$session; + global $bid1, $bid5; + $wood = $sawmill = 0; - $woodholder = array(); - for($i=1;$i<=38;$i++) { - if($this->bountyresarray['f'.$i.'t'] == 1) { - array_push($woodholder,'f'.$i); - } - if($this->bountyresarray['f'.$i.'t'] == 5) { - $sawmill = $this->bountyresarray['f'.$i]; - } + $woodholder = []; + for($i = 1; $i <= 38; $i++) { + if($this->bountyresarray['f'.$i.'t'] == 1) array_push($woodholder,'f'.$i); + if($this->bountyresarray['f'.$i.'t'] == 5) $sawmill = $this->bountyresarray['f'.$i]; } - for($i=0;$i<=count($woodholder)-1;$i++) { $wood+= $bid1[$this->bountyresarray[$woodholder[$i]]]['prod']; } - if($sawmill >= 1) { - $wood += $wood /100 * $bid5[$sawmill]['attri']; - } - if($this->bountyocounter[0] != 0) { - $wood += $wood*0.25*$this->bountyocounter[0]; - } - $wood *= SPEED; - return round($wood); + + for($i = 0; $i <= count($woodholder) - 1; $i++) $wood += $bid1[$this->bountyresarray[$woodholder[$i]]]['prod']; + + if($sawmill >= 1) $wood += $wood / 100 * $bid5[$sawmill]['attri']; + if($this->bountyocounter[0] != 0) $wood += $wood * 0.25 * $this->bountyocounter[0]; + + return round($wood * SPEED); } private function bountyGetClayProd() { - global $bid2,$bid6,$session; + global $bid2, $bid6; + $clay = $brick = 0; - $clayholder = array(); - for($i=1;$i<=38;$i++) { - if($this->bountyresarray['f'.$i.'t'] == 2) { - array_push($clayholder,'f'.$i); - } - if($this->bountyresarray['f'.$i.'t'] == 6) { - $brick = $this->bountyresarray['f'.$i]; - } + $clayholder = []; + for($i = 1; $i <= 38; $i++) { + if($this->bountyresarray['f'.$i.'t'] == 2) array_push($clayholder,'f'.$i); + if($this->bountyresarray['f'.$i.'t'] == 6) $brick = $this->bountyresarray['f'.$i]; } - for($i=0;$i<=count($clayholder)-1;$i++) { $clay+= $bid2[$this->bountyresarray[$clayholder[$i]]]['prod']; } - if($brick >= 1) { - $clay += $clay /100 * $bid6[$brick]['attri']; - } - if($this->bountyocounter[1] != 0) { - $clay += $clay*0.25*$this->bountyocounter[1]; - } - $clay *= SPEED; - return round($clay); + + for($i = 0; $i <= count($clayholder) - 1; $i++) $clay+= $bid2[$this->bountyresarray[$clayholder[$i]]]['prod']; + + if($brick >= 1) $clay += $clay / 100 * $bid6[$brick]['attri']; + if($this->bountyocounter[1] != 0) $clay += $clay * 0.25 * $this->bountyocounter[1]; + + return round($clay * SPEED); } private function bountyGetIronProd() { - global $bid3,$bid7,$session; + global $bid3, $bid7; + $iron = $foundry = 0; $ironholder = array(); - for($i=1;$i<=38;$i++) { - if($this->bountyresarray['f'.$i.'t'] == 3) { - array_push($ironholder,'f'.$i); - } - if($this->bountyresarray['f'.$i.'t'] == 7) { - $foundry = $this->bountyresarray['f'.$i]; - } + for($i = 1; $i <= 38; $i++) { + if($this->bountyresarray['f'.$i.'t'] == 3) array_push($ironholder,'f'.$i); + if($this->bountyresarray['f'.$i.'t'] == 7) $foundry = $this->bountyresarray['f'.