{$attackType = [1 => $smarty.const.U14, $smarty.const.REINFORCE, $smarty.const.NORMALATTACK, $smarty.const.RAID]} {$colspan = 10} {if $units[11] > 0} {$colspan = 11} {/if}
{$smarty.const.DESTINATION}: {$targetVillageName} ({$targetVillageCoordinates['x']}|{$targetVillageCoordinates['y']})
{$smarty.const.OWNER}: {$targetOwnerUsername}
{foreach $villagePresentUnits.unitsArray as $type => $unit} {/foreach} {for $i = 1 to 11} {if $i == 11 && $units[$i] == 0} {continue} {/if} {if $units[$i] == 0} {else} {/if} {/for} {if !empty($catapultTargetBuildings)} {/if} {if $c == 1} {/if}
{$targetVillageName} {$attackType[$c]} {$smarty.const.TO} {$targetVillageName}
{if $type <= 10}{$unit.name}{else}{$smarty.const.HERO}{/if}
{$smarty.const.TROOPS} 0 {$units[$i]}
{$smarty.const.DESTINATION}: {$targetType = 1} {include file=$smarty.const.TEMPLATES_DIR|cat:'sendUnits/catapultTargets.tpl'} {if $units[8] >= 20} {$targetType = 2} {include file=$smarty.const.TEMPLATES_DIR|cat:'sendUnits/catapultTargets.tpl'} {/if}
{$smarty.const.OPTIONS} {$smarty.const.SCOUT_RES_AND_UNITS}
{$smarty.const.SCOUT_DEF_AND_UNITS}
{$smarty.const.ARRIVED}
{$smarty.const.IN} {$arrivalTime[0]}
{$smarty.const.AT} {$arrivalTime[1]} {$smarty.const.HOURS}
{if $underBeginnerProtection} {$smarty.const.WARNING_UNDER_PROTECTION} {/if}