getArtifactsSumByKind($session->uid, $village->wid, 6); $GreatGranaryWarehouseBuildable = $artifactsSum['small'] > 0 || $artifactsSum['great'] > 0; $mainbuilding = $building->getTypeLevel(15); $cranny = $building->getTypeLevel(23); $granary = $building->getTypeLevel(11); $warehouse = $building->getTypeLevel(10); $embassy = $building->getTypeLevel(18); $wall = $village->resarray['f40']; $rallypoint = $building->getTypeLevel(16); $hero = $building->getTypeLevel(37); $market = $building->getTypeLevel(17); $barrack = $building->getTypeLevel(19); $cropland = $building->getTypeLevel(4); $grainmill = $building->getTypeLevel(8); $residence = $building->getTypeLevel(25); $academy = $building->getTypeLevel(22); $armoury = $building->getTypeLevel(13); $woodcutter = $building->getTypeLevel(1); $palace = $building->getTypeLevel(26); $claypit = $building->getTypeLevel(2); $ironmine = $building->getTypeLevel(3); $blacksmith = $building->getTypeLevel(12); $stable = $building->getTypeLevel(20); $trapper = $building->getTypeLevel(36); $treasury = $building->getTypeLevel(27); $sawmill = $building->getTypeLevel(5); $brickyard = $building->getTypeLevel(6); $ironfoundry = $building->getTypeLevel(7); $workshop = $building->getTypeLevel(21); $stonemasonslodge = $building->getTypeLevel(34); $townhall = $building->getTypeLevel(24); $tournamentsquare = $building->getTypeLevel(14); $bakery = $building->getTypeLevel(9); $tradeoffice = $building->getTypeLevel(28); $greatbarracks = $building->getTypeLevel(29); $greatstable = $building->getTypeLevel(30); $brewery = $building->getTypeLevel(35); $horsedrinkingtrough = $building->getTypeLevel(41); $herosmansion = $building->getTypeLevel(37); $greatwarehouse = $building->getTypeLevel(38); $greatgranary = $building->getTypeLevel(39); $greatworkshop = $building->getTypeLevel(42); $typesArray = []; for ($i = 1; $i <= 42; $i++) { $typesArray[] = $i; } global $typeCounts; $typeCounts = $database->getBuildingByType2($village->wid, $typesArray); function getTypeCount($id) { global $typeCounts; return (isset($typeCounts[$id]) ? $typeCounts[$id] : 0); } $mainbuilding1 = getTypeCount(15); $cranny1 = getTypeCount(23); $granary1 = getTypeCount(11); $warehouse1 = getTypeCount(10); $embassy1 = getTypeCount(18); $wall1 = $database->getBuildingByField2($village->wid,40); $rallypoint1 = getTypeCount(16); $hero1 = getTypeCount(37); $market1 = getTypeCount(17); $barrack1 = getTypeCount(19); $cropland1 = getTypeCount(4); $grainmill1 = getTypeCount(8); $residence1 = getTypeCount(25); $academy1 = getTypeCount(22); $armoury1 = getTypeCount(13); $woodcutter1 = getTypeCount(1); $palace1 = getTypeCount(26); $claypit1 = getTypeCount(2); $ironmine1 = getTypeCount(3); $blacksmith1 = getTypeCount(12); $stable1 = getTypeCount(20); $trapper1 = getTypeCount(36); $treasury1 = getTypeCount(27); $sawmill1 = getTypeCount(5); $brickyard1 = getTypeCount(6); $ironfoundry1 = getTypeCount(7); $workshop1 = getTypeCount(21); $stonemasonslodge1 = getTypeCount(34); $townhall1 = getTypeCount(24); $tournamentsquare1 = getTypeCount(14); $bakery1 = getTypeCount(9); $tradeoffice1 = getTypeCount(28); $greatbarracks1 = getTypeCount(29); $greatstable1 = getTypeCount(30); $brewery1 = getTypeCount(35); $horsedrinkingtrough1 = getTypeCount(41); $herosmansion1 = getTypeCount(37); $greatwarehouse1 = getTypeCount(38); $greatgranary1 = getTypeCount(39); $greatworkshop1 = getTypeCount(42); ?>

