1200,1700,2300,3100,4000,5000,6300,7800,9600,11800,14400,17600,21400,25900,31300,37900,45700,55100,66400,80000); foreach ($_POST as $key => $value) { $_POST[$key] = $database->escape($value); } $id = (int) $_POST['id']; $baseName = $_POST['users_base_name']; $amount = (int) $_POST['users_amount']; $beginnersProtection = $_POST['users_protection']; $postTribe = (int) $_POST['tribe']; // Some basic error checking if (strlen($baseName) < 4) { header("Location: ../../../Admin/admin.php?p=addUsers&e=BN2S&bn=$baseName&am=$amount"); } elseif (strlen($baseName) > 20) { // Might be needed if older browers don't respect form maxlength header("Location: ../../../Admin/admin.php?p=addUsers&e=BN2L&bn=$baseName&am=$amount"); } elseif ($amount < 1) { header("Location: ../../../Admin/admin.php?p=addUsers&e=AMLO&bn=$baseName&am=$amount"); } elseif ($amount > 200) // TODO: Make this a config variable? { header("Location: ../../../Admin/admin.php?p=addUsers&e=AMHI&bn=$baseName&am=$amount"); } else { // Looks OK, let's go for it $created = 0; $skipped = 0; for ($i= 1; $i <= $amount; $i++) { $userName = $baseName . $i; // Random passwords disallow admin logging in to use the accounts $password = $generator->generateRandStr(20); // Leaving the line below but commented out - could be used to // allow admin to log in to the generated accounts and play them // Easily guessed by players so should only be used for testing //$password = $baseName . $i . 'PASS'; $email = $baseName . $i . '@example.com'; if ($postTribe == 0) { // Random Tribe $tribe = rand(1, 3); } else { // No error checking here but should be set to 1-3 from form $tribe = $postTribe; } // Create in a random quad $kid = rand(1,4); // Dont need to activate, not 100% sure we need to initialise $act $act = ""; // Check username not already registered if(User::exists($database, $userName)) { // Name already used, do nothing except update $skipped $skipped ++; } else { // Register them and build the village $uid = $database->register($userName, password_hash($password, PASSWORD_BCRYPT, ['cost' => 12]), $email, $tribe ,$act); if($uid) { /* * [MENTION=6887]Tod[/MENTION]O * * Allow option to create (random) bigger villages, * upgrade fields, granary, warehouse, wall etc * * Allow option to create (random) troops in some villages * * Don't directly access the DB, create a $database function * where required */ // Show the dove in User Profile - will show this even if // beginners protection is not checked // Need a $database function for this // (assuming we don't already have one as creating Natars also updates this way) $q = "UPDATE " . TB_PREFIX . "users SET desc2 = '[#0]' WHERE id = ".(int) $uid; mysqli_query($GLOBALS["link"], $q) or die(mysqli_error($database->dblink)); if (!$beginnersProtection) { // No beginners protection so set it to current time // TODO create a $database function for this // also used in editProtection.php so assuming no function // already exists $protection = time(); mysqli_query($GLOBALS["link"], "UPDATE ".TB_PREFIX."users SET protect = '".$protection."' WHERE id = ".(int) $uid) or die(mysqli_error($database->dblink)); } $database->updateUserField($uid,"act","",1); $wid = $database->generateBase($kid,0,false); $database->setFieldTaken($wid); //calculate random generate value and level building $rand_resource=rand(30000, 80000); $level_storage=rand(10, 20); $cap_storage=$wgarray[$level_storage]*(STORAGE_BASE/800); $rand_resource=($rand_resource>$cap_storage)? $cap_storage:$rand_resource; //insert village with all resource and building with random level $time = time(); $q = "INSERT INTO ".TB_PREFIX."vdata (`wref`,`owner`,`name`,`capital`,`pop`,`cp`,`celebration`,`type`,`wood`,`clay`,`iron`,`maxstore`,`crop`,`maxcrop`,`lastupdate`,`loyalty`,`exp1`,`exp2`,`exp3`,`created`) values (".(int) $wid.",".(int) $uid.",'".$userName."\'s village',1,200,1,0,0,$rand_resource,$rand_resource,$rand_resource,$cap_storage,$rand_resource,$cap_storage,$time,100,0,0,0,$time)"; mysqli_query($GLOBALS["link"], $q) or die(mysqli_error($database->dblink)); $q = "insert into ".TB_PREFIX."fdata (`vref`,`f1`,`f1t`,`f2`,`f2t`,`f3`,`f3t`,`f4`,`f4t`,`f5`,`f5t`,`f6`,`f6t`,`f7`,`f7t`,`f8`,`f8t`,`f9`,`f9t`,`f10`,`f10t`,`f11`,`f11t`,`f12`,`f12t`,`f13`,`f13t`,`f14`,`f14t`,`f15`,`f15t`,`f16`,`f16t`,`f17`,`f17t`,`f18`,`f18t`,`f19`,`f19t`,`f20`,`f20t`,`f21`,`f21t`,`f22`,`f22t`,`f23`,`f23t`,`f24`,`f24t`,`f25`,`f25t`,`f26`,`f26t`,`f27`,`f27t`,`f28`,`f28t`,`f29`,`f29t`,`f30`,`f30t`,`f31`,`f31t`,`f32`,`f32t`,`f33`,`f33t`,`f34`,`f34t`,`f35`,`f35t`,`f36`,`f36t`,`f37`,`f37t`,`f38`,`f38t`,`f39`,`f39t`,`f40`,`f40t`,`f99`,`f99t`,`wwname`) values ($wid ,".rand(5,10).",1,".rand(5,10).",4,".rand(5,10).",1,".rand(5,10).",3,".rand(5,10).",2,".rand(5,10).",2,".rand(5,10).",3,".rand(5,10).",4,".rand(5,10).",4,".rand(5,10).",3,".rand(5,10).",3,".rand(5,10).",4,".rand(5,10).",4,".rand(5,10).",1,".rand(5,10).",4,".rand(5,10).",2,".rand(5,10).",1,".rand(5,10).",2,".rand(2,5).",8,".rand(5,20).",37,".rand(10,20).",26,".rand(10,20).",22,".rand(10,20).",19,".rand(2,5).",9,$level_storage,11,".rand(10,20).",15,".rand(10,20).",20,0,0,".rand(10,15).",17,$level_storage,10,".rand(5,10).",12,0,0,10,23,0,0,0,0,0,0,0,0,".rand(5,10).",18,".rand(5,10).",16,0,0,0,0,'World Wonder')"; mysqli_query($GLOBALS["link"], $q); $pop = $automation->recountPop($wid); $cp = $automation->recountPop($wid); $database->addUnits($wid); $database->addTech($wid); $database->addABTech($wid); $database->updateUserField($uid,"access",USER,1); //insert units randomly generate the number of troops $q = "UPDATE " . TB_PREFIX . "units SET u".(($tribe-1)*10+1)." = ".rand(100, 2000).", u".(($tribe-1)*10+2)." = ".rand(100, 2400).", u".(($tribe-1)*10+3)." = ".rand(100, 1600).", u".(($tribe-1)*10+4)." = ".rand(100, 1500).", u".(($tribe-1)*10+5)." = " .rand(48, 1700).", u".(($tribe-1)*10+6)." = ".rand(60, 1800)." WHERE vref = '".$wid."'"; mysqli_query($GLOBALS["link"], $q); $created ++; } else { // Do nothing as the user wasn't created or some unknown error } } } header("Location: ../../../Admin/admin.php?p=addUsers&g=OK&bn=$baseName&am=$created&sk=$skipped&bp=$beginnersProtection&tr=$postTribe"); } ?>