unitarray = $database->getUnit($village->wid, false); } $hasRally = $village->resarray['f39'] > 0; ?>

resarray['f'.$id] ?>

getMovement(34, $village->wid, 1); $settlers = $database->getMovement(7, $village->wid, 1); $oasis_incoming = 0; foreach ($database->getOasis($village->wid) as $o) { $oasis_incoming += count($database->getMovement(6, $o['wref'], 0)); } $units_incoming = count($units_type); foreach ($units_type as $u) if ($u['attack_type'] == 1 && $u['sort_type'] == 3) $units_incoming--; $totalIncoming = $units_incoming + count($settlers) + $oasis_incoming; ?> 0): ?>

()

vname ?>
enforcetome as $e): $isTaskmaster = $e['from'] == 0; $colspan = 10 + $e['hero']; $tribe = $isTaskmaster ? 4 : $database->getUserField($database->getVillageField($e['from'],'owner'),'tribe',0); $start = ($tribe-1)*10+1; ?>
getVillageField($e['from'],'name') ?> getVillageField($e['from'],'owner'); $uname = $database->getUserField($owner,'username',0); ?>
 
getUpkeep($e,$tribe) ?>
enforcetoyou as $e) { $conq = (int)$database->getOasisField($e['vref'],'conqured'); if ($conq>0) { $e['conqured']=$conq; $enforceoasis[]=$e; } else $enforcevill[]=$e; } foreach ($village->enforceoasis as $e) $enforceoasis[]=$e; ?>

getUserField($database->getVillageField($e['from'],'owner'),'tribe',0); $start=($tribe-1)*10+1; ?>
getVillageField($e['from'],'name') ?> getVillageField($e['vref'],'name') ?>
 
getUpkeep($e,$tribe) ?>

getVillageField($e['from'],'owner'); $tribe=$database->getUserField($owner,'tribe',0); $start=($tribe-1)*10+1; ?>
getVillageField($e['conqured'],'name') ?> getUserField($owner,'username',0) ?> getVillageField($e['from'],'name') ?>
 
getUpkeep($e,$tribe) ?>
getPrisoners3($village->wid); if($p3): ?>

getUserField($database->getVillageField($p['from'],'owner'),'tribe',0); $start=($tribe-1)*10+1; ?>
getVillageField($p['wref'],'name') ?> getVillageField($p['wref'],'name') ?>
 
getUpkeep($p,$tribe,0,1) ?>
getPrisoners($village->wid); if($p): ?>

getUserField($database->getVillageField($pr['from'],'owner'),'tribe',0); $start=($tribe-1)*10+1; ?>
getVillageField($pr['from'],'name') ?> getVillageField($pr['from'],'name') ?>
 
getMovement(3,$village->wid,0); $set = $database->getMovement(5,$village->wid,0); $cnt = count($set); foreach($out as $u) if($u['vref']==$village->wid) $cnt++; ?> =1): ?>