getProfileVillages($session->uid); ?> tribe-1)*10+1; $i<=($session->tribe)*10; $i++) { echo ''; $unit_total['u'.$i] = 0; } echo ''; ?> getEnforceVillage($vid,1); array_unshift($units,$database->getUnit($vid)); echo ''; $movement = $database->getVillageMovement($vid); for ($i=($session->tribe-1)*10+1; $i<=($session->tribe)*10; $i++) { $uni['u'.$i] = 0; foreach($units as $unit) { $uni['u'.$i] += $unit['u'.$i]; $unit_total['u'.$i] += $unit['u'.$i]; } $uni['u'.$i] += $movement['u'.$i]; $unit_total['u'.$i] += $movement['u'.$i]; if($uni['u'.$i] !=0){$cl = '';}else{$cl = 'none';} echo ''; } $uni['hero'] = 0; foreach($units as $unit) { $uni['hero'] += $unit['hero']; $unit_total['hero'] += $unit['hero']; } $uni['hero'] += $movement['hero']; $unit_total['hero'] += $movement['hero']; if($uni['hero'] !=0){$cl = '';}else{$cl = 'none';} echo ''; echo ''; } ?> tribe-1)*10+1; $i<=($session->tribe)*10; $i++) { if($unit_total['u'.$i] !=0){$cl = '';}else{$cl = 'none';} echo ''; } if($unit_total['hero'] !=0){$cl = '';}else{$cl = 'none';} echo ''; ?>
Own troops
Village
'.$vil['name'].''.$uni['u'.$i].''.$uni['hero'].'
Sum '.$unit_total['u'.$i].''.$unit_total['hero'].'