getProd( "wood" ) ); $clay = round( $village->getProd( "clay" ) ); $iron = round( $village->getProd( "iron" ) ); $crop = round( $village->getProd( "crop" ) ); $totalproduction = $village->allcrop; // all crops + bakery + grain mill ?>
acrop > 0){ ?>
<?php echo LUMBER; ?> awood)."/".$village->maxstore; ?> <?php echo CLAY; ?> aclay)."/".$village->maxstore; ?> <?php echo IRON; ?> airon)."/".$village->maxstore; ?> <?php echo CROP; ?> acrop)."/".$village->maxcrop; ?> maxcrop; ?> <?php echo CROP_COM; ?> pop+$technology->getUpkeep($village->unitall,0))."/".$totalproduction.""; ?>
                                                                        gold <= 1){ echo 'Remaining gold '.$session->gold.' Gold'; } else if($session->gold >=2){ echo 'Remaining gold '.$session->gold.' Gold'; } ?>