5"; $includeSize = false; } elseif($check1 == "" && $check2 != "" && $check3 == "") { $criteria = " WHERE u.tribe = 5 AND (v.capital = 1 OR v.natar = 1)"; $includeSize = false; } elseif($check1 != "" && $check2 != "" && $check3 == "") { $criteria = " WHERE u.tribe <> 5 OR (u.tribe = 5 AND (v.capital = 1 OR v.natar = 1))"; $includeSize = false; } elseif($check1 == "" && $check2 == "" && $check3 != "") { $criteria = " INNER JOIN ".TB_PREFIX."artefacts AS a ON a.vref = v.wref"; } elseif($check1 != "" && $check2 == "" && $check3 != ""){ $criteria = " LEFT JOIN ".TB_PREFIX."artefacts AS a ON a.vref = v.wref WHERE u.tribe <> 5 OR (u.tribe = 5 AND v.capital <> 1 AND v.natar <> 1)"; } elseif($check1 == "" && $check2 != "" && $check3 != ""){ $criteria = " LEFT JOIN ".TB_PREFIX."artefacts AS a ON a.vref = v.wref WHERE u.tribe = 5"; } elseif($check1 != "" && $check2 != "" && $check3 != ""){ $criteria = " LEFT JOIN ".TB_PREFIX."artefacts AS a ON a.vref = v.wref"; } } if ($check1 == "" && $check2 == "" && $check3 == "") $criteria = ""; ?>

Map!

This is the map of . Search and find players.

Show Option

value="1">Players value="2"> value="2">Artifacts
- - (0,0)
query_return($q); foreach($player_info as $p_array) { $p_name = htmlspecialchars(mysqli_escape_string($database->dblink, $p_array['username'])); $p_village = htmlspecialchars(mysqli_escape_string($database->dblink, $p_array['name'])); $p_coor = "(".$p_array['x']."|".$p_array['y'].")"; $p_pop = $p_array['pop']; $p_tribe = $array_tribe[$p_array['tribe']]; $p_info ="
  • Player name: $p_name
  • Village name : $p_village
  • Coordinate: $p_coor
  • Population: $p_pop
  • Tribe: $p_tribe
  • ".($check3 != "" && isset($p_array['size']) ? "
  • Artifact effect: ".$artifactsEffect[$p_array['size']]."
  • " : "")."')\">
    "; //245px = 0 $pixelDiv = 245; $xdiv = $pixelDiv / WORLD_MAX; if($p_array['x'] <= 0) $p_x = $pixelDiv - intval(abs($p_array['x']) * $xdiv); //-x elseif($p_array['x'] >= 0) $p_x = $pixelDiv + intval(abs($p_array['x']) * $xdiv); //+x if($p_array['y'] <= 0) $p_y = $pixelDiv + intval(abs($p_array['y']) * $xdiv); //-y elseif($p_array['y'] >= 0) $p_y = $pixelDiv - intval(abs($p_array['y']) * $xdiv); //+y echo '
    '.$p_info.'
    '; } } ?>

    Legend

    Multihunters

    Artifacts Legend