$i]; } - for($i=0;$i<=count($ironholder)-1;$i++) { $iron+= $bid3[$this->bountyresarray[$ironholder[$i]]]['prod']; } - if($foundry >= 1) { - $iron += $iron /100 * $bid7[$foundry]['attri']; - } - if($this->bountyocounter[2] != 0) { - $iron += $iron*0.25*$this->bountyocounter[2]; - } - $iron *= SPEED; - return round($iron); + + for($i = 0; $i <= count($ironholder) - 1; $i++) $iron+= $bid3[$this->bountyresarray[$ironholder[$i]]]['prod']; + + if($foundry >= 1) $iron += $iron / 100 * $bid7[$foundry]['attri']; + if($this->bountyocounter[2] != 0) $iron += $iron * 0.25 * $this->bountyocounter[2]; + + return round($iron * SPEED); } private function bountyGetCropProd() { - global $bid4,$bid8,$bid9,$session; + global $bid4, $bid8, $bid9; + $crop = $grainmill = $bakery = 0; - $cropholder = array(); - for($i=1;$i<=38;$i++) { - if($this->bountyresarray['f'.$i.'t'] == 4) { - array_push($cropholder,'f'.$i); - } - if($this->bountyresarray['f'.$i.'t'] == 8) { - $grainmill = $this->bountyresarray['f'.$i]; - } - if($this->bountyresarray['f'.$i.'t'] == 9) { - $bakery = $this->bountyresarray['f'.$i]; - } + $cropholder = []; + for($i = 1; $i <= 38;$i++) { + if($this->bountyresarray['f'.$i.'t'] == 4) array_push($cropholder,'f'.$i); + if($this->bountyresarray['f'.$i.'t'] == 8) $grainmill = $this->bountyresarray['f'.$i]; + if($this->bountyresarray['f'.$i.'t'] == 9) $bakery = $this->bountyresarray['f'.$i]; } - for($i=0;$i<=count($cropholder)-1;$i++) { $crop+= $bid4[$this->bountyresarray[$cropholder[$i]]]['prod']; } - if($grainmill >= 1) { - $crop += $crop /100 * (isset($bid8[$grainmill]['attri']) ? $bid8[$grainmill]['attri'] : 0); - } - if($bakery >= 1) { - $crop += $crop /100 * (isset($bid9[$bakery]['attri']) ? $bid9[$bakery]['attri'] : 0); - } - if($this->bountyocounter[3] != 0) { - $crop += $crop*0.25*$this->bountyocounter[3]; - } - if(!empty($bountyresarray['vref']) && is_numeric($bountyresarray['vref'])){ + for($i = 0; $i <= count($cropholder) - 1; $i++) $crop+= $bid4[$this->bountyresarray[$cropholder[$i]]]['prod']; + + if($grainmill >= 1) $crop += $crop / 100 * (isset($bid8[$grainmill]['attri']) ? $bid8[$grainmill]['attri'] : 0); + if($bakery >= 1) $crop += $crop / 100 * (isset($bid9[$bakery]['attri']) ? $bid9[$bakery]['attri'] : 0); + if($this->bountyocounter[3] != 0) $crop += $crop * 0.25 * $this->bountyocounter[3]; + + if(!empty($bountyresarray['vref']) && is_numeric($bountyresarray['vref'])){ $who=$database->getVillageField($bountyresarray['vref'],"owner"); - $croptrue=$database->getUserField($who,"b4",0); - if($croptrue > time()) { - $crop*=1.25; - } + $croptrue = $database->getUserField($who, "b4", 0); + if($croptrue > time()) $crop *= 1.25; } - $crop *= SPEED; - return round($crop); + + return round($crop * SPEED); } private function trainingComplete() { diff --git a/GameEngine/Session.php b/GameEngine/Session.php index a974dbd0..0846526d 100755 --- a/GameEngine/Session.php +++ b/GameEngine/Session.php @@ -69,6 +69,7 @@ class Session { var $bonus2 = 0; var $bonus3 = 0; var $bonus4 = 0; + var $timer = 0; var $checker, $mchecker; public $userinfo = array(); private $userarray = array(); diff --git a/GameEngine/Village.php b/GameEngine/Village.php index 6a255fb6..73f2924c 100755 --- a/GameEngine/Village.php +++ b/GameEngine/Village.php @@ -18,23 +18,20 @@ include_once("Technology.php"); class Village { public $type; - public $coor = array(); - public $awood,$aclay,$airon,$acrop,$pop,$maxstore,$maxcrop,$atotal; - public $wid,$vname,$capital,$natar,$master; - public $resarray = array(); - public $unitarray,$techarray,$unitall,$researching,$abarray = array(); - private $infoarray = array(); - private $production = array(); - private $oasisowned,$ocounter = array(); + public $coor = []; + public $awood, $aclay, $airon, $acrop, $pop, $maxstore, $maxcrop, $atotal; + public $wid, $vname, $capital, $natar, $master; + public $resarray = []; + public $unitarray, $techarray, $unitall, $researching, $abarray = []; + private $infoarray = []; + private $production = []; + private $oasisowned, $ocounter = []; function __construct() { global $session, $database; - if(isset($_SESSION['wid'])) { - $this->wid = $_SESSION['wid']; - } - else { - $this->wid = $session->villages[0]; - } + + if(isset($_SESSION['wid'])) $this->wid = $_SESSION['wid']; + else $this->wid = $session->villages[0]; $this->preloadVillagesData(); @@ -67,12 +64,13 @@ class Village { } public function getAllUnits($vid) { - global $database,$technology; + global $database, $technology; return $technology->getUnits($database->getUnit($vid),$database->getEnforceVillage($vid,0)); } private function LoadTown($second_run = false) { - global $database,$session,$logging,$technology; + global $database, $session, $logging, $technology; + $this->infoarray = $database->getVillage($this->wid); if($this->infoarray['owner'] != $session->uid && !$session->isAdmin) { unset($_SESSION['wid']); @@ -110,15 +108,35 @@ class Village { $this->allcrop = $this->getCropProd(); $this->loyalty = $this->infoarray['loyalty']; $this->master = count($database->getMasterJobs($this->wid)); - //de gs in town, zetten op max pakhuisinhoud + + //If resources overflow the warehouse/granary limit, set them at the maximum value $resourceUpdates = []; - if($this->awood>$this->maxstore){ $this->awood=$this->maxstore; $resourceUpdates['wood'] = $this->maxstore; } - if($this->aclay>$this->maxstore){ $this->aclay=$this->maxstore; $resourceUpdates['clay'] = $this->maxstore; } - if($this->airon>$this->maxstore){ $this->airon=$this->maxstore; $resourceUpdates['iron'] = $this->maxstore; } - if($this->acrop>$this->maxcrop){ $this->acrop=$this->maxcrop; $resourceUpdates['crop'] = $this->maxcrop; } + if($this->awood > $this->maxstore) + { + $this->awood = $this->maxstore; + $resourceUpdates['wood'] = $this->maxstore; + } + + if($this->aclay > $this->maxstore) + { + $this->aclay = $this->maxstore; + $resourceUpdates['clay'] = $this->maxstore; + } + + if($this->airon > $this->maxstore) + { + $this->airon = $this->maxstore; + $resourceUpdates['iron'] = $this->maxstore; + } + + if($this->acrop > $this->maxcrop) + { + $this->acrop = $this->maxcrop; + $resourceUpdates['crop'] = $this->maxcrop; + } if (count($resourceUpdates)) { - $database->updateResource( $this->wid, array_keys( $resourceUpdates ), array_values($resourceUpdates) ); + $database->updateResource($this->wid, array_keys($resourceUpdates), array_values($resourceUpdates)); // reload cache if we've updated resources and the like if ($second_run) { @@ -126,188 +144,148 @@ class Village { call_user_func(get_class($database).'::clearVillageCache'); $this->preloadVillagesData(); } - } else if ($second_run) { - $this->preloadVillagesData(); - } + } + else if ($second_run) $this->preloadVillagesData(); } private