From f46e71d775a85d8bf55bdecb813878d99bb5b300 Mon Sep 17 00:00:00 2001 From: armando1980 Date: Sun, 16 Feb 2014 18:33:30 -0500 Subject: [PATCH] fix lang rally point ok by: Armando --- GameEngine/Lang/ru.php | 45 +++++++++++++++++++++++++++++++++++++++--- 1 file changed, 42 insertions(+), 3 deletions(-) diff --git a/GameEngine/Lang/ru.php b/GameEngine/Lang/ru.php index 73071e58..fa749faa 100644 --- a/GameEngine/Lang/ru.php +++ b/GameEngine/Lang/ru.php @@ -6,7 +6,7 @@ // Made by: Dzoki & Dixie (TravianX) // // - TravianX = Travian Clone Project - // // DO NOT REMOVE COPYRIGHT NOTICE! // -// Adding tasks and constructions by: Armando // +// Adding tasks, constructions and artefact by: Armando // ////////////////////////////////////////////////////////////////////////////////////////////////////// // // // Русский // @@ -206,6 +206,7 @@ define("Q13_RESP","Very good, your village grows and thrives!"); define("Q14","Task 14: Instructions"); define("Q14_DESC","In the ingame instructions you can find short information texts about different buildings and types of units.

Click on 'instructions' at the left to find out how much lumber is required for the barracks."); define("Q14_ORDER","Order:<\/p>Enter how much lumber barracks cost"); +define("Q14_BUTN","complete task"); define("Q14_RESP","Exactly! Barracks cost 210 lumber."); define("Q15","Task 15: Main Building"); @@ -225,7 +226,8 @@ define("Q17_BUTN1","Military"); define("Q18","Task 18: Military"); define("Q18_DESC","A brave decision. To be able to send troops you need a rally point.

The rally point must be built on a specific building site. The "); -define("Q18_DESC1"," is located on the right side of the main building, slightly below it. The building site itself is curved."); +define("Q18_DESC1"," building site."); +define("Q18_DESC2"," is located on the right side of the main building, slightly below it. The building site itself is curved."); define("Q18_ORDER","Order:<\/p>Construct a rally point."); define("Q18_RESP","Your rally point has been erected! A good move towards world domination!"); @@ -238,7 +240,8 @@ define("Q20","Task 20: Train."); define("Q20_DESC","Now that you have barracks you can start training troops. Train two "); define("Q20_ORDER","Please train 2 "); define("Q20_RESP","The foundation for your glorious army has been laid.

Before sending your army off to plunder you should check with the."); -define("Q20_RESP1","to see how many troops you need to successfully fight one rat without losses."); +define("Q20_RESP1","Combat Simulator"); +define("Q20_RESP2","to see how many troops you need to successfully fight one rat without losses."); define("Q21","Task 18: Economy"); define("Q21_DESC","Trade & Economy was your choice. Golden times await you for sure!"); @@ -463,6 +466,38 @@ define("OWN_ATTACKING_TROOPS","Собственные атакующие вой define("ATTACK","Атака"); define("OWN_REINFORCING_TROOPS","Собственные прибивающие войска"); define("TROOPS_DORF","Войска:"); +define("NEWVILLAGE","New vill."); +define("FOUNDNEWVILLAGE","Founding New village"); +define("UNDERATTACK","The village is under attack"); +define("OASISATTACK","The Oasis is under attack"); +define("OASISATTACKS","Oasis Att."); +define("RETURNFROM","Return from"); +define("REINFORCEMENTFOR","Reinforcement to"); +define("ATTACK_ON","Attack to"); +define("RAID_ON","Raid to"); +define("SCOUTING","Scouting"); +define("PRISONERS","Prisioners"); +define("PRISONERSIN","Prisioners in"); +define("PRISONERSFROM","Prisioners from"); +define("TROOPS","Troops"); +define("TROOPSFROM","Troops"); +define("BOUNTY","Bounty"); +define("ARRIVAL","Arrival"); +define("INCOMING_TROOPS","Incoming Troops"); +define("TROOPS_ON_THEIR_WAY","Troops on their way"); +define("OWN_TROOPS","Own troops"); +define("ON","on"); +define("AT","at"); +define("UPKEEP","Upkeep"); +define("SEND_BACK","Send back"); +define("TROOPS_IN_THE_VILLAGE","Troops in the village"); +define("TROOPS_IN_OTHER_VILLAGE","Troops in other village"); +define("TROOPS_IN_OASIS","Troops in oasis"); +define("KILL","Kill"); +define("FROM","From"); +define("SEND_TROOPS","Send troops"); +define("TASKMASTER","Taskmaster"); +define("VILLAGE_OF_THE_ELDERS_TROOPS","village of the elders troops"); //LOGIN.php @@ -474,6 +509,8 @@ define("PW_GENERATE","Создать новый пароль."); define("EMAIL_NOT_VERIFIED","Email nне принят!"); define("EMAIL_FOLLOW","Проследуйте по следующей ссылке чтобы активировать аккаунт."); define("VERIFY_EMAIL","Email подтвержден."); +define("SERVER_STARTS_IN","Server will start in: "); +define("START_NOW","START NOW"); //404.php @@ -514,6 +551,8 @@ define("ARMOURY","Armoury"); define("TOURNAMENTSQUARE","Tournament Square"); define("MAINBUILDING","Main Building"); define("RALLYPOINT","Rally Point"); +define("OVERVIEW","Resumen"); +define("RALLYPOINT_DESC","Your village's troops meet here. From here you can send them out to conquer, raid or reinforce other villages."); define("MARKETPLACE","Marketplace"); define("EMBASSY","Embassy"); define("BARRACKS","Barracks");