getOwnUniqueArtefactInfo2($session->uid,5,3,0)); $artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,5,1,1)); $artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,5,2,0)); if($artefact > 0){ $artefact_bonus = 2; $artefact_bonus2 = 1; }else if($artefact1 > 0){ $artefact_bonus = 2; $artefact_bonus2 = 1; }else if($artefact2 > 0){ $artefact_bonus = 4; $artefact_bonus2 = 3; }else{ $artefact_bonus = 1; $artefact_bonus2 = 1; } ################################################################################# ## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ## ## --------------------------------------------------------------------------- ## ## Filename 26_train.tpl ## ## Made by: Dzoki ## ## License: TravianX Project ## ## Copyright: TravianX (c) 2010-2011. All rights reserved. ## ## ## ################################################################################# $slots = $database->getAvailableExpansionTraining(); if ($slots['settlers']+$slots['chiefs']>0) { ?>
tribe-1)*10+9;$i<=($session->tribe*10);$i++) { if ($slots['settlers']>0 && $i%10==0 || $slots['chiefs']>0 && $i%10==9 && $session->tribe != 4) { $maxunit = MIN($technology->maxUnit($i),($i%10==0?$slots['settlers']:$slots['chiefs'])); echo ""; } } ?>
\"".$technology-getUnitName($i)."\" title=\"".$technology->getUnitName($i)."\" /> ".$technology->getUnitName($i)." (".AVAILABLE.": ".$village->unitarray['u'.$i].")
\"Lumber\"".${'u'.$i}['wood']."|\"Clay\"".${'u'.$i}['clay']."|\"Iron\"".${'u'.$i}['iron']."|\"Crop\"".${'u'.$i}['crop']."|\"duration\""; $dur = $database->getArtifactsValueInfluence($session->uid, $village->wid, 5, round(${'u'.$i}['time'] * ($bid26[$village->resarray['f'.$id]]['attri'] / 100) / SPEED)); echo $generator->getTimeFormat($dur); //-- If available resources combined are not enough, remove NPC button $total_required = (int)(${'u'.$i}['wood'] + ${'u'.$i}['clay'] + ${'u'.$i}['iron'] + ${'u'.$i}['crop']); if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1 && $village->atotal >= $total_required) { echo "|\"NPC"; } echo "
(".$maxunit.")

'.PALACE_TRAIN_DESC.''; } include ("26_progress.tpl"); ?>