tribe == 3) ? 2 : 1) * CRANNY_CAPACITY; $actualLevel = (int)$village->resarray['f'.$id]; $level = min($actualLevel + 1 + $loopsame + $doublebuild + $master, 10); $currentHidden = $database->getArtifactsValueInfluence($session->uid, $village->wid, 7, $bid23[$actualLevel]['attri'] * $multiplier); $nextHidden = $database->getArtifactsValueInfluence($session->uid, $village->wid, 7, $bid23[$level]['attri'] * $multiplier); ?>

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