generateRandStr(6); if (!isset($process['t1']) || $process['t1'] == ''){ $t1 = 0; }else{ $t1 = $process['t1']; } if (!isset($process['t2']) || $process['t2'] == ''){ $t2 = 0; }else{ $t2 = $process['t2']; } if (!isset($process['t3']) || $process['t3'] == ''){ $t3 = 0; }else{ $t3 = $process['t3']; if ($session->tribe == 3) $scout=1; } if (!isset($process['t4']) || $process['t4'] == ''){ $t4 = 0; }else{ $t4 = $process['t4']; if ($session->tribe == 1 || $session->tribe == 2 || $session->tribe == 4 || $session->tribe == 5) $scout=1; } if (!isset($process['t5']) || $process['t5'] == ''){ $t5 = 0; }else{ $t5 = $process['t5']; } if (!isset($process['t6']) || $process['t6'] == ''){ $t6 = 0; }else{ $t6 = $process['t6']; } if (!isset($process['t7']) || $process['t7'] == ''){ $t7 = 0; }else{ $t7 = $process['t7']; } if (!isset($process['t8']) || $process['t8'] == ''){ $t8 = 0; }else{ $t8 = $process['t8']; } if (!isset($process['t9']) || $process['t9'] == ''){ $t9 = 0; }else{ $t9 = $process['t9']; } if (!isset($process['t10']) || $process['t10'] == ''){ $t10 = 0; }else{ $t10 = $process['t10']; } if (!isset($process['t11']) || $process['t11'] == ''){ $t11 = 0; }else{ $t11 = $process['t11']; $showhero=1; } for($i = 1; $i <= 11; $i++){ $totalunits += (($i != 3 && $session->tribe == 3) || ($i != 4 && $session->tribe != 3)) ? (!empty($process['t'.$i]) ? $process['t'.$i] : 0) : 0; } if (isset($scout) && $scout == 1 && isset($totalunits) && $totalunits == 0 && $process['c'] != 2) { $process['c'] = 1; } $id = $database->addA2b($ckey, time(), $process['0'], $t1, $t2, $t3, $t4, $t5, $t6, $t7, $t8, $t9, $t10, $t11, $process['c']); $actionType = (["Scout", "Reinforcement", "Normal attack", "Raid"])[$process['c'] - 1]; $uid = $session->uid; $tribe = $session->tribe; $start = ($tribe - 1) * 10 + 1; $end = $tribe * 10; ?>