function calculateProduction() { - global $technology,$database,$session; + global $technology, $database, $session; // clear cache, since we're updating village data call_user_func(get_class($database).'::clearVillageCache'); - $normalA = $database->getOwnArtefactInfoByType($_SESSION['wid'],4); - $largeA = $database->getOwnUniqueArtefactInfo($session->uid,4,2); - $uniqueA = $database->getOwnUniqueArtefactInfo($session->uid,4,3); $upkeep = $technology->getUpkeep($this->unitall, 0, $this->wid); $this->production['wood'] = $this->getWoodProd(); $this->production['clay'] = $this->getClayProd(); $this->production['iron'] = $this->getIronProd(); - - if ($uniqueA['size']==3 && $uniqueA['owner']==$session->uid){ - $this->production['crop'] = $this->getCropProd()- $this->pop - (($upkeep)-round($upkeep*0.50)); - - }else if ($normalA['type']==4 && $normalA['size']==1 && $normalA['owner']==$session->uid){ - $this->production['crop'] = $this->getCropProd()-$this->pop-(($upkeep)-round($upkeep*0.25)); - - }else if ($largeA['size']==2 && $largeA['owner']==$session->uid){ - $this->production['crop'] = $this->getCropProd()-$this->pop-(($upkeep)-round($upkeep*0.25)); - - }else{ - $this->production['crop'] = $this->getCropProd()-$this->pop-$upkeep; + $this->production['crop'] = $this->getCropProd() - $this->pop - $upkeep; } - } - private function processProduction() { global $database; + $timepast = time() - $this->infoarray['lastupdate']; - $nwood = ($this->production['wood'] / 3600) * $timepast; - $nclay = ($this->production['clay'] / 3600) * $timepast; - $niron = ($this->production['iron'] / 3600) * $timepast; - $ncrop = ($this->production['crop'] / 3600) * $timepast; - - $database->modifyResource($this->wid,$nwood,$nclay,$niron,$ncrop,1); + $nwood = min(($this->production['wood'] / 3600) * $timepast, $this->maxstore); + $nclay = min(($this->production['clay'] / 3600) * $timepast, $this->maxstore); + $niron = min(($this->production['iron'] / 3600) * $timepast, $this->maxstore); + $ncrop = min(($this->production['crop'] / 3600) * $timepast, $this->maxcrop); + + $database->modifyResource($this->wid, $nwood, $nclay, $niron, $ncrop, 1); $database->updateVillage($this->wid); $this->LoadTown(true); } private function getWoodProd() { - global $bid1,$bid5,$session; - $basewood = $sawmill = 0; - $woodholder = array(); - for($i=1;$i<=38;$i++) { - if($this->resarray['f'.$i.'t'] == 1) { - array_push($woodholder,'f'.$i); - } - if($this->resarray['f'.$i.'t'] == 5) { - $sawmill = $this->resarray['f'.$i]; - } + global $bid1, $bid5, $session; + + $wood = $sawmill = 0; + $woodholder = []; + for($i = 1; $i <= 38; $i++) { + if($this->resarray['f'.$i.'t'] == 1) array_push($woodholder,'f'.$i); + if($this->resarray['f'.$i.'t'] == 5) $sawmill = $this->resarray['f'.