Elephant Elephant (Nature)

attack value defence against infantry defence against cavalry {$smarty.const.LUMBER} {$smarty.const.CLAY} {$smarty.const.IRON} {$smarty.const.CROP}
600 440 520 0 0 0 0
Velocity 20 fields/hour
Can carry 0 resources
Upkeep Crop consumption 5
Duration of training duration 0
Elephant
The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Elephant will give just 5 experience point.

Prerequisites
Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.