Attacker
Romans
Legionnaire Legionnaire
Praetorian Praetorian
Imperian Imperian
Equites Legati Equites Legati
Equites Imperatoris Equites Imperatoris
Equites Caesaris Equites Caesaris
Battering Ram Battering Ram
Fire Catapult Fire Catapult
Senator Senator
Settler Settler
Other
Population Population getValue('ew1'); ?>" maxlength="5" title="Number Population" />
catapult target Lvl catapult target getValue('kata'); ?>" maxlength="2" title="Lvl Catapult Target" />
Hero Hero (off bonus) getValue('h_off_bonus'); ?>" maxlength="4" title="Hero (off bonus)" />
Hero Hero (fighting strength) getValue('h_off'); ?>" maxlength="5" title="Hero (fighting strength)" />