getProd("wood")); $clay = round($village->getProd("clay")); $iron = round($village->getProd("iron")); $crop = round($village->getProd("crop")); /** * Total crop production capacity */ $totalproduction = $village->allcrop; /** * Safely cache values to reduce repeated access */ $woodStore = round($village->awood); $clayStore = round($village->aclay); $ironStore = round($village->airon); $cropStore = round($village->acrop); $maxStore = $village->maxstore; $maxCrop = $village->maxcrop; ?>
acrop > 0) { ?>
<?php echo LUMBER; ?> <?php echo CLAY; ?> <?php echo IRON; ?> <?php echo CROP; ?> 0/ <?php echo CROP_COM; ?> pop + $technology->getUpkeep($village->unitall, 0)) . "/" . $totalproduction; ?>
                                                                        gold <= 1) { echo ' ' . GOLD . ' ' . $session->gold . ' ' . GOLD . ' '; } else { echo '' . GOLD . ' ' . $session->gold . ' ' . GOLD; } ?>