Stable Level resarray['f'.$id]; ?>

Cavalry can be trained in the stable. The higher its level the faster the troops are trained.

getTypeLevel(20) > 0) { ?>
tribe != 4){ include("20_".$session->tribe.".tpl"); } ?>
Name Quantity Max

Training can commence when stables are completed.
\n"; } $trainlist = $technology->getTrainingList(2); if(count($trainlist) > 0) { //$timer = 2*count($trainlist); echo " "; $TrainCount = 0; foreach($trainlist as $train) { $TrainCount++; echo "
Training Duration Finished
"; echo "\"".$train['name']."\""; echo $train['amt']." ".$train['name'].""; if ($TrainCount == 1) { $NextFinished = $generator->getTimeFormat($train['timestamp2']-time()); echo "".$generator->getTimeFormat($train['timestamp']-time()).""; } else { echo $generator->getTimeFormat($train['eachtime']*$train['amt']); } echo ""; $time = $generator->procMTime($train['timestamp']); if($time[0] != "today") { echo "on ".$time[0]." at "; } echo $time[1]; } ?>
The next unit will be finished in