tribe == 3) ? 2 : 1) * CRANNY_CAPACITY; $actualLevel = $village->resarray['f'.$id]; $level = min($actualLevel + 1 + $loopsame + $doublebuild + $master, 10); ?>

resarray['f'.$id]; ?>

getArtifactsValueInfluence($session->uid, $village->wid, 7, $bid23[$village->resarray['f'.$id]]['attri'] * $multiplier); ?>
: getArtifactsValueInfluence($session->uid, $village->wid, 7, $bid23[$level]['attri'] * $multiplier); ?>