getOwnUniqueArtefactInfo2($session->uid,5,3,0)); $artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,5,1,1)); $artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,5,2,0)); if($artefact > 0){ $artefact_bonus = 2; $artefact_bonus2 = 1; }else if($artefact1 > 0){ $artefact_bonus = 2; $artefact_bonus2 = 1; }else if($artefact2 > 0){ $artefact_bonus = 4; $artefact_bonus2 = 3; }else{ $artefact_bonus = 1; $artefact_bonus2 = 1; } //check if there is unit needed in the village $result = mysql_query("SELECT * FROM ".TB_PREFIX."units WHERE `vref` = ".$village->wid.""); $units = mysql_fetch_array($result); $output=""; if($session->tribe == 1) { $output.=" "; if($database->checkIfResearched($village->wid, 't2') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't3') != 0){ $output.=" " ; } if($database->checkIfResearched($village->wid, 't5') != 0){ $output.= ""; } if($database->checkIfResearched($village->wid, 't6') != 0){ $output.=""; } } if($session->tribe == 2) { $output.=""; if($database->checkIfResearched($village->wid, 't12') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't13') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't15') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't16') != 0){ $output.=""; } } if($session->tribe == 3) { $output.=""; if($database->checkIfResearched($village->wid, 't22') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't24') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't25') != 0){ $output.=""; } if($database->checkIfResearched($village->wid, 't26') != 0){ $output.=""; } } //HERO TRAINING $count_hero = mysql_num_rows(mysql_query("SELECT * FROM " . TB_PREFIX . "hero WHERE `uid` = " . $session->uid . "")); if($session->tribe == 1){ if($_GET['train'] == 1){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '1', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u1['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u1` = `u1` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u1['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u1['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u1['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u1['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 2){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '2', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u1['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u2` = `u2` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u2['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u2['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u2['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u2['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 3){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '3', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u3['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u3` = `u3` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u3['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u3['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u3['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u3['crop']." WHERE `wref` = '" . $village->wid . "'"); header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 5){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '5', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u5['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u5` = `u5` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u5['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u5['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u5['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u5['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 6){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '6', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u6['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u6` = `u6` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u6['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u6['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u6['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u6['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } } if($session->tribe == 2){ if($_GET['train'] == 11){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '11', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u11['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u11` = `u11` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u11['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u11['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u11['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u11['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 12){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '12', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u12['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u12` = `u12` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u12['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u12['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u12['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u12['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 13){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '13', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u13['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u13` = `u13` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u13['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u13['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u13['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u13['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 15){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '15', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u15['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u15` = `u15` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u15['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u15['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u15['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u15['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 16){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '16', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u16['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u16` = `u16` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u16['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u16['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u16['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u16['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } } if($session->tribe == 3){ if($_GET['train'] == 21){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '21', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u21['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u21` = `u21` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u21['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u21['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u21['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u21['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 22){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '22', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u22['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u22` = `u22` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u22['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u22['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u22['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u22['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 24){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '24', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u24['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u24` = `u24` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u24['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u24['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u24['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u24['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 25){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '25', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u25['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u25` = `u25` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u25['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u25['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u25['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u25['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } if($_GET['train'] == 26){ if($session->access != BANNED){ mysql_query("DELETE from " . TB_PREFIX . "hero WHERE `dead` = 1 AND `uid` = '" . $session->uid . "'"); if($count_hero == 0){ mysql_query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`, `experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`, `intraining`) VALUES ('".$session->uid."', '" . $village->wid . "', '0', '26', '".addslashes($session->username)."', '0', '5', '0', '0', '100', '0', '0', '0', '0', '".round((time() + ($u26['time'] / SPEED)*3))."', '50', '1')"); mysql_query("UPDATE " . TB_PREFIX . "units SET `u26` = `u26` - 1 WHERE `vref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".$u26['wood']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".$u26['clay']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".$u26['iron']." WHERE `wref` = '" . $village->wid . "'"); mysql_query("UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".$u26['crop']." WHERE `wref` = '" . $village->wid . "'"); } header("Location: build.php?id=".$id.""); }else{ header("Location: banned.php"); } } } echo $output; ?>
Train New Hero
\"".U1."\" ".U1."
\"Wood\"".$u1['wood']."| \"Clay\"".$u1['clay']."| \"Iron\"".$u1['iron']."| \"Crop\"".$u1['crop']."| \"Crop6| \"Duration\""; $output.=$generator->getTimeFormat(round($u1['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3); $output.="
"; if($village->awood < $u1['wood'] || $village->aclay < $u1['clay'] || $village->airon < $u1['iron'] || $village->acrop < $u1['crop']) $output.="Not enough resources"; elseif($units['u1'] == 0) $output.="Not available units"; else $output.="Train"; $output.="
\"".U2."\" ".U2."
\"Wood\"".$u2['wood']."| \"Clay\"".$u2['clay']."| \"Iron\"".$u2['iron']."| \"Crop\"".$u2['crop']."| \"Crop6| \"Duration\""; $output.=$generator->getTimeFormat(round($u2['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3); $output.="
"; if($village->awood < $u2['wood'] OR $village->aclay < $u2['clay'] OR $village->airon < $u2['iron'] OR $village->acrop < $u2['crop']) $output.="Not enough resources"; elseif($units['u2'] == 0) $output.="Not available units"; else $output.="Train"; $output.="
\"".U3."\" ".U3."
\"Wood\"".$u3['wood']."| \"Clay\"".$u3['clay']."| \"Iron\"".$u3['iron']."| \"Crop\"".$u3['crop']."| \"Crop6| \"Duration\""; $output.= $generator->getTimeFormat(round($u3['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3); $output.= "
"; if($village->awood < $u3['wood'] OR $village->aclay < $u3['clay'] OR $village->airon < $u3['iron'] OR $village->acrop < $u3['crop']) { $output.="Not enough resources"; }else if($units['u3'] == 0){ $output.="Not available units"; }else { $output.="Train"; } "
\"".U5."\" ".U5."
\"Wood\"".$u5['wood']."| \"Clay\"".$u5['clay']."| \"Iron\"".$u5['iron']."| \"Crop\"".$u5['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u5['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u5['wood'] OR $village->aclay < $u5['clay'] OR $village->airon < $u5['iron'] OR $village->acrop < $u5['crop']) { $output.= "Not enough resources"; }else if($units['u5'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U6."\" ".U6."
\"Wood\"".$u6['wood']."| \"Clay\"".$u6['clay']."| \"Iron\"".$u6['iron']."| \"Crop\"".$u6['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u6['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u6['wood'] OR $village->aclay < $u6['clay'] OR $village->airon < $u6['iron'] OR $village->acrop < $u6['crop']) { $output.= "Not enough resources"; }else if($units['u6'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U11."\" ".U11."
\"Wood\"".$u11['wood']."| \"Clay\"".$u11['clay']."| \"Iron\"".$u11['iron']."| \"Crop\"".$u11['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u11['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u11['wood'] OR $village->aclay < $u11['clay'] OR $village->airon < $u11['iron'] OR $village->acrop < $u11['crop']) { $output.= "Not enough resources"; }else if($units['u11'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U12."\" ".U12."
\"Wood\"".$u12['wood']."| \"Clay\"".$u12['clay']."| \"Iron\"".$u12['iron']."| \"Crop\"".$u12['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u12['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u12['wood'] OR $village->aclay < $u12['clay'] OR $village->airon < $u12['iron'] OR $village->acrop < $u12['crop']) { $output.= "Not enough resources"; }else if($units['u12'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U13."\" ".U13."
\"Wood\"".$u13['wood']."| \"Clay\"".$u13['clay']."| \"Iron\"".$u13['iron']."| \"Crop\"".$u13['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u13['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u13['wood'] OR $village->aclay < $u13['clay'] OR $village->airon < $u13['iron'] OR $village->acrop < $u13['crop']) { $output.= "Not enough resources"; }else if($units['u13'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U15."\" ".U15."
\"Wood\"".$u15['wood']."| \"Clay\"".$u15['clay']."| \"Iron\"".$u15['iron']."| \"Crop\"".$u15['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u15['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u15['wood'] OR $village->aclay < $u15['clay'] OR $village->airon < $u15['iron'] OR $village->acrop < $u15['crop']) { $output.= "Not enough resources"; }else if($units['u15'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U16."\" ".U16."
\"Wood\"".$u16['wood']."| \"Clay\"".$u16['clay']."| \"Iron\"".$u16['iron']."| \"Crop\"".$u16['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u16['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u16['wood'] OR $village->aclay < $u16['clay'] OR $village->airon < $u16['iron'] OR $village->acrop < $u16['crop']) { $output.= "Not enough resources"; }else if($units['u16'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U21."\" ".U21."
\"Wood\"".$u21['wood']."| \"Clay\"".$u21['clay']."| \"Iron\"".$u21['iron']."| \"Crop\"".$u21['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u21['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u21['wood'] OR $village->aclay < $u21['clay'] OR $village->airon < $u21['iron'] OR $village->acrop < $u21['crop']) { $output.= "Not enough resources"; }else if($units['u21'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U22."\" ".U22."
\"Wood\"".$u22['wood']."| \"Clay\"".$u22['clay']."| \"Iron\"".$u22['iron']."| \"Crop\"".$u22['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u22['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u22['wood'] OR $village->aclay < $u22['clay'] OR $village->airon < $u22['iron'] OR $village->acrop < $u22['crop']) { $output.= "Not enough resources"; }else if($units['u22'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U24."\" ".U24."
\"Wood\"".$u24['wood']."| \"Clay\"".$u24['clay']."| \"Iron\"".$u24['iron']."| \"Crop\"".$u24['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u24['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u24['wood'] OR $village->aclay < $u24['clay'] OR $village->airon < $u24['iron'] OR $village->acrop < $u24['crop']) { $output.= "Not enough resources"; }else if($units['u24'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U25."\" ".U25."
\"Wood\"".$u25['wood']."| \"Clay\"".$u25['clay']."| \"Iron\"".$u25['iron']."| \"Crop\"".$u25['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u25['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u25['wood'] OR $village->aclay < $u25['clay'] OR $village->airon < $u25['iron'] OR $village->acrop < $u25['crop']) { $output.= "Not enough resources"; }else if($units['u25'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="
\"".U26."\" ".U26."
\"Wood\"".$u26['wood']."| \"Clay\"".$u26['clay']."| \"Iron\"".$u26['iron']."| \"Crop\"".$u26['crop']."| \"Crop6| \"Duration\"". $generator->getTimeFormat(round($u26['time'] / SPEED * $artefact_bonus2 / $artefact_bonus)*3)."
"; if($village->awood < $u26['wood'] OR $village->aclay < $u26['clay'] OR $village->airon < $u26['iron'] OR $village->acrop < $u26['crop']) { $output.= "Not enough resources"; }else if($units['u26'] == 0){ $output.= "Not available units"; }else { $output.= "Train"; } $output.="