$i]; } - for($i=0;$i<=count($woodholder)-1;$i++) { $basewood+= $bid1[$this->resarray[$woodholder[$i]]]['prod']; } - $wood = $basewood + $basewood * 0.25 * $this->ocounter[0]; - if($sawmill >= 1) { - $wood += $basewood / 100 * $bid5[$sawmill]['attri']; - } - if($session->bonus1 == 1) { - $wood *= 1.25; - } - $wood *= SPEED; - return round($wood); + + for($i = 0; $i <= count($woodholder) - 1; $i++) $wood += $bid1[$this->resarray[$woodholder[$i]]]['prod']; + $wood = $wood + $wood * 0.25 * $this->ocounter[0]; + + if($sawmill >= 1) $wood += $wood / 100 * $bid5[$sawmill]['attri']; + if($session->bonus1 == 1) $wood *= 1.25; + + return round($wood * SPEED); } private function getClayProd() { - global $bid2,$bid6,$session; - $baseclay = $clay = $brick = 0; - $clayholder = array(); - for($i=1;$i<=38;$i++) { - if($this->resarray['f'.$i.'t'] == 2) { - array_push($clayholder,'f'.$i); - } - if($this->resarray['f'.$i.'t'] == 6) { - $brick = $this->resarray['f'.$i]; - } + global $bid2, $bid6, $session; + + $clay = $brick = 0; + $clayholder = []; + for($i = 1; $i <= 38; $i++) { + if($this->resarray['f'.$i.'t'] == 2) array_push($clayholder,'f'.$i); + if($this->resarray['f'.$i.'t'] == 6) $brick = $this->resarray['f'.$i]; } - for($i=0;$i<=count($clayholder)-1;$i++) { $baseclay+= $bid2[$this->resarray[$clayholder[$i]]]['prod']; } - $clay = $baseclay + $baseclay * 0.25 * $this->ocounter[1]; - if($brick >= 1) { - $clay += $baseclay / 100 * $bid6[$brick]['attri']; - } - if($session->bonus2 == 1) { - $clay *= 1.25; - } - $clay *= SPEED; - return round($clay); + + for($i = 0; $i <= count($clayholder) - 1; $i++) $clay+= $bid2[$this->resarray[$clayholder[$i]]]['prod']; + $clay = $clay + $clay * 0.25 * $this->ocounter[1]; + + if($brick >= 1) $clay += $clay / 100 * $bid6[$brick]['attri']; + if($session->bonus2 == 1) $clay *= 1.25; + + return round($clay * SPEED); } private function getIronProd() { - global $bid3,$bid7,$session; - $baseiron = $foundry = 0; - $ironholder = array(); - for($i=1;$i<=38;$i++) { - if($this->resarray['f'.$i.'t'] == 3) { - array_push($ironholder,'f'.$i); - } - if($this->resarray['f'.$i.'t'] == 7) { - $foundry = $this->resarray['f'.$i]; - } + global $bid3, $bid7, $session; + + $iron = $foundry = 0; + $ironholder = []; + for($i = 1; $i <= 38; $i++) { + if($this->resarray['f'.$i.'t'] == 3) array_push($ironholder,'f'.$i); + if($this->resarray['f'.$i.'t'] == 7) $foundry = $this->resarray['f'.$i]; } - for($i=0;$i<=count($ironholder)-1;$i++) { $baseiron+= $bid3[$this->resarray[$ironholder[$i]]]['prod']; } - $iron = $baseiron + $baseiron * 0.25 * $this->ocounter[2]; - if($foundry >= 1) { - $iron += $baseiron / 100 * $bid7[$foundry]['attri']; - } - if($session->bonus3 == 1) { - $iron *= 1.25; - } - $iron *= SPEED; - return round($iron); + + for($i = 0;$i <= count($ironholder) - 1; $i++) $iron+= $bid3[$this->resarray[$ironholder[$i]]]['prod']; + $iron = $iron + $iron * 0.25 * $this->ocounter[2]; + + if($foundry >= 1) $iron += $iron / 100 * $bid7[$foundry]['attri']; + if($session->bonus3 == 1) $iron *= 1.25; + + return round($iron * SPEED); } private function getCropProd() { - global $bid4,$bid8,$bid9,$session; - $basecrop = $grainmill = $bakery = 0; - $cropholder = array(); - for($i=1;$i<=38;$i++) { - if($this->resarray['f'.$i.'t'] == 4) { - array_push($cropholder,'f'.$i); - } - if($this->resarray['f'.$i.'t'] == 8) { - $grainmill = $this->resarray['f'.$i]; - } - if($this->resarray['f'.$i.'t'] == 9) { - $bakery = $this->resarray['f'.$i]; - } + global $bid4, $bid8, $bid9, $session; + + $crop = $grainmill = $bakery = 0; + $cropholder = []; + for($i = 1; $i <= 38; $i++) { + if($this->resarray['f'.