getOwnUniqueArtefactInfo2($session->uid,5,3,0)); $artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,5,1,1)); $artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,5,2,0)); if($artefact > 0){ $artefact_bonus = 2; $artefact_bonus2 = 1; }else if($artefact1 > 0){ $artefact_bonus = 2; $artefact_bonus2 = 1; }else if($artefact2 > 0){ $artefact_bonus = 4; $artefact_bonus2 = 3; }else{ $artefact_bonus = 1; $artefact_bonus2 = 1; } ################################################################################# ## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ## ## --------------------------------------------------------------------------- ## ## Filename 26_train.tpl ## ## Made by: Dzoki ## ## License: TravianX Project ## ## Copyright: TravianX (c) 2010-2011. All rights reserved. ## ## ## ################################################################################# $slots = $database->getAvailableExpansionTraining(); if ($slots['settlers']+$slots['chiefs']>0) { ?>
In order to found a new village you need a level 10, 15 or 20 palace and 3 settlers. In order to conquer a new village you need a level 10, 15 or 20 palace and a senator, chief or chieftain.'; } include ("26_progress.tpl"); ?>