Residence level resarray['f'.$id]; ?>
The residence is a small palace, where the king or queen lives when (s)he visits the village. The residence protects the village against enemies who want to conquer it.
| Villages founded or conquered by this village |
| Village |
Player |
Inhabitants |
Coordinates |
Date |
getVillageField($village->wid, 'exp1');
$slot2 = $database->getVillageField($village->wid, 'exp2');
$slot3 = $database->getVillageField($village->wid, 'exp3');
if($slot1 != 0 || $slot2 != 0 || $slot3 != 0){
for($i=1; $i <= 3; $i++){
if (${'slot'.$i}<>0) {
$coor = $database->getCoor(${'slot'.$i});
$vname = $database->getVillageField(${'slot'.$i},'name');
$owner = $database->getVillageField(${'slot'.$i},'owner');
$pop = $database->getVillageField(${'slot'.$i},'pop');
$vcreated = $database->getVillageField(${'slot'.$i},'created');
$ownername = $database->getUserField($owner,'username',0);
echo '
| '.$i.'. |
'.$vname.' |
'.$ownername.' |
'.$pop.' |
('.$coor['x'].' | '.$coor['y'].') |
'.date('d-m-Y',$vcreated).' |
';
}
}
}
else{
echo '| No other village has been founded or conquered by this village yet. |
';
}
?>