$i.'t'] == 4) array_push($cropholder,'f'.$i); + if($this->resarray['f'.$i.'t'] == 8) $grainmill = $this->resarray['f'.$i]; + if($this->resarray['f'.$i.'t'] == 9) $bakery = $this->resarray['f'.$i]; } - for ( $i = 0; $i <= count( $cropholder ) - 1; $i ++ ) { - $basecrop += $bid4[ $this->resarray[ $cropholder[ $i ] ] ]['prod']; - } + + for ($i = 0; $i <= count($cropholder) - 1; $i++) $crop += $bid4[$this->resarray[$cropholder[$i]]]['prod']; $bonus = 0.25 * $this->ocounter[3]; - $crop = $basecrop + $basecrop * 0.25 * $this->ocounter[3]; + $crop = $crop + $crop * 0.25 * $this->ocounter[3]; if($grainmill >= 1 || $bakery >= 1) { - $crop += $basecrop /100 * ((isset($bid8[$grainmill]['attri']) ? $bid8[$grainmill]['attri'] : 0) + (isset($bid9[$bakery]['attri']) ? $bid9[$bakery]['attri'] : 0)); + $crop += $crop / 100 * ((isset($bid8[$grainmill]['attri']) ? $bid8[$grainmill]['attri'] : 0) + (isset($bid9[$bakery]['attri']) ? $bid9[$bakery]['attri'] : 0)); } + if($session->bonus4 == 1) $crop *= 1.25; - if($session->bonus4 == 1) { - $crop *= 1.25; - } - $crop *= SPEED; - return round($crop); + return round($crop * SPEED); } private function sortOasis() { $crop = $clay = $wood = $iron = 0; - if (!empty($this->oasisowned)) { - foreach ($this->oasisowned as $oasis) { - switch ( $oasis['type'] ) { + if(!empty($this->oasisowned)){ + foreach($this->oasisowned as $oasis){ + switch($oasis['type']){ case 1: case 2: - $wood += 1; + $wood++; break; case 3: - $wood += 1; - $crop += 1; + $wood++; + $crop++; break; case 4: case 5: - $clay += 1; + $clay++; break; case 6: - $clay += 1; - $crop += 1; + $clay++; + $crop++; break; case 7: case 8: - $iron += 1; + $iron++; break; case 9: - $iron += 1; - $crop += 1; + $iron++; + $crop++; break; case 10: case 11: - $crop += 1; + $crop++; break; case 12: $crop += 2; @@ -315,19 +293,20 @@ class Village { } } } - return array($wood,$clay,$iron,$crop); + return [$wood, $clay, $iron, $crop]; } private function ActionControl() { global $session; - if(SERVER_WEB_ROOT) { - $page = $_SERVER['SCRIPT_NAME']; - } - else { + + if(SERVER_WEB_ROOT) $page = $_SERVER['SCRIPT_NAME']; + else + { $explode = explode("/",$_SERVER['SCRIPT_NAME']); $i = count($explode)-1; $page = $explode[$i]; } + if($page == "build.php" && $session->uid != $this->infoarray['owner']) { unset($_SESSION['wid']); header("Location: dorf1.php"); diff --git a/Templates/Build/16_incomming.tpl b/Templates/Build/16_incomming.tpl index 68eb3ee5..8b33bb35 100644 --- a/Templates/Build/16_incomming.tpl +++ b/Templates/Build/16_incomming.tpl @@ -13,7 +13,7 @@ $res1 = mysqli_query($database->dblink,"SELECT wood, clay, iron, crop FROM " . T $res = mysqli_fetch_array($res1); } } -$timer = $y+1; +$session->timer++; if ($units[$y]['sort_type']==3){ if ($units[$y]['attack_type']==3){ $actionType = ATTACK_ON; @@ -79,7 +79,7 @@ if ($units[$y]['sort_type']==3){ '.ARRIVAL.' -
'.$generator->getTimeFormat($units[$y]['endtime']-time()).' h
'; +
timer.'>'.$generator->getTimeFormat($units[$y]['endtime']-time()).' h
'; $datetime = $generator->procMtime($units[$y]['endtime']); echo "
"; if($datetime[0] != "today") { @@ -114,7 +114,7 @@ if ($units[$y]['sort_type']==3){ '.ARRIVAL.' -
