diff --git a/GameEngine/Database/db_MYSQL.php b/GameEngine/Database/db_MYSQL.php index 9960bf75..6386db29 100644 --- a/GameEngine/Database/db_MYSQL.php +++ b/GameEngine/Database/db_MYSQL.php @@ -529,10 +529,10 @@ function getVilWref($x, $y) { } function populateOasisUnitsHigh() { - $q2 = "SELECT * FROM " . TB_PREFIX . "odata where conqured = 0"; + $q2 = "SELECT * FROM " . TB_PREFIX . "wdata where oasistype != 0"; $result2 = mysql_query($q2, $this->connection); while($row = mysql_fetch_array($result2)) { - $wid = $row['wref']; + $wid = $row['id']; $basearray = $this->getMInfo($wid); //each Troop is a Set for oasis type like mountains have rats spiders and snakes fields tigers elphants clay wolves so on stonger one more not so less switch($basearray['oasistype']) {