= 1 && $id != 39 && $id != 40) { include("avaliable/cranny.tpl"); } if((($granary == 0 && $granary1 == 0) || $granary == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40 ) { include("avaliable/granary.tpl"); } if($wall == 0 && $wall1 == 0) { if($session->tribe == 1 && $id == 40) { include("avaliable/citywall.tpl"); } if($session->tribe == 2 && $id == 40) { include("avaliable/earthwall.tpl"); } if($session->tribe == 3 && $id == 40) { include("avaliable/palisade.tpl"); } if($session->tribe == 4 && $id == 40) { include("avaliable/earthwall.tpl"); } if($session->tribe == 5 && $id == 40) { include("avaliable/citywall.tpl"); } } if((($warehouse == 0 && $warehouse1 == 0) || $warehouse == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40) { include("avaliable/warehouse.tpl"); } if((($greatwarehouse == 0 && $greatwarehouse1 == 0) || $greatwarehouse == 20) && $mainbuilding >= 10 && ($GreatGranaryWarehouseBuildable || $village->natar == 1) && ($id != 39 && $id != 40)) { include("avaliable/greatwarehouse.tpl"); } if((($greatgranary == 0 && $greatgranary1 == 0) || $greatgranary == 20) && $mainbuilding >= 10 && ($GreatGranaryWarehouseBuildable || $village->natar == 1) && ($id != 39 && $id != 40)) { include("avaliable/greatgranary.tpl"); } if((($trapper == 0 && $trapper1 == 0) || $trapper == 20) && $rallypoint >= 1 && $session->tribe == 3 && $id != 39 && $id != 40) { include("avaliable/trapper.tpl"); } if($rallypoint == 0 && $rallypoint1 == 0 && $id == 39) { include("avaliable/rallypoint.tpl"); } if($embassy == 0 && $embassy1 == 0 && $id != 39 && $id != 40 && $mainbuilding >= 1) { include("avaliable/embassy.tpl"); } //fix hero if($hero == 0 && $hero1 == 0 && $mainbuilding >= 3 && $rallypoint >= 1 && $id != 39 && $id != 40) { include("avaliable/hero.tpl"); } //fix barracks if($rallypoint >= 1 && $mainbuilding >= 3 && $barrack == 0 && $barrack1 == 0 && $id != 39 && $id != 40) { include("avaliable/barracks.tpl"); } if($mainbuilding >= 3 && $academy >= 1 && $armoury == 0 && $armoury1 == 0 && $id != 39 && $id != 40) { include("avaliable/armoury.tpl"); } if($cropland >= 5 && $grainmill == 0 && $grainmill1 == 0 && $id != 39 && $id != 40) { include("avaliable/grainmill.tpl"); } //fix marketplace if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $market1 == 0 && $id != 39 && $id != 40) { include("avaliable/marketplace.tpl"); } if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && $palace1 == 0) { include("avaliable/residence.tpl"); } if($academy == 0 && $academy1 == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) { include("avaliable/academy.tpl"); } if($palace == 0 && $palace1 == 0 && !$building->isCastleBuilt() && $village->natar == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) { include("avaliable/palace.tpl"); } if($blacksmith == 0 && $blacksmith1 == 0 && $academy >= 3 && $mainbuilding >= 3 && $id != 39 && $id != 40) { include("avaliable/blacksmith.tpl"); } if($stonemasonslodge == 0 && $stonemasonslodge1 == 0 && $palace >= 3 && $mainbuilding >= 5 && $id != 39 && $id != 40) { include("avaliable/stonemason.tpl"); } if($stable == 0 && $stable1 == 0 && $blacksmith >= 3 && $academy >= 5 && $id != 39 && $id != 40) { include("avaliable/stable.tpl"); } if($treasury == 0 && $treasury1 == 0 && $village->natar == 0 && $mainbuilding >= 10 && $id != 39 && $id != 40) { include("avaliable/treasury.tpl"); } if($brickyard == 0 && $brickyard1 == 0 && $claypit >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40 ) { include("avaliable/brickyard.tpl"); } if($sawmill == 0 && $sawmill1 == 0 && $woodcutter >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) { include("avaliable/sawmill.tpl"); } if($ironfoundry == 0 && $ironfoundry1 == 0 && $ironmine >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) { include("avaliable/ironfoundry.tpl"); } if($workshop == 0 && $workshop1 == 0 && $academy >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) { include("avaliable/workshop.tpl"); } if($tournamentsquare == 0 && $tournamentsquare1 == 0 && $rallypoint >= 15 && $id != 39 && $id != 40) { include("avaliable/tsquare.tpl"); } if($bakery == 0 && $bakery1 == 0 && $grainmill >= 5 && $cropland >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) { include("avaliable/bakery.tpl"); } if($townhall == 0 && $townhall1 == 0 && $mainbuilding >= 10 && $academy >= 10 && $id != 39 && $id != 40) { include("avaliable/townhall.tpl"); } if($tradeoffice == 0 && $tradeoffice1 == 0 && $market == 20 && $stable >= 10 && $id != 39 && $id != 40) { include("avaliable/tradeoffice.tpl"); } if($session->tribe == 1 && $horsedrinkingtrough == 0 && $horsedrinkingtrough1 == 0 && $rallypoint >= 10 && $stable == 20 && $id != 39 && $id != 40) { include("avaliable/horsedrinking.tpl"); } if($session->tribe == 2 && $village->capital == 1 && $brewery == 0 && $brewery1 == 0 && $rallypoint >= 10 && $granary == 20 && $id != 39 && $id != 40) { include("avaliable/brewery.tpl"); } if($greatbarracks == 0 && $greatbarracks1 == 0 && $barrack == 20 && $village->capital == 0 && $id != 39 && $id != 40) { include("avaliable/greatbarracks.tpl"); } if($greatstable == 0 && $greatstable1 == 0 && $stable == 20 && $village->capital == 0 && $id != 39 && $id != 40) { include("avaliable/greatstable.tpl"); } if($greatworkshop == 0 && $greatworkshop1 == 0 && $workshop == 20 && $village->capital == 0 && $id != 39 && $id != 40 && GREAT_WKS) { include("avaliable/greatworkshop.tpl"); } if($id != 39 && $id != 40) { ?>

tribe == 3 && $trapper == 0 ) { include("soon/trapper.tpl"); } if($mainbuilding < 10 && $warehouse < 10 && $village->capital == 0 && $GreatGranaryWarehouseBuildable) { include("soon/greatwarehouse.tpl"); } if($mainbuilding < 10 && $granary < 10 && $village->capital == 0 && $GreatGranaryWarehouseBuildable) { include("soon/greatgranary.tpl"); } if($hero == 0 && ($mainbuilding <= 2 || $rallypoint == 0)){ include("soon/hero.tpl"); } if($barrack == 0 && ($rallypoint == 0 || $mainbuilding <= 2) ) { include("soon/barracks.tpl"); } if($armoury == 0 && ($mainbuilding <= 2 || $academy == 0)) { include("soon/armoury.tpl"); } if($cropland <= 4) { include("soon/grainmill.tpl"); } if($market == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) { include("soon/marketplace.tpl"); } if($residence == 0 && $mainbuilding <= 4) { include("soon/residence.tpl"); } if($academy == 0 && ($mainbuilding <= 2 || $barrack <= 2)) { include("soon/academy.tpl"); } if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && !$building->isCastleBuilt() && $village->natar == 0) { include("soon/palace.tpl"); } if($blacksmith == 0 && ($academy <= 2 || $mainbuilding <= 2)) { include("soon/blacksmith.tpl"); } if($stonemasonslodge == 0 && $palace <= 2 && $palace != 0 && $mainbuilding >= 2 && $mainbuilding <= 4 && $residence == 0 && $village->capital == 1) { include("soon/stonemason.tpl"); } if($stable == 0 && (($blacksmith <= 2 && $blacksmith != 0) || ($academy >= 2 && $academy <= 4))) { include("soon/stable.tpl"); } if($treasury == 0 && $mainbuilding <= 9 && $mainbuilding >= 5 && $village->natar == 0) { include("soon/treasury.tpl"); } if($brickyard == 0 && ( ($claypit <= 9 && $claypit >= 5) || $claypit == 10 ) && $mainbuilding >= 