'.$generator->getTimeFormat($units[$y]['endtime']-time()).' h
'; +
timer.'>'.$generator->getTimeFormat($units[$y]['endtime']-time()).' h
'; $datetime = $generator->procMtime($units[$y]['endtime']); echo "
"; if($datetime[0] != "today") { @@ -201,7 +201,7 @@ $to = $database->getMInfo($units[$y]['vref']); ".$generator->getTimeFormat($units[$y]['endtime']-time())." h
"; + echo "
timer.">".$generator->getTimeFormat($units[$y]['endtime']-time())." h
"; $datetime = $generator->procMtime($units[$y]['endtime']); echo "
"; if($datetime[0] != "today") { @@ -222,7 +222,7 @@ foreach($array as $conqured){ $oasis = $database->getMovement("6",$conqured['wref'],0); $total_for = count($oasis); for($y=0;$y < $total_for;$y++){ -$timer = $y+1; + $session->timer++; $to = $database->getOMInfo($oasis[$y]['to']); if ($oasis[$y]['attack_type']==2){ $actionType = REINFORCEMENTFOR; @@ -286,7 +286,7 @@ $to = $database->getOMInfo($oasis[$y]['to']); '.ARRIVAL.' -
'.$generator->getTimeFormat($oasis[$y]['endtime']-time()).' h
'; +
timer.'>'.$generator->getTimeFormat($oasis[$y]['endtime']-time()).' h
'; $datetime = $generator->procMtime($oasis[$y]['endtime']); echo "
"; if($datetime[0] != "today") { @@ -304,7 +304,7 @@ $to = $database->getOMInfo($oasis[$y]['to']); $settlers = $database->getMovement("7",$village->wid,1); $total_for3 = count($settlers); for($x=0;$x < $total_for3;$x++){ -$timer = $x+1; + $session->timer++; $to = $database->getMInfo($settlers[$x]['to']); ?> @@ -348,7 +348,7 @@ $to = $database->getMInfo($settlers[$x]['to']);
".$generator->getTimeFormat($settlers[$x]['endtime']-time())." h"; + echo "
timer.">".$generator->getTimeFormat($settlers[$x]['endtime']-time())." h
"; $datetime = $generator->procMtime($settlers[$x]['endtime']); echo "
"; if($datetime[0] != "today") { diff --git a/Templates/Build/16_walking.tpl b/Templates/Build/16_walking.tpl index 86e9a39f..dc53dc1f 100644 --- a/Templates/Build/16_walking.tpl +++ b/Templates/Build/16_walking.tpl @@ -1,10 +1,9 @@ getMovement(3,$village->wid,0); $total_for = count($units); -$timer = 0; for($y=0;$y<$total_for;$y++){ -$timer += 1; +$session->timer++; if($units[$y]['attack_type'] == 2){ $attack_type = REINFORCEMENTFOR; @@ -78,7 +77,7 @@ $to = $database->getOMInfo($units[$y]['to']);}
"> ".$generator->getTimeFormat($units[$y]['endtime']-time())." h"; + echo "
timer>".$generator->getTimeFormat($units[$y]['endtime']-time())." h
"; $datetime = $generator->procMtime($units[$y]['endtime']); echo "
"; if($datetime[0] != "today") { @@ -104,7 +103,7 @@ $to = $database->getOMInfo($units[$y]['to']);} $total_for = count($settlers); for($y=0;$y<$total_for;$y++){ -$timer += 1; + $session->timer++; ?> @@ -147,7 +146,7 @@ $timer += 1;
"> ".$generator->getTimeFormat($settlers[$y]['endtime']-time())." h"; + echo "
timer>".$generator->getTimeFormat($settlers[$y]['endtime']-time())." h
"; $datetime = $generator->procMtime($settlers[$y]['endtime']); echo "
"; if($datetime[0] != "today") { diff --git a/Templates/menu.tpl b/Templates/menu.tpl index a82e04ed..9407996b 100644 --- a/Templates/menu.tpl +++ b/Templates/menu.tpl @@ -84,7 +84,7 @@ div.c1 {text-align: center} } ?>
@@ -99,10 +99,10 @@ div.c1 {text-align: center}
-