resarray['f'.$id]; $current = $level > 0 ? (int)round($bid45[$level]['attri'] * 100) : 0; // numarul de oaze anexate de acest sat (pentru a arata impactul concret) $wwOasisCount = 0; $wwOasisList = $database->getOasis($village->wid); if (!empty($wwOasisList)) $wwOasisCount = count($wwOasisList); // procentul efectiv al unei oaze standard (25% de baza) $wwEffective = $level > 0 ? 25 * (1 + $bid45[$level]['attri']) : 25; $wwEffStr = ($wwEffective == floor($wwEffective)) ? (string)(int)$wwEffective : rtrim(rtrim(number_format($wwEffective, 1, '.', ''), '0'), '.'); ?>

isMax($village->resarray['f'.$id.'t'], $id)): $next = $level + 1 + $loopsame + $doublebuild + $master; $next = $next > 20 ? 20 : $next; $nextBonus = (int)round($bid45[$next]['attri'] * 100); ?> 0): ?> 0): ?>
:
25% → %