2) { include("soon/brickyard.tpl"); } if($sawmill == 0 && ( ( $woodcutter <= 9 && $woodcutter >= 5 ) || $woodcutter == 10 ) && $mainbuilding >= 2) { include("soon/sawmill.tpl"); } if($ironfoundry == 0 && ( ( $ironmine <= 9 && $ironmine >= 5 ) || $ironmine == 10 ) && $mainbuilding >= 2) { include("soon/ironfoundry.tpl"); } if($workshop == 0 && $academy <= 9 && $academy >= 5 && $mainbuilding >= 2) { include("soon/workshop.tpl"); } if($tournamentsquare == 0 && $rallypoint <= 14 && $rallypoint >= 7) { include("soon/tsquare.tpl"); } if($bakery == 0 && ($grainmill >= 1 && $cropland >= 5 || $mainbuilding >= 2 && ($grainmill >= 1 || $cropland >= 5))) { include("soon/bakery.tpl"); } if($townhall == 0 && ($mainbuilding <= 9 && $mainbuilding >= 5) || ($academy >= 5 && $academy <= 9)) { include("soon/townhall.tpl"); } if($tradeoffice == 0 && $market <= 19 && $market >= 10 || $stable >= 5 && $stable <= 9) { include("soon/tradeoffice.tpl"); } if($session->tribe == 1 && $horsedrinkingtrough == 0 && $rallypoint <= 9 && $rallypoint >= 5 || $stable <= 19 && $stable >= 10 && $session->tribe == 1) { include("soon/horsedrinking.tpl"); } if($brewery == 0 && $village->capital == 1 && $rallypoint <= 9 && $rallypoint >= 5 || $granary <= 19 && $granary >= 10 && $session->tribe == 2) { include("soon/brewery.tpl"); } if($greatbarracks == 0 && $barrack >= 18 && $village->capital == 0) { include("soon/greatbarracks.tpl"); } if($greatstable == 0 && $stable >= 18 && $village->capital == 0) { include("soon/greatstable.tpl"); } if($greatworkshop == 0 && $workshop >= 18 && $village->capital == 0 && GREAT_WKS) { include("soon/greatworkshop.tpl"); } ?>

natar == 0) { include_once("soon/palace.tpl"); } if($blacksmith == 0 && ($academy == 0 || $mainbuilding == 1)) { include_once("soon/blacksmith.tpl"); } if($stonemasonslodge == 0 && ($palace == 0 || $mainbuilding <= 2) && $residence == 0) { include_once("soon/stonemason.tpl"); } if($stable == 0 && ($blacksmith == 0 || $academy <= 2)) { include_once("soon/stable.tpl"); } if($treasury == 0 && $mainbuilding <= 5) { include_once("soon/treasury.tpl"); } if($brickyard == 0 && ($claypit <= 5 || $mainbuilding <= 2)) { include_once("soon/brickyard.tpl"); } if($sawmill == 0 && ($woodcutter <= 5 || $mainbuilding <= 2)) { include_once("soon/sawmill.tpl"); } if($ironfoundry == 0 && ($ironmine <= 5 || $mainbuilding <= 2)) { include_once("soon/ironfoundry.tpl"); } if($workshop == 0 && ($academy <= 5 || $mainbuilding <= 2)) { include_once("soon/workshop.tpl"); } if($tournamentsquare == 0 && $rallypoint <= 7) { include_once("soon/tsquare.tpl"); } if($bakery == 0 && ($grainmill == 0 || $cropland <= 5 || $mainbuilding <= 2)) { include_once("soon/bakery.tpl"); } if($townhall == 0 && ($mainbuilding <= 5 || $academy <= 5)) { include_once("soon/townhall.tpl"); } if($tradeoffice == 0 && ($market <= 10 || $stable <= 5)) { include_once("soon/tradeoffice.tpl"); } if($session->tribe == 1 && $horsedrinkingtrough == 0 && ($rallypoint <= 5 || $stable <= 10)) { include_once("soon/horsedrinking.tpl"); } if($brewery == 0 && ($rallypoint <= 5 || $granary <= 10) && $session->tribe == 2 && $village->capital == 1) { include_once("soon/brewery.tpl"); } if($greatbarracks == 0 && $barrack >= 15 && $village->capital == 0) { include_once("soon/greatbarracks.tpl"); } if($greatstable == 0 && $stable >= 15 && $village->capital == 0) { include_once("soon/greatstable.tpl"); } if($greatworkshop == 0 && $workshop >= 15 && $village->capital == 0 && GREAT_WKS) { include_once("soon/greatworkshop.tpl"); } ?>