getProfileVillages($session->uid); foreach($varray as $vil){ $vid = $vil['wref']; $cp = $database->getVillageField($vid, 'cp'); $exp = 0; for($i=1;$i<=3;$i++) { ${'slot'.$i} = $database->getVillageField($vid, 'exp'.$i); if(${'slot'.$i} != 0) { $exp++; } } $lvlTH = $building->getTypeLevel(24,$vid); $lvlRes = $building->getTypeLevel(25,$vid); $lvlPal = $building->getTypeLevel(26,$vid); $maxslots = ($lvlRes>=10?floor($lvlRes/10):0)+($lvlPal>=10?floor(($lvlPal-5)/5):0); $hasCel = $database->getVillageField($vid,'celebration'); if ($hasCel <> 0) { $timer++; } if($vdata['capital'] == 1){$class = 'hl';}else{$class = '';} echo ''; echo ''; echo ''; echo ''; echo ''; $gesexp = $gesexp + $exp; $gesdorf = $gesdorf + $maxslots; $gescp = $gescp + $cp; $gessied = $gessied + $siedler; $gessen = $gessen + $senator; echo ''; } ?>
Culture points
VillageCP/dayCelebrationsTroopsSlots
'.$vil['name'].''.$cp.''.($lvlTH>0?''.($hasCel<>0?''.$generator->getTimeFormat($hasCel-time()).'':'●').'':' ').''; $unit = $database->getUnit($vid); $tribe = $session->tribe; $siedler = $unit['u'.$tribe*10]; $siedlerp = ''; $senator = $unit['u'.($tribe-1)*10+9]; $senatorp = ''; $i=1; while($i <=$siedler) { echo $siedlerp; $i++; } $s=1; while($s <=$senator) { echo $senatorp; $s++; } echo ''.$exp.'/'.$maxslots.'
Sum