getTech($i)) { echo "
\"".$technology-getUnitName($i)."\" title=\"".$technology->getUnitName($i)."\" /> ".$technology->getUnitName($i)." (Avaliable: ".$village->unitarray['u'.$i].")
"; echo "
\"Wood\"".${'u'.$i}['wood']."|\"Clay\"".${'u'.$i}['clay']."|\"Iron\"".${'u'.$i}['iron']."|\"Crop\"".${'u'.$i}['crop']."|\"Crop".${'u'.$i}['pop']."|\"Duration\""; $dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) * ($building->getTypeLevel(41)>=1?(1/$bid41[$building->getTypeLevel(41)]['attri']):1) / SPEED)); echo ($dur=="0:00:00")? "0:00:01":$dur; if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) { echo "|maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\">\"NPC"; } echo "
maxUnit($i)."; return false;\">(".$technology->maxUnit($i).") "; $success += 1; } } if($success == 0) { echo "No units avaliable. Research at academy"; } ?>