resarray['f'.$id.'t']; $bindicate = $building->canBuild($id,$bid); if($bindicate == 1) { echo "
Building already at max level
"; } else if($bindicate == 10) { echo "Building max level under construction
"; } else if($bindicate == 11) { echo "Building presently being demolished
"; } else { $loopsame = ($building->isCurrent($id) || $building->isLoop($id))?1:0; $doublebuild = ($building->isCurrent($id) && $building->isLoop($id))?1:0; $master = count($database->getMasterJobsByField($village->wid,$id)); $uprequire = $building->resourceRequired($id,$village->resarray['f'.$id.'t'],1+$loopsame+$doublebuild+$master); $mastertime = $uprequire['time']; ?>Costs for upgrading to level resarray['f'.$id]+1+$loopsame+$doublebuild+$master; ?>:
|
|
|
|
|
getTimeFormat($uprequire['time']);
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|
";
} ?>
The workers are already at work.";
if($session->goldclub == 1){
?>
gold >= 1 && $village->master == 0){
echo "Constructing with master builder ";
echo '(costs:
1)';
}else{
echo "Constructing with master builder";
echo '(costs:
1)';
}
}else{
if($session->gold >= 1 && $village->master == 0){
echo "Constructing with master builder ";
echo '(costs:
1)';
}else{
echo "Constructing with master builder";
echo '(costs:
1)';
}
}
}
}
else if($bindicate == 3) {
echo "The workers are already at work. (waiting loop)";
if($session->goldclub == 1){
?>
gold >= 1 && $village->master == 0){
echo "Constructing with master builder ";
echo '(costs:
1)';
}else{
echo "Constructing with master builder";
echo '(costs:
1)';
}
}else{
if($session->gold >= 1 && $village->master == 0){
echo "Constructing with master builder ";
echo '(costs:
1)';
}else{
echo "Constructing with master builder";
echo '(costs:
1)';
}
}
}
}
else if($bindicate == 4) {
echo "Not enough food. Expand cropland.";
}
else if($bindicate == 5) {
echo "Upgrade Warehouse.";
}
else if($bindicate == 6) {
echo "Upgrade Granary.";
}
else if($bindicate == 7) {
if($village->allcrop - $village->pop - $automation->getUpkeep($village->unitall, 0) > 0){
$neededtime = $building->calculateAvaliable($id,$village->resarray['f'.$id.'t'],1+$loopsame+$doublebuild+$master);
echo "Enough resources ".$neededtime[0]." at ".$neededtime[1]."";
}else{
echo "Your crop production is negative, you will never get the required resources.";
}
if($session->goldclub == 1){
?>
gold >= 1 && $village->master == 0){
echo "Constructing with master builder ";
echo '(costs:
1)';
}else{
echo "Constructing with master builder";
echo '(costs:
1)';
}
}else{
if($session->gold >= 1 && $village->master == 0){
echo "Constructing with master builder ";
echo '(costs:
1)';
}else{
echo "Constructing with master builder";
echo '(costs:
1)';
}
}
}
}
else if($bindicate == 8) {
if($session->access==BANNED){
echo "Upgrade to level ";
}
else if($id <= 18) {
echo "checker\">Upgrade to level ";
}
else {
echo "checker\">Upgrade to level ";
}
echo $village->resarray['f'.$id]+1;
echo ".";
}
else if($bindicate == 9) {
if($session->access==BANNED){
echo "Upgrade to level ";
}
else if($id <= 18) {
echo "checker\">Upgrade to level ";
}
else {
echo "checker\">Upgrade to level ";
}
echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1);
echo ". (waiting loop) ";
}
}
?>