| Own troops |
|---|
getProfileVillages($session->uid);
?>
| Village |
tribe-1)*10+1; $i<=($session->tribe)*10; $i++) {
echo ' | ';
$unit_total['u'.$i] = 0;
}
echo ' | ';
?>
getEnforceVillage($vid,1);
array_unshift($units,$database->getUnit($vid));
echo '| '.$vil['name'].' | ';
$movement = $database->getVillageMovement($vid);
for ($i=($session->tribe-1)*10+1; $i<=($session->tribe)*10; $i++) {
$uni['u'.$i] = 0;
foreach($units as $unit) {
$uni['u'.$i] += $unit['u'.$i];
$unit_total['u'.$i] += $unit['u'.$i];
}
$uni['u'.$i] += $movement['u'.$i];
$unit_total['u'.$i] += $movement['u'.$i];
if($uni['u'.$i] !=0){$cl = '';}else{$cl = 'none';}
echo ''.$uni['u'.$i].' | ';
}
$uni['hero'] = 0;
foreach($units as $unit) {
$uni['hero'] += $unit['hero'];
$unit_total['hero'] += $unit['hero'];
}
$uni['hero'] += $movement['hero'];
$unit_total['hero'] += $movement['hero'];
if($uni['hero'] !=0){$cl = '';}else{$cl = 'none';}
echo ''.$uni['hero'].' | ';
echo '
';
}
?>
| Sum |
tribe-1)*10+1; $i<=($session->tribe)*10; $i++) {
if($unit_total['u'.$i] !=0){$cl = '';}else{$cl = 'none';}
echo ''.$unit_total['u'.$i].' | ';
}
if($unit_total['hero'] !=0){$cl = '';}else{$cl = 'none';}
echo ''.$unit_total['hero'].' | ';
?>