- shouldn't we create accounts from middle towards corners, not middle-corners-everywhere? + change "incoming attacker" title of the raid list icon when actually attacking a farm (it should be "Own attacking troops") + change "select all" button to actually select all checkboxes via JS, not via page reload - make sure that when auto-removing inactive players, anyone who have units going there + anyone with them in their raid lists etc. gets notified and sorted out - display "send troops" link for own villages, so we don't have to enter coordinates or search by name (which can search good name but wrong owner!) - check the following queries for performing stuff on DB rather than in PHP: "SELECT * FROM s1_vdata WHERE wood > maxstore OR clay > maxstore OR iron > maxstore OR crop > maxcrop" "SELECT * FROM s1_odata WHERE maxstore < 800 OR maxcrop < 800" "SELECT * FROM s1_vdata WHERE wood < 0 OR clay < 0 OR iron < 0 OR crop < 0" "SELECT * FROM `s1_fdata`" - try to find and fix this (it's probably automation but has came up with a new registration, first login): "UPDATE s1_units set hero = hero - WHERE vref = 38801" - there is an excessive amount of these, find where and correct that: "UPDATE s1_hero set dead = 1 where uid = 99" - this shouldn't be: "UPDATE s1_bdata SET timestamp = 1508863345 WHERE id = ''" - when refactored version is complete, make a bot competition and create server only for bots to fight each other to see who can program the better bot :)