readingNotice['data']); // ======================== URL SETUP ======================== // detectare admin REAL (nu variabilă nesigură) $isAdmin = (isset($session) && isset($session->access) && $session->access >= 8); if ($isAdmin) { $mapUrl = "Admin/admin.php?p=village&did="; $playerUrl = "Admin/admin.php?p=player&uid="; } else { $mapUrl = "karte.php?d="; $playerUrl = "spieler.php?uid="; } // ======================== ATTACKER / SENDER ======================== $senderId = $dataarray[0]; // CACHE DB CALLS (avoid repeated queries) $senderName = $database->getUserField($senderId, 'username', 0); $senderUid = $database->getUserField($senderId, 'id', 0); if ($senderName != "[?]") { $user_url = "".$senderName.""; } else { $user_url = "[?]"; } // ======================== FROM VILLAGE ======================== $fromId = $dataarray[1]; $fromName = $database->getVillageField($fromId, 'name'); if ($fromName != "[?]") { $from_url = "getMapCheck($fromId)."\">".$fromName.""; } else { $from_url = "[?]"; } ?> procMtime($message->readingNotice['time']); ?>
: readingNotice['topic']); ?>
 
<?php echo TZ_WOOD; ?> | <?php echo CLAY; ?> | <?php echo IRON; ?> | <?php echo CROP; ?>