Access denied.
'; return; } $days = isset($_GET['days']) && ctype_digit((string)$_GET['days']) ? max(1, min(30, (int)$_GET['days'])) : PushProtection::WINDOW_DAYS; $hours = isset($_GET['hours']) && ctype_digit((string)$_GET['hours']) ? max(1, min(168, (int)$_GET['hours'])): PushProtection::HOURS_ALLOWED; $only = isset($_GET['only']) && in_array($_GET['only'], ['all','over','flagged'], true) ? $_GET['only'] : 'all'; $data = PushProtection::dashboard(['days' => $days, 'hours' => $hours, 'only' => $only]); $rows = $data['rows']; function pp_num($n) { return number_format((int)$n); } ?>Per-player 7-day resource balance (received from other players) versus an automatic limit derived from the player's hourly production (h of production per window). WW villages and artefact villages are flagged as supply exceptions. Set a manual override to exempt a player (WW / trusted) or give a custom cap. Nothing is blocked automatically — this is visibility & control for a human moderator.
| Player | Villages / Pop | Prod/h | Received (7d) | Limit | Usage | Override |
|---|---|---|---|---|---|---|
| # | / | from | unlimited' : pp_num($r['eff_limit']